Player Matchup

Chaac
Chaac
AyyLanden
Chaac
Level 27
God Stats
11W - 15L
1,568 SR
Queue Stats
197W - 180L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Kenworthy
Cthulhu
Level 14
God Stats
2W - 1L
1,817 SR
Queue Stats
26W - 31L
1,369 Elo+
Solo
Neith
Neith
OAKLEY1715714
Neith
Level 16
God Stats
1W - 4L
1,428 SR
Queue Stats
17W - 33L
1,365 Elo+
Solo
Zhong Kui
Zhong Kui
OverlordT10
Zhong Kui
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 143L
1,677 Elo+
Solo
Nemesis
Nemesis
XxHope3234
Nemesis
Level 20
God Stats
9W - 15L
1,448 SR
Queue Stats
37W - 48L
1,490 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,491 Elo+

VS

Team Averages
Level 20
1,518 SR
1,591 Elo+
Chiron
Chiron
EEl_mata_gringos
Chiron
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 22L
1,771 Elo+
Solo
Agni
Agni
Feyla420
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,780 Elo+
Solo
Ravana
Ravana
JustPrexise
Ravana
Level 29
God Stats
6W - 10L
1,614 SR
Queue Stats
145W - 170L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlimeySupport
Kumbhakarna
Level 27
God Stats
1W - 2L
1,258 SR
Queue Stats
27W - 31L
1,382 Elo+
Solo
Cabrakan
Cabrakan
kingsguardz
Cabrakan
Level 12
God Stats
8W - 2L
1,719 SR
Queue Stats
26W - 17L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AyyLanden
Chaac
15
2 / 2 / 2
8,888
523
11,140
15,197
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kenworthy
Cthulhu
9
1 / 9 / 0
6,922
407
4,011
16,385
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 7 / 1
6,040
355
2,009
6,528
1,522
Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
OverlordT10
Zhong Kui
15
1 / 2 / 0
8,953
527
5,523
8,957
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
XxHope3234
Nemesis
15
2 / 2 / 3
8,590
505
3,360
10,344
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 3
11,887
699
19,628
13,032
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
17
4 / 1 / 0
10,064
592
6,698
9,419
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
14
3 / 1 / 3
8,690
511
3,102
4,790
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
SlimeySupport
Kumbhakarna
2
0 / 0 / 0
3,883
228
0
0
0
Cabrakan
kingsguardz
Cabrakan
15
1 / 3 / 1
8,829
519
6,735
14,782
12,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
22
22
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
AyyLanden
Chaac
2
2
2
1.5
W
14
1
3
15.5
W
Agni
4
1
0
4
W
Ravana
3
1
3
4.5
L
Cthulhu
Kenworthy
Cthulhu
1
9
0
0.11
L
0
7
1
0.07
L
Zhong Kui
OverlordT10
Zhong Kui
1
2
0
0.5
W
Kumbhakarna
SlimeySupport
Kumbhakarna
0
0
0
0
L
Nemesis
XxHope3234
Nemesis
2
2
3
1.75
W
Cabrakan
kingsguardz
Cabrakan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
36,163
57,411
Taken
42,023
37,437
Mitigated
21,990
17,863
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AyyLanden
Chaac
11,140
2,877
0
6,430
15,197
14,648
60
7,685
7,463
4,603
46,252
W
19,628
10,848
0
7,790
13,032
4,701
4,462
3,428
9,304
0
101,878
W
Agni
6,698
793
0
2,894
9,419
3,322
0
4,764
4,325
63,587
0
W
Ravana
3,102
613
0
1,607
4,790
1,770
0
725
3,950
0
45,651
L
Cthulhu
Kenworthy
Cthulhu
4,011
593
65
2,988
16,385
11,599
0
0
16,385
21,618
0
L
2,009
1,010
210
898
6,528
1,522
0
64
6,464
0
13,754
L
Zhong Kui
OverlordT10
Zhong Kui
5,523
490
0
3,128
8,957
6,293
660
4,324
4,309
55,559
0
W
Kumbhakarna
SlimeySupport
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
XxHope3234
Nemesis
3,360
1,130
0
4,144
10,344
3,375
448
665
9,593
0
56,573
W
Cabrakan
kingsguardz
Cabrakan
6,735
1,180
0
2,430
14,782
12,197
0
1,032
13,318
35,999
2,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
43,353
391
Minions Killed
460
0
Camps Cleared
0
1,381,107
Distance Traveled
1,266,093
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,888
523
99
6
0
291,232
0
W
Chiron
11,887
699
154
9
0
289,393
0
W
Agni
10,064
592
145
9
0
335,659
2
W
Ravana
8,690
511
88
5
0
351,443
1
L
Cthulhu
6,922
407
28
2
0
294,243
1
L
Neith
6,040
355
33
2
0
185,382
0
L
Zhong Kui
8,953
527
133
8
0
294,717
2
W
Kumbhakarna
3,883
228
0
0
0
0
0
L
Nemesis
8,590
505
98
6
0
315,533
6
W
Cabrakan
8,829
519
73
4
0
289,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role