Player Matchup

Ymir
Ymir
BetterGPU
Ymir
Level 5
God Stats
3W - 2L
1,673 SR
Queue Stats
5W - 4L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
DarkInfernoLMKA
Zhong Kui
Level 29
God Stats
2W - 1L
1,763 SR
Queue Stats
318W - 332L
1,504 Elo+
Solo
Chaac
Chaac
MarioCR410
Chaac
Level 28
God Stats
2W - 1L
1,701 SR
Queue Stats
162W - 150L
1,566 Elo+
Solo
Nemesis
Nemesis
WollyWolly69
Nemesis
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 50L
1,635 Elo+
Solo
Artemis
Artemis
Пророк400
Artemis
Level 28
God Stats
3W - 5L
1,625 SR
Queue Stats
112W - 113L
1,499 Elo+
Solo
Team Averages
Level 22
1,652 SR
1,558 Elo+

VS

Team Averages
Level 24
1,520 SR
1,548 Elo+
Artemis
Artemis
Guggyy
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,647 Elo+
Party 2
Hades
Hades
Laxdud123
Hades
Level 31
God Stats
31W - 26L
1,460 SR
Queue Stats
239W - 248L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
TheRedwoodchuck
Erlang Shen
Level 29
God Stats
14W - 10L
1,550 SR
Queue Stats
158W - 170L
1,499 Elo+
Party 1
Ymir
Ymir
TrueMisfit5340
Ymir
Level 29
God Stats
4W - 1L
1,589 SR
Queue Stats
50W - 56L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
katesmite
Ao Kuang
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 8 / 5
10,607
482
12,096
24,121
17,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
DarkInfernoLMKA
Zhong Kui
13
3 / 11 / 3
8,098
368
9,586
16,975
9,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
1 / 2 / 1
7,980
363
8,235
8,553
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
WollyWolly69
Nemesis
14
3 / 5 / 4
9,302
423
9,365
15,693
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 7
10,868
494
11,236
14,941
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Guggyy
Artemis
17
2 / 6 / 4
10,960
498
7,544
11,478
4,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Laxdud123
Hades
19
9 / 4 / 9
12,510
569
15,937
18,195
10,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TheRedwoodchuck
Erlang Shen
18
6 / 2 / 5
11,655
530
8,956
15,344
9,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 5 / 10
11,070
503
5,767
16,868
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
katesmite
Ao Kuang
20
11 / 1 / 7
13,990
636
23,016
24,763
15,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
18
Kills
31
31
Deaths
18
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
7
8
5
1.19
L
Zhong Kui
DarkInfernoLMKA
Zhong Kui
3
11
3
0.41
W
Artemis
Guggyy
Artemis
2
6
4
0.67
W
Hades
Laxdud123
Hades
9
4
9
3.38
L
Chaac
1
2
1
0.75
W
Erlang Shen
TheRedwoodchuck
Erlang Shen
6
2
5
4.25
W
3
5
10
1.6
L
Nemesis
WollyWolly69
Nemesis
3
5
4
1
W
Ao Kuang
katesmite
Ao Kuang
11
1
7
14.5
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,518
Damage
61,220
80,283
Taken
86,648
46,700
Mitigated
53,901
14,825
Healing
37,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,096
2,125
0
3,205
24,121
17,440
0
13,810
10,311
49,147
0
L
Zhong Kui
DarkInfernoLMKA
Zhong Kui
9,586
844
0
1,913
16,975
9,349
0
12,928
4,047
31,593
0
W
Artemis
Guggyy
Artemis
7,544
4,232
0
1,711
11,478
4,171
2,521
2,815
8,663
0
54,646
W
Hades
Laxdud123
Hades
15,937
2,428
847
10,127
18,195
10,551
1,550
8,527
9,597
71,490
0
L
Chaac
8,235
1,663
0
2,858
8,553
6,390
0
5,942
2,611
0
31,478
W
Erlang Shen
TheRedwoodchuck
Erlang Shen
8,956
6,330
0
3,088
15,344
9,844
520
2,015
13,304
0
88,499
W
5,767
604
0
3,730
16,868
13,569
122
6,168
10,654
22,496
0
L
Nemesis
WollyWolly69
Nemesis
9,365
5,592
0
2,495
15,693
7,508
0
7,048
8,645
0
58,596
W
Ao Kuang
katesmite
Ao Kuang
23,016
5,730
0
17,637
24,763
15,766
2,133
2,157
22,356
116,696
0
L
11,236
5,812
0
4,354
14,941
6,013
0
4,992
9,949
0
67,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
60,185
371
Minions Killed
537
0
Camps Cleared
0
1,511,614
Distance Traveled
1,944,252
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,607
482
63
3
0
286,457
4
L
Zhong Kui
8,098
368
43
2
0
291,145
9
W
Artemis
10,960
498
93
4
0
330,069
0
W
Hades
12,510
569
137
6
0
373,180
1
L
Chaac
7,980
363
55
3
0
223,427
1
W
Erlang Shen
11,655
530
100
5
0
435,793
2
W
Ymir
11,070
503
34
2
0
371,295
10
L
Nemesis
9,302
423
87
4
0
420,219
0
W
Ao Kuang
13,990
636
173
8
0
433,915
2
L
Artemis
10,868
494
123
6
0
290,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role