Player Matchup

Nemesis
Nemesis
Monke69420
Nemesis
Level 8
God Stats
5W - 9L
1,618 SR
Queue Stats
10W - 23L
1,375 Elo+
Solo
Chaac
Chaac
RionixXx
Chaac
Level 28
God Stats
9W - 6L
1,695 SR
Queue Stats
71W - 64L
1,422 Elo+
Solo
Izanami
Izanami
l4ikovsk11
Izanami
Level 14
God Stats
16W - 19L
1,486 SR
Queue Stats
17W - 23L
1,477 Elo+
Party 2
Hachiman
Hachiman
watdiditcost
Hachiman
Level 28
God Stats
6W - 7L
1,656 SR
Queue Stats
87W - 78L
1,498 Elo+
Solo
Zeus
Zeus
Щегол
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,474 Elo+
Party 2
Team Averages
Level 20
1,591 SR
1,449 Elo+

VS

Team Averages
Level 17
1,608 SR
1,431 Elo+
Guan Yu
Guan Yu
Ciastkowaty
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,422 Elo+
Party 1
Thanatos
Thanatos
Pazureka
Thanatos
Level 40
God Stats
23W - 26L
1,524 SR
Queue Stats
24W - 28L
1,422 Elo+
Party 1
Bacchus
Bacchus
SebqPDG
Bacchus
Level 15
God Stats
16W - 12L
1,720 SR
Queue Stats
141W - 145L
1,351 Elo+
Party 1
Jing Wei
Jing Wei
VenGeurCoP
Jing Wei
Level 13
God Stats
11W - 7L
1,577 SR
Queue Stats
22W - 17L
1,421 Elo+
Solo
Scylla
Scylla
Ziemniak
Scylla
Level 12
God Stats
2W - 1L
1,720 SR
Queue Stats
20W - 17L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Monke69420
Nemesis
10
3 / 3 / 0
6,137
614
3,370
7,072
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
RionixXx
Chaac
9
0 / 4 / 1
5,262
526
3,922
6,552
2,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
l4ikovsk11
Izanami
7
0 / 3 / 0
4,810
481
1,803
5,166
1,381
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
watdiditcost
Hachiman
7
0 / 5 / 1
4,513
451
3,157
8,057
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 1
4,267
427
3,395
5,195
1,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ciastkowaty
Guan Yu
10
1 / 0 / 5
5,755
576
3,066
6,436
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Pazureka
Thanatos
9
5 / 2 / 3
5,948
595
3,659
6,134
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
SebqPDG
Bacchus
9
3 / 1 / 6
6,152
615
3,095
5,322
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
VenGeurCoP
Jing Wei
10
5 / 0 / 4
6,316
632
5,628
5,950
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Ziemniak
Scylla
11
6 / 1 / 2
6,474
647
7,076
3,826
1,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
20
20
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ciastkowaty
Guan Yu
1
0
5
3.5
L
Nemesis
Monke69420
Nemesis
3
3
0
1
W
Thanatos
Pazureka
Thanatos
5
2
3
3.25
L
Chaac
RionixXx
Chaac
0
4
1
0.13
W
Bacchus
SebqPDG
Bacchus
3
1
6
6
W
Jing Wei
VenGeurCoP
Jing Wei
5
0
4
7
W
Scylla
Ziemniak
Scylla
6
1
2
7
L
Izanami
l4ikovsk11
Izanami
0
3
0
0
L
Hachiman
watdiditcost
Hachiman
0
5
1
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,647
Damage
22,524
32,042
Taken
27,668
9,124
Mitigated
14,891
5,564
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ciastkowaty
Guan Yu
3,066
1,013
147
1,624
6,436
6,566
248
0
6,436
0
20,103
L
Nemesis
Monke69420
Nemesis
3,370
1,499
0
293
7,072
2,097
0
2,363
4,684
0
33,208
W
Thanatos
Pazureka
Thanatos
3,659
812
0
4,458
6,134
2,441
0
80
6,028
0
25,615
L
Chaac
RionixXx
Chaac
3,922
1,429
0
1,808
6,552
2,652
0
849
5,453
0
24,200
W
Bacchus
SebqPDG
Bacchus
3,095
767
0
881
5,322
2,727
445
1,033
4,154
11,280
0
W
Jing Wei
VenGeurCoP
Jing Wei
5,628
4,072
0
2,296
5,950
2,083
887
1,604
4,120
0
36,501
W
Scylla
Ziemniak
Scylla
7,076
1,300
0
675
3,826
1,074
932
227
3,535
27,102
0
L
Izanami
l4ikovsk11
Izanami
1,803
1,027
0
1,294
5,166
1,381
506
2,371
2,745
0
20,107
L
Hachiman
watdiditcost
Hachiman
3,157
1,582
0
2,017
8,057
1,765
0
2,720
5,337
0
18,051
L
3,395
118
0
152
5,195
1,229
0
1,868
3,327
12,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
30,645
217
Minions Killed
242
0
Camps Cleared
0
922,167
Distance Traveled
1,034,816
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,755
576
55
6
0
218,524
0
L
Nemesis
6,137
614
77
8
0
200,902
0
W
Thanatos
5,948
595
45
5
0
232,310
0
L
Chaac
5,262
526
45
5
0
192,473
0
W
Bacchus
6,152
615
12
1
0
206,823
3
W
Jing Wei
6,316
632
72
7
0
187,836
2
W
Scylla
6,474
647
58
6
0
189,323
0
L
Izanami
4,810
481
47
5
0
174,012
0
L
Hachiman
4,513
451
28
3
0
174,301
2
L
Zeus
4,267
427
20
2
0
180,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role