Player Matchup

Fenrir
Fenrir
Silver I
Amiithest
Fenrir
Silver I
Level 103
God Stats
13W - 12L
1,569 SR
Queue Stats
101W - 120L
1,355 MMR
Solo
Athena
Athena
Gold IV
Bane713
Athena
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 173L
1,464 MMR
Party 2
Zeus
Zeus
Silver III
powermurderkid2
Zeus
Silver III
Level 123
God Stats
5W - 7L
1,313 SR
Queue Stats
495W - 502L
1,222 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,461 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,547 SR
1,319 MMR
Ra
Ra
Silver I
ItchyJoey186649
Ra
Silver I
Level 83
God Stats
29W - 21L
1,578 SR
Queue Stats
33W - 31L
1,359 MMR
Solo
Ares
Ares
Gold IV
IxJIRAIYAxI
Ares
Gold IV
Level 126
God Stats
8W - 5L
1,714 SR
Queue Stats
543W - 535L
1,421 MMR
Party 1
Medusa
Medusa
Silver I
IxTBONEZxI
Medusa
Silver I
Level 146
God Stats
65W - 47L
1,350 SR
Queue Stats
864W - 880L
1,178 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amiithest
Fenrir
14
6 / 9 / 7
11,748
734
12,938
19,367
9,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Bane713
Athena
14
6 / 6 / 9
11,762
735
12,390
20,732
17,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 8 / 10
12,411
776
14,569
18,883
7,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ScyllaChaacCthulhuDiscordiaTsukuyomi

VS

Bans
AphroditeHou YiTiamatArtemisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 14
11,850
741
12,645
17,612
9,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 6 / 9
13,642
853
11,408
19,559
18,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
IxTBONEZxI
Medusa
16
13 / 6 / 5
13,442
840
23,794
14,774
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
19
Kills
23
23
Deaths
19
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Amiithest
Fenrir
6
9
7
1.06
L
Athena
Bane713
Athena
6
6
9
1.75
W
2
7
14
1.29
W
8
6
9
2.08
W
Medusa
IxTBONEZxI
Medusa
13
6
5
2.58
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,897
Damage
47,847
58,982
Taken
51,945
34,245
Mitigated
34,140
9,672
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Amiithest
Fenrir
12,938
4,866
0
2,445
19,367
9,197
1,053
8,859
10,508
0
31,399
L
Athena
Bane713
Athena
12,390
4,120
543
1,185
20,732
17,332
454
8,620
12,112
24,191
0
W
12,645
2,046
1,603
7,626
17,612
9,425
559
9,649
7,963
77,479
0
W
11,408
790
0
3,835
19,559
18,097
258
9,759
9,800
25,478
0
W
Medusa
IxTBONEZxI
Medusa
23,794
10,875
0
1,150
14,774
6,618
1,914
7,965
6,809
0
51,058
L
14,569
2,652
0
5,499
18,883
7,716
1,005
6,651
12,232
66,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
38,934
155
Minions Killed
175
0
Camps Cleared
0
742,672
Distance Traveled
783,362
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,748
734
33
2
0
263,854
2
L
Athena
11,762
735
25
2
0
262,764
2
W
Ra
11,850
741
109
7
0
250,741
3
W
Ares
13,642
853
15
1
0
270,883
2
W
Medusa
13,442
840
51
3
0
261,738
0
L
Zeus
12,411
776
97
6
0
216,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role