Player Matchup

Ymir
Ymir
GralSeregni
Ymir
Level 109
God Stats
17W - 13L
1,594 SR
Queue Stats
429W - 577L
1,446 Elo+
Solo
Tiamat
Tiamat
MasterPascoe
Tiamat
Level 83
God Stats
2W - 3L
1,638 SR
Queue Stats
14W - 19L
1,448 Elo+
Solo
Camazotz
Camazotz
YSN Tsunami
Camazotz
Level 122
God Stats
26W - 21L
1,577 SR
Queue Stats
870W - 766L
1,580 Elo+
Party 2
Susano
Susano
dponte
Susano
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
saamy13243546
Danzaburou
Level 81
God Stats
5W - 16L
1,135 SR
Queue Stats
276W - 313L
1,463 Elo+
Solo
Team Averages
Level 99
1,489 SR
1,487 Elo+

VS

Team Averages
Level 116
1,478 SR
1,493 Elo+
Cupid
Cupid
IZY_DocPoods
Cupid
Level 85
God Stats
4W - 1L
1,733 SR
Queue Stats
13W - 14L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Raytheon2
Kukulkan
Level 126
God Stats
7W - 9L
1,550 SR
Queue Stats
167W - 204L
1,314 Elo+
Solo
Cerberus
Cerberus
Trøklan
Cerberus
Level 155
God Stats
7W - 4L
1,355 SR
Queue Stats
80W - 68L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TurtleGaming43
Tsukuyomi
Level 123
God Stats
3W - 3L
1,309 SR
Queue Stats
385W - 354L
1,567 Elo+
Solo
Osiris
Osiris
XxThunderthxX
Osiris
Level 89
God Stats
22W - 9L
1,441 SR
Queue Stats
650W - 624L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
7,457
392
3,404
16,030
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
16
10 / 6 / 1
10,830
570
13,222
12,390
7,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
YSN Tsunami
Camazotz
16
4 / 6 / 5
9,287
489
10,022
20,639
12,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
dponte
Susano
16
3 / 7 / 5
10,105
532
11,331
15,990
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
saamy13243546
Danzaburou
11
1 / 9 / 2
7,821
412
4,358
14,015
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 13
11,222
591
14,114
14,299
5,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Raytheon2
Kukulkan
15
1 / 4 / 8
9,521
501
4,725
8,330
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Trøklan
Cerberus
15
8 / 4 / 14
9,907
521
15,403
16,804
16,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
TurtleGaming43
Tsukuyomi
17
13 / 4 / 8
11,725
617
13,331
13,758
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 8
10,251
540
14,050
15,722
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
18
Kills
37
37
Deaths
18
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
11
2
13
8.75
L
Tiamat
10
6
1
1.75
W
Kukulkan
Raytheon2
Kukulkan
1
4
8
1.25
W
Cerberus
Trøklan
Cerberus
8
4
14
3.75
W
Tsukuyomi
TurtleGaming43
Tsukuyomi
13
4
8
4.25
W
4
4
8
2
L
Camazotz
YSN Tsunami
Camazotz
4
6
5
1.08
L
Susano
dponte
Susano
3
7
5
0.79
L
Danzaburou
saamy13243546
Danzaburou
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,337
Damage
61,623
79,064
Taken
68,913
41,119
Mitigated
39,715
22,452
Healing
23,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,404
70
7
2,020
16,030
11,015
0
4,749
11,281
11,713
0
W
14,114
9,198
1,087
7,617
14,299
5,422
3,428
2,628
11,646
0
75,789
L
Tiamat
13,222
2,587
0
3,155
12,390
7,356
668
5,658
6,732
55,637
0
W
Kukulkan
Raytheon2
Kukulkan
4,725
564
0
1,380
8,330
3,370
292
4,005
4,300
56,265
0
W
Cerberus
Trøklan
Cerberus
15,403
1,195
0
3,245
16,804
16,478
780
4,840
11,889
46,820
0
W
Tsukuyomi
TurtleGaming43
Tsukuyomi
13,331
5,568
0
4,412
13,758
5,051
0
1,618
12,065
0
49,678
W
14,050
6,021
0
6,038
15,722
9,394
0
3,535
11,853
2,872
58,234
L
Camazotz
YSN Tsunami
Camazotz
10,022
3,141
0
10,460
20,639
12,158
531
4,110
16,529
0
48,901
L
Susano
dponte
Susano
11,331
1,961
0
4,190
15,990
6,551
56
1,416
14,574
0
71,256
L
Danzaburou
saamy13243546
Danzaburou
4,358
1,191
0
2,620
14,015
4,039
0
4,799
9,216
0
37,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,500
Gold Earned
52,626
373
Minions Killed
496
0
Camps Cleared
0
1,567,772
Distance Traveled
1,758,279
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,457
392
16
1
0
258,552
6
W
Cupid
11,222
591
120
6
0
320,359
7
L
Tiamat
10,830
570
98
5
0
345,375
6
W
Kukulkan
9,521
501
118
6
0
329,795
9
W
Cerberus
9,907
521
76
4
0
361,042
6
W
Tsukuyomi
11,725
617
75
4
0
381,118
0
W
Osiris
10,251
540
107
6
0
365,965
1
L
Camazotz
9,287
489
80
4
0
306,439
2
L
Susano
10,105
532
124
7
0
362,814
1
L
Danzaburou
7,821
412
55
3
0
294,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role