Player Matchup

Medusa
Medusa
Charlie_15FVXW
Medusa
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
321W - 291L
1,413 Elo+
Party 3
Sobek
Sobek
Paltepillo
Sobek
Level 39
God Stats
4W - 2L
1,702 SR
Queue Stats
135W - 109L
1,489 Elo+
Party 3
The Morrigan
The Morrigan
Sensei_SooZei
The Morrigan
Level 138
God Stats
1W - 1L
1,315 SR
Queue Stats
104W - 112L
1,493 Elo+
Solo
Susano
Susano
manolomandanga
Susano
Level 96
God Stats
5W - 4L
1,799 SR
Queue Stats
318W - 291L
1,522 Elo+
Party 3
Sun Wukong
Sun Wukong
oxDANCOxo
Sun Wukong
Level 89
God Stats
6W - 9L
1,576 SR
Queue Stats
123W - 108L
1,507 Elo+
Party 3
Team Averages
Level 82
1,578 SR
1,485 Elo+

VS

Team Averages
Level 82
1,592 SR
1,589 Elo+
Danzaburou
Danzaburou
IVinJ4-BuTl3R
Danzaburou
Level 99
God Stats
42W - 22L
1,667 SR
Queue Stats
511W - 468L
1,581 Elo+
Party 1
Achilles
Achilles
XxThony-TruandxX
Achilles
Level 139
God Stats
1W - 3L
1,315 SR
Queue Stats
100W - 73L
1,607 Elo+
Party 2
Bellona
Bellona
floSR06
Bellona
Level 102
God Stats
8W - 7L
1,274 SR
Queue Stats
94W - 71L
1,629 Elo+
Party 2
Bacchus
Bacchus
har9978612
Bacchus
Level 46
God Stats
90W - 54L
1,654 SR
Queue Stats
225W - 205L
1,506 Elo+
Party 1
Ra
Ra
i92iTT_QuyTo
Ra
Level 26
God Stats
12W - 7L
2,052 SR
Queue Stats
240W - 228L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,363
440
9,014
16,964
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
12
1 / 6 / 7
8,048
424
7,847
19,515
18,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Sensei_SooZei
The Morrigan
8
1 / 4 / 1
6,832
360
2,641
4,123
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 5 / 1
10,875
572
13,791
16,678
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
oxDANCOxo
Sun Wukong
15
4 / 6 / 7
9,905
521
14,360
22,189
19,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IVinJ4-BuTl3R
Danzaburou
16
7 / 4 / 6
10,279
541
12,903
13,127
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
13 / 4 / 5
11,784
620
18,950
14,782
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
floSR06
Bellona
15
5 / 3 / 3
10,255
540
10,396
14,335
10,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
har9978612
Bacchus
14
0 / 3 / 13
9,148
481
8,406
16,641
15,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
4 / 4 / 4
11,404
600
8,598
13,571
5,661
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
18
Kills
29
29
Deaths
18
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Danzaburou
IVinJ4-BuTl3R
Danzaburou
7
4
6
2.5
L
Sobek
1
6
7
0.75
L
The Morrigan
Sensei_SooZei
The Morrigan
1
4
1
0.38
W
13
4
5
3.88
W
Bellona
floSR06
Bellona
5
3
3
2.17
W
Bacchus
har9978612
Bacchus
0
3
13
2.17
W
4
4
4
1.5
L
10
5
1
2.1
L
Sun Wukong
oxDANCOxo
Sun Wukong
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,653
Damage
59,253
79,469
Taken
72,456
52,220
Mitigated
44,090
15,917
Healing
25,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,014
3,214
586
2,622
16,964
5,525
264
3,453
13,511
0
41,858
W
Danzaburou
IVinJ4-BuTl3R
Danzaburou
12,903
6,333
0
4,549
13,127
5,030
2,856
1,366
11,761
0
74,213
L
Sobek
7,847
186
0
3,559
19,515
18,505
57
4,473
15,042
24,242
0
L
The Morrigan
Sensei_SooZei
The Morrigan
2,641
684
0
374
4,123
1,241
0
1,302
2,811
16,091
1,079
W
18,950
8,653
0
4,344
14,782
7,398
2,331
1,383
13,375
0
66,046
W
Bellona
floSR06
Bellona
10,396
2,551
328
3,515
14,335
10,658
81
777
13,558
0
45,627
W
Bacchus
har9978612
Bacchus
8,406
850
0
4,162
16,641
15,343
36
3,807
12,834
17,200
0
W
8,598
567
1,245
7,316
13,571
5,661
1,192
2,015
11,380
80,855
0
L
13,791
2,853
0
5,092
16,678
7,022
0
3,820
12,858
0
79,166
L
Sun Wukong
oxDANCOxo
Sun Wukong
14,360
2,146
0
3,684
22,189
19,927
520
3,956
18,233
0
53,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,023
Gold Earned
52,870
361
Minions Killed
458
0
Camps Cleared
0
1,552,261
Distance Traveled
1,846,353
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,363
440
68
4
0
324,061
1
W
Danzaburou
10,279
541
109
6
0
319,027
6
L
Sobek
8,048
424
28
1
0
357,941
5
L
The Morrigan
6,832
360
38
2
0
144,767
0
W
Achilles
11,784
620
90
5
0
401,713
0
W
Bellona
10,255
540
91
5
0
393,854
0
W
Bacchus
9,148
481
25
1
0
364,998
2
W
Ra
11,404
600
143
8
0
366,761
4
L
Susano
10,875
572
127
7
0
379,619
4
L
Sun Wukong
9,905
521
100
5
0
345,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role