Player Matchup

He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
L3sn
Achilles
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 87L
1,551 Elo+
Party 2
Skadi
Skadi
PetrNOMERCYyan
Skadi
Level 16
God Stats
1W - 1L
1,788 SR
Queue Stats
9W - 5L
1,678 Elo+
Party 2
Anhur
Anhur
oZeal
Anhur
Level 124
God Stats
0W - 1L
1,329 SR
Queue Stats
52W - 30L
1,540 Elo+
Party 2
Tyr
Tyr
solodoloangel
Tyr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 48L
1,646 Elo+
Party 2
Team Averages
Level 106
1,523 SR
1,583 Elo+

VS

Team Averages
Level 118
1,608 SR
1,633 Elo+
Ymir
Ymir
DeathByxBurrito
Ymir
Level 103
God Stats
6W - 5L
1,500 SR
Queue Stats
247W - 243L
1,446 Elo+
Solo
Bellona
Bellona
MuscularPigeon
Bellona
Level 155
God Stats
1W - 1L
1,718 SR
Queue Stats
98W - 36L
1,748 Elo+
Party 1
He Bo
He Bo
ObeseOstrich
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,661 Elo+
Party 1
Skadi
Skadi
Sirensnake
Skadi
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
272W - 158L
1,664 Elo+
Party 1
Apollo
Apollo
TheIanYeah
Apollo
Level 158
God Stats
2W - 1L
1,822 SR
Queue Stats
300W - 186L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 8 / 2
6,654
951
6,583
8,568
3,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
L3sn
Achilles
11
2 / 5 / 3
6,495
928
4,240
12,126
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 3
5,868
838
5,482
7,364
3,039
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
oZeal
Anhur
13
2 / 3 / 3
6,367
910
5,659
7,289
3,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 7 / 4
5,395
771
1,636
15,701
8,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 20
8,248
1,178
5,275
8,406
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 2 / 17
8,466
1,209
8,719
14,410
10,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 19
8,219
1,174
12,085
5,390
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
13
5 / 1 / 17
7,862
1,123
7,209
3,099
1,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
TheIanYeah
Apollo
14
6 / 1 / 20
8,102
1,157
13,782
8,586
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
121
7
Kills
28
28
Deaths
7
15
Assists
93
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
8
2
0.38
W
4
2
20
7
L
Achilles
L3sn
Achilles
2
5
3
0.7
W
9
2
17
8.75
W
4
1
19
13.5
L
1
5
3
0.5
W
Skadi
5
1
17
13.5
W
Apollo
TheIanYeah
Apollo
6
1
20
16
L
Anhur
oZeal
Anhur
2
3
3
1.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
47,070
51,048
Taken
39,891
31,564
Mitigated
25,802
11,776
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,583
65
0
1,065
8,568
3,205
0
3,073
5,395
9,280
0
W
5,275
335
0
1,208
8,406
8,124
558
1,226
7,180
11,454
0
L
Achilles
L3sn
Achilles
4,240
391
380
1,615
12,126
13,799
0
3,753
8,248
0
6,886
W
8,719
1,415
431
5,159
14,410
10,400
19
2,966
11,444
0
12,421
W
12,085
525
1,734
1,058
5,390
1,836
171
849
4,541
23,138
0
L
5,482
2,142
342
630
7,364
3,039
0
2,207
5,032
0
12,064
W
Skadi
7,209
3,586
1,242
488
3,099
1,205
2,502
687
2,412
0
15,533
W
Apollo
TheIanYeah
Apollo
13,782
9,211
151
2,893
8,586
4,237
1,120
855
7,731
0
23,912
L
Anhur
oZeal
Anhur
5,659
2,860
1,292
2,041
7,289
3,298
211
2,917
4,297
0
13,435
L
1,636
317
853
3,558
15,701
8,223
21
5,410
10,225
0
3,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
40,897
56
Minions Killed
78
0
Camps Cleared
0
571,605
Distance Traveled
712,140
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,654
951
10
1
0
117,011
1
W
Ymir
8,248
1,178
11
2
0
137,370
0
L
Achilles
6,495
928
3
0
0
134,554
0
W
Bellona
8,466
1,209
8
1
0
147,309
0
W
He Bo
8,219
1,174
22
3
0
151,993
0
L
Skadi
5,868
838
14
2
0
86,605
0
W
Skadi
7,862
1,123
22
3
0
134,938
0
W
Apollo
8,102
1,157
15
2
0
140,530
0
L
Anhur
6,367
910
28
4
0
111,240
2
L
Tyr
5,395
771
1
0
0
122,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role