Player Matchup

Aphrodite
Aphrodite
DAS JORGE
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Eidjame
Thor
Level 7
God Stats
1W - 6L
1,369 SR
Queue Stats
1W - 6L
1,272 Elo+
Solo
Loki
Loki
El_Jacko1254
Loki
Level 12
God Stats
0W - 1L
1,717 SR
Queue Stats
12W - 16L
1,308 Elo+
Solo
Nemesis
Nemesis
Joao_vm_
Nemesis
Level 23
God Stats
5W - 7L
1,725 SR
Queue Stats
118W - 130L
1,254 Elo+
Solo
Ra
Ra
RadMitten508004
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,562 SR
1,367 Elo+

VS

Team Averages
Level 27
1,559 SR
1,401 Elo+
Ne Zha
Ne Zha
RKO_daxcorb8-
Ne Zha
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,469 Elo+
Party 3
Cerberus
Cerberus
RKO_josoco347
Cerberus
Level 35
God Stats
14W - 5L
1,789 SR
Queue Stats
186W - 208L
1,445 Elo+
Party 3
Anubis
Anubis
Smooth_GrovesI8I
Anubis
Level 23
God Stats
3W - 1L
1,285 SR
Queue Stats
8W - 3L
1,285 Elo+
Party 2
Danzaburou
Danzaburou
dyslexic lll
Danzaburou
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Sol
Sol
stx_jay
Sol
Level 25
God Stats
6W - 4L
1,720 SR
Queue Stats
173W - 203L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DAS JORGE
Aphrodite
9
0 / 4 / 9
7,706
335
943
8,175
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
Eidjame
Thor
12
0 / 11 / 6
7,818
340
2,031
21,021
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 4 / 1
13,283
578
11,720
14,979
6,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Joao_vm_
Nemesis
10
3 / 4 / 7
7,943
345
1,694
8,678
1,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 9 / 10
7,528
327
2,014
9,254
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 8
12,957
563
8,478
22,034
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
RKO_josoco347
Cerberus
17
4 / 3 / 9
11,749
511
4,302
24,241
10,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
9 / 6 / 7
11,425
497
19,598
14,594
5,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
dyslexic lll
Danzaburou
16
3 / 8 / 6
12,072
525
7,971
12,472
4,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
20
9 / 4 / 3
14,238
619
5,350
11,807
5,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
65
19
Kills
32
32
Deaths
25
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DAS JORGE
Aphrodite
0
4
9
1.13
L
Thor
Eidjame
Thor
0
11
6
0.27
L
16
4
1
4.13
L
Nemesis
Joao_vm_
Nemesis
3
4
7
1.63
W
7
4
8
2.75
W
Cerberus
RKO_josoco347
Cerberus
4
3
9
2.83
L
0
9
10
0.56
W
9
6
7
2.08
W
Danzaburou
dyslexic lll
Danzaburou
3
8
6
0.75
W
Sol
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,402
Damage
45,699
62,107
Taken
85,148
18,527
Mitigated
33,323
4,344
Healing
29,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DAS JORGE
Aphrodite
943
536
72
265
8,175
3,851
0
4,115
4,060
4,333
0
L
Thor
Eidjame
Thor
2,031
956
0
1,399
21,021
4,886
0
8,167
12,854
0
20,511
L
11,720
4,074
118
1,548
14,979
6,349
201
7,241
7,738
0
54,547
L
Nemesis
Joao_vm_
Nemesis
1,694
739
0
624
8,678
1,593
0
3,975
4,703
0
11,478
W
8,478
3,157
0
9,049
22,034
7,352
693
353
18,595
0
119,154
W
Cerberus
RKO_josoco347
Cerberus
4,302
440
439
9,033
24,241
10,047
1,354
327
20,724
80,824
0
L
2,014
454
158
160
9,254
1,848
175
5,446
3,808
11,319
0
W
19,598
773
175
4,223
14,594
5,997
2,557
125
14,469
56,586
0
W
Danzaburou
dyslexic lll
Danzaburou
7,971
3,250
0
1,328
12,472
4,813
3,619
417
12,033
0
59,609
W
Sol
5,350
2,338
0
5,434
11,807
5,114
5,459
2,053
9,596
85,415
3,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
62,441
156
Minions Killed
673
0
Camps Cleared
0
1,117,606
Distance Traveled
1,967,043
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,706
335
10
0
0
142,358
1
L
Thor
7,818
340
31
1
0
262,007
0
L
Loki
13,283
578
76
3
0
408,280
0
L
Nemesis
7,943
345
22
1
0
144,345
0
W
Ne Zha
12,957
563
164
7
0
455,973
0
W
Cerberus
11,749
511
164
7
0
376,527
0
L
Ra
7,528
327
17
1
0
160,616
0
W
Anubis
11,425
497
82
4
0
366,882
0
W
Danzaburou
12,072
525
94
4
0
363,666
1
W
Sol
14,238
619
169
7
0
403,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role