Player Matchup

Khepri
Khepri
DeGekkeAap
Khepri
Level 8
God Stats
1W - 1L
1,663 SR
Queue Stats
13W - 11L
1,678 Elo+
Solo
Hou Yi
Hou Yi
GladiatorTomo
Hou Yi
Level 28
God Stats
2W - 3L
1,625 SR
Queue Stats
93W - 77L
1,591 Elo+
Party 1
Thor
Thor
KaktusKuschler
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MortalDeath69
Pele
Level 18
God Stats
3W - 6L
1,442 SR
Queue Stats
26W - 20L
1,620 Elo+
Party 1
Zeus
Zeus
Shine4
Zeus
Level 26
God Stats
13W - 12L
1,710 SR
Queue Stats
54W - 47L
1,573 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,592 Elo+

VS

Team Averages
Level 25
1,416 SR
1,597 Elo+
Izanami
Izanami
FTHhhhhhhhh
Izanami
Level 23
God Stats
1W - 4L
1,298 SR
Queue Stats
17W - 21L
1,490 Elo+
Solo
Hera
Hera
Klabustermann
Hera
Level 27
God Stats
2W - 1L
1,508 SR
Queue Stats
57W - 41L
1,641 Elo+
Party 2
Guan Yu
Guan Yu
Petterhansel
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,636 Elo+
Party 2
Thor
Thor
Skatemarine
Thor
Level 23
God Stats
2W - 1L
1,674 SR
Queue Stats
21W - 17L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tumorito
Tsukuyomi
Level 29
God Stats
1W - 2L
1,099 SR
Queue Stats
119W - 94L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeGekkeAap
Khepri
7
1 / 3 / 0
5,099
510
1,054
7,064
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 5 / 1
4,499
450
2,595
6,183
1,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
4,750
475
943
4,649
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 2
5,856
586
3,373
7,458
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Shine4
Zeus
9
3 / 6 / 2
5,364
536
8,451
7,458
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FTHhhhhhhhh
Izanami
10
6 / 1 / 4
6,603
660
7,521
5,237
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 4
6,152
615
4,043
6,023
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Petterhansel
Guan Yu
9
2 / 1 / 2
5,649
565
3,661
6,598
2,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 1 / 6
6,665
667
6,824
6,570
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Tumorito
Tsukuyomi
11
4 / 0 / 5
6,585
659
3,869
6,630
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
20
20
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
DeGekkeAap
Khepri
1
3
0
0.33
W
Izanami
FTHhhhhhhhh
Izanami
6
1
4
8
L
0
5
1
0.1
L
0
3
1
0.17
W
1
5
4
0.6
L
3
3
2
1.33
W
Guan Yu
Petterhansel
Guan Yu
2
1
2
3
L
Zeus
Shine4
Zeus
3
6
2
0.67
W
7
1
6
10
W
Tsukuyomi
Tumorito
Tsukuyomi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,416
Damage
25,918
32,812
Taken
31,058
11,100
Mitigated
11,396
6,485
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DeGekkeAap
Khepri
1,054
32
279
1,080
7,064
4,606
0
0
6,935
10,570
0
W
Izanami
FTHhhhhhhhh
Izanami
7,521
5,486
0
1,065
5,237
1,878
358
1,510
3,693
0
36,119
L
2,595
1,402
0
714
6,183
1,417
0
0
6,108
0
18,103
L
943
191
0
259
4,649
931
0
0
4,624
0
13,227
W
4,043
1,664
0
950
6,023
1,698
518
1,445
4,432
29,913
0
L
3,373
896
0
2,530
7,458
2,304
0
2,335
4,972
0
30,013
W
Guan Yu
Petterhansel
Guan Yu
3,661
1,314
52
1,684
6,598
2,775
449
1,306
5,218
0
25,486
L
Zeus
Shine4
Zeus
8,451
1,019
0
1,623
7,458
1,842
0
1,472
5,776
27,714
0
W
6,824
3,057
0
350
6,570
2,911
494
2,343
4,099
0
15,393
W
Tsukuyomi
Tumorito
Tsukuyomi
3,869
1,670
0
2,192
6,630
2,134
0
2,313
4,111
0
32,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,568
Gold Earned
31,654
197
Minions Killed
273
0
Camps Cleared
0
915,816
Distance Traveled
927,972
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,099
510
13
1
0
204,205
0
W
Izanami
6,603
660
68
7
0
170,127
0
L
Hou Yi
4,499
450
44
4
0
154,200
0
L
Thor
4,750
475
33
3
0
184,864
1
W
Hera
6,152
615
66
7
0
175,700
2
L
Pele
5,856
586
59
6
0
201,783
2
W
Guan Yu
5,649
565
52
5
0
185,328
3
L
Zeus
5,364
536
48
5
0
170,764
4
W
Thor
6,665
667
18
2
0
188,303
0
W
Tsukuyomi
6,585
659
69
7
0
208,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role