Player Matchup

Bellona
Bellona
ErgorMe
Bellona
Level 18
God Stats
60W - 61L
1,475 SR
Queue Stats
148W - 175L
1,394 Elo+
Party 1
Zhong Kui
Zhong Kui
EzlyClapped
Zhong Kui
Level 24
God Stats
31W - 27L
1,525 SR
Queue Stats
122W - 124L
1,447 Elo+
Solo
Athena
Athena
IcedWat3r
Athena
Level 32
God Stats
54W - 37L
1,682 SR
Queue Stats
290W - 269L
1,440 Elo+
Party 2
Hachiman
Hachiman
ItIsJonny
Hachiman
Level 21
God Stats
40W - 42L
1,692 SR
Queue Stats
275W - 299L
1,399 Elo+
Party 2
Set
Set
XGilgameshX8224
Set
Level 28
God Stats
4W - 2L
1,516 SR
Queue Stats
45W - 29L
1,486 Elo+
Party 1
Team Averages
Level 25
1,578 SR
1,433 Elo+

VS

Team Averages
Level 20
1,548 SR
1,514 Elo+
Ra
Ra
Guyra
Ra
Level 22
God Stats
0W - 1L
1,897 SR
Queue Stats
3W - 3L
1,607 Elo+
Solo
Ganesha
Ganesha
P4ND4_LTN
Ganesha
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,632 Elo+
Solo
Ravana
Ravana
SSStatiCCC
Ravana
Level 39
God Stats
0W - 2L
1,278 SR
Queue Stats
8W - 11L
1,433 Elo+
Party 3
Zhong Kui
Zhong Kui
SaintMolli222
Zhong Kui
Level 28
God Stats
12W - 16L
1,566 SR
Queue Stats
159W - 201L
1,458 Elo+
Solo
Hachiman
Hachiman
l3ulleTx
Hachiman
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ErgorMe
Bellona
20
6 / 7 / 17
17,118
476
17,978
33,002
39,027
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
EzlyClapped
Zhong Kui
20
22 / 10 / 14
20,911
581
57,851
36,509
42,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
IcedWat3r
Athena
20
2 / 12 / 20
15,482
430
10,191
45,495
62,132
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
ItIsJonny
Hachiman
19
5 / 12 / 13
15,129
420
18,500
31,380
13,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
13 / 6 / 19
21,195
589
39,031
31,605
28,682
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
13 / 8 / 17
17,851
496
47,727
32,563
17,683
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
P4ND4_LTN
Ganesha
20
0 / 9 / 24
14,597
405
14,358
40,082
46,027
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
SSStatiCCC
Ravana
20
21 / 10 / 16
18,922
526
30,504
39,208
28,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
SaintMolli222
Zhong Kui
20
7 / 8 / 12
15,722
437
23,304
34,043
21,412
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
l3ulleTx
Hachiman
20
6 / 13 / 11
15,511
431
20,097
26,592
10,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
127
48
Kills
47
47
Deaths
48
83
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bellona
ErgorMe
Bellona
6
7
17
2.07
W
Zhong Kui
EzlyClapped
Zhong Kui
22
10
14
2.9
L
Ra
13
8
17
2.69
W
Athena
IcedWat3r
Athena
2
12
20
1
W
Hachiman
ItIsJonny
Hachiman
5
12
13
0.96
L
Ganesha
P4ND4_LTN
Ganesha
0
9
24
1.33
L
Ravana
SSStatiCCC
Ravana
21
10
16
2.9
L
Zhong Kui
SaintMolli222
Zhong Kui
7
8
12
1.63
W
13
6
19
3.75
L
Hachiman
l3ulleTx
Hachiman
6
13
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,551
Damage
135,990
177,991
Taken
172,488
186,024
Mitigated
124,443
34,184
Healing
34,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ErgorMe
Bellona
17,978
4,072
0
636
33,002
39,027
1,137
16,040
16,418
0
90,005
W
Zhong Kui
EzlyClapped
Zhong Kui
57,851
8,096
0
11,872
36,509
42,244
2,073
13,258
22,695
155,832
0
L
Ra
47,727
3,268
6,668
10,005
32,563
17,683
1,162
12,996
19,265
130,417
0
W
Athena
IcedWat3r
Athena
10,191
2,216
1,449
2,671
45,495
62,132
1,216
25,381
19,388
35,786
0
W
Hachiman
ItIsJonny
Hachiman
18,500
12,073
0
10,824
31,380
13,939
2,906
13,659
17,367
0
87,431
L
Ganesha
P4ND4_LTN
Ganesha
14,358
1,070
810
3,272
40,082
46,027
218
15,034
24,672
36,279
0
L
Ravana
SSStatiCCC
Ravana
30,504
7,212
0
7,167
39,208
28,435
813
16,647
22,311
0
116,888
L
Zhong Kui
SaintMolli222
Zhong Kui
23,304
4,714
0
6,657
34,043
21,412
2,132
9,170
24,635
103,735
0
W
39,031
16,413
0
6,732
31,605
28,682
4,056
15,960
15,343
0
192,328
L
Hachiman
l3ulleTx
Hachiman
20,097
11,903
0
138
26,592
10,886
939
12,786
13,563
0
91,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,835
Gold Earned
82,603
733
Minions Killed
608
0
Camps Cleared
0
3,087,082
Distance Traveled
2,863,234
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,118
476
127
4
0
678,340
0
W
Zhong Kui
20,911
581
184
5
0
531,546
1
L
Ra
17,851
496
211
6
0
627,185
7
W
Athena
15,482
430
52
1
0
641,193
0
W
Hachiman
15,129
420
131
4
0
532,182
2
L
Ganesha
14,597
405
1
0
0
606,109
3
L
Ravana
18,922
526
140
4
0
591,612
0
L
Zhong Kui
15,722
437
144
4
0
444,458
6
W
Set
21,195
589
239
7
0
703,821
3
L
Hachiman
15,511
431
112
3
0
593,870
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role