Player Matchup

Thor
Thor
PredatorZEyeZ
Thor
Level 48
God Stats
0W - 2L
1,290 SR
Queue Stats
123W - 155L
1,418 Elo+
Party 4
Freya
Freya
Valheruu
Freya
Level 68
God Stats
0W - 2L
1,563 SR
Queue Stats
113W - 135L
1,500 Elo+
Solo
Merlin
Merlin
Vyxix
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
hilwse
Cthulhu
Level 18
God Stats
10W - 3L
1,740 SR
Queue Stats
102W - 96L
1,569 Elo+
Party 2
Bellona
Bellona
stress96
Bellona
Level 17
God Stats
8W - 12L
1,798 SR
Queue Stats
45W - 63L
1,414 Elo+
Party 4
Team Averages
Level 42
1,578 SR
1,474 Elo+

VS

Team Averages
Level 56
1,464 SR
1,453 Elo+
Hel
Hel
ButodenGoku
Hel
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Gurunaknak
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Seratros
Neith
Level 75
God Stats
32W - 27L
1,560 SR
Queue Stats
311W - 351L
1,479 Elo+
Party 3
Aphrodite
Aphrodite
Yamerhu
Aphrodite
Level 108
God Stats
20W - 15L
1,560 SR
Queue Stats
50W - 51L
1,444 Elo+
Solo
Fenrir
Fenrir
rathwizard
Fenrir
Level 26
God Stats
29W - 52L
1,203 SR
Queue Stats
81W - 141L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,917
892
7,513
15,190
5,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Valheruu
Freya
15
1 / 10 / 3
8,920
892
11,906
17,093
5,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Vyxix
Merlin
15
0 / 5 / 3
8,786
879
11,275
11,074
3,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
hilwse
Cthulhu
15
1 / 6 / 2
8,723
872
10,661
20,074
15,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
stress96
Bellona
14
1 / 11 / 2
8,686
869
6,024
22,169
14,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

23

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 0 / 15
12,419
1,242
24,753
10,731
5,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 28
12,231
1,223
11,852
13,456
15,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Seratros
Neith
17
9 / 2 / 22
11,479
1,148
23,176
10,331
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
Yamerhu
Aphrodite
18
3 / 0 / 30
10,794
1,079
12,254
8,116
5,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
rathwizard
Fenrir
16
5 / 2 / 17
10,071
1,007
8,412
11,485
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
154
4
Kills
42
42
Deaths
4
12
Assists
112
Player
Kills
Deaths
Assists
KDA
W
17
0
15
24.5
W
8
0
28
22
L
1
10
2
0.2
W
Neith
Seratros
Neith
9
2
22
10
L
Freya
Valheruu
Freya
1
10
3
0.25
L
Merlin
Vyxix
Merlin
0
5
3
0.3
W
Aphrodite
Yamerhu
Aphrodite
3
0
30
18
L
Cthulhu
hilwse
Cthulhu
1
6
2
0.33
W
Fenrir
rathwizard
Fenrir
5
2
17
6.75
L
Bellona
stress96
Bellona
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,379
Damage
80,447
85,600
Taken
54,119
42,991
Mitigated
36,916
5,802
Healing
28,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,753
2,174
6,996
6,534
10,731
5,659
0
7,150
3,556
54,920
0
W
11,852
2,955
0
0
13,456
15,640
0
8,929
4,406
20,024
0
L
7,513
1,162
0
0
15,190
5,078
0
9,169
6,021
0
15,061
W
Neith
Seratros
Neith
23,176
15,989
0
2,758
10,331
4,652
0
7,468
2,738
0
38,111
L
Freya
Valheruu
Freya
11,906
4,369
0
1,701
17,093
5,172
0
11,409
5,684
24,940
0
L
Merlin
Vyxix
Merlin
11,275
808
0
251
11,074
3,337
0
6,876
4,198
42,052
0
W
Aphrodite
Yamerhu
Aphrodite
12,254
1,124
7,015
4,622
8,116
5,710
0
5,022
2,969
31,882
0
L
Cthulhu
hilwse
Cthulhu
10,661
419
822
1,995
20,074
15,191
0
11,104
8,970
19,676
0
W
Fenrir
rathwizard
Fenrir
8,412
2,578
0
309
11,485
5,255
0
4,839
5,420
0
11,475
L
Bellona
stress96
Bellona
6,024
2,496
0
1,033
22,169
14,213
0
10,301
11,868
129
15,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
56,994
134
Minions Killed
192
5
Camps Cleared
7
733,110
Distance Traveled
960,629
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,419
1,242
87
9
0
213,747
0
W
Ymir
12,231
1,223
20
2
0
190,652
3
L
Thor
8,917
892
15
2
2
142,071
0
W
Neith
11,479
1,148
28
3
2
151,175
0
L
Freya
8,920
892
16
2
2
152,379
0
L
Merlin
8,786
879
60
6
0
151,993
1
W
Aphrodite
10,794
1,079
47
5
3
208,526
0
L
Cthulhu
8,723
872
27
3
0
153,532
0
W
Fenrir
10,071
1,007
10
1
2
196,529
0
L
Bellona
8,686
869
16
2
1
133,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role