Player Matchup

Janus
Janus
SirShmuelington
Janus
Level 28
God Stats
12W - 15L
1,553 SR
Queue Stats
28W - 38L
1,367 Elo+
Party 1
Ymir
Ymir
Tonybudman
Ymir
Level 23
God Stats
2W - 0L
1,700 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 1
Hachiman
Hachiman
sirmikelis
Hachiman
Level 129
God Stats
11W - 16L
1,466 SR
Queue Stats
89W - 78L
1,427 Elo+
Party 1
Team Averages
Level 60
1,573 SR
1,416 Elo+

VS

Team Averages
Level 26
1,648 SR
1,435 Elo+
Neith
Neith
BigSquiggaBrown
Neith
Level 28
God Stats
16W - 24L
1,545 SR
Queue Stats
23W - 38L
1,300 Elo+
Solo
Ymir
Ymir
IlIXA-
Ymir
Level 22
God Stats
13W - 3L
1,828 SR
Queue Stats
169W - 57L
1,687 Elo+
Solo
Freya
Freya
Jilra
Freya
Level 29
God Stats
2W - 7L
1,570 SR
Queue Stats
141W - 199L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 6
9,265
662
6,710
6,816
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 0 / 8
9,421
673
3,069
9,737
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
sirmikelis
Hachiman
13
7 / 1 / 1
10,007
715
14,512
4,685
1,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,210
586
6,745
7,536
2,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
IlIXA-
Ymir
12
2 / 1 / 3
8,771
627
4,237
11,426
13,047
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Jilra
Freya
11
2 / 8 / 3
8,808
629
5,406
12,527
4,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
5
5
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Ymir
IlIXA-
Ymir
2
1
3
3.5
L
Freya
Jilra
Freya
2
8
3
0.44
W
3
4
6
1.5
W
0
0
8
4
W
Hachiman
sirmikelis
Hachiman
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
16,388
21,238
Taken
31,489
12,901
Mitigated
20,333
2,929
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,745
2,256
966
2,524
7,536
2,717
0
2,347
5,189
0
31,606
L
Ymir
IlIXA-
Ymir
4,237
433
0
750
11,426
13,047
0
3,814
7,612
26,771
0
L
Freya
Jilra
Freya
5,406
1,762
0
1,486
12,527
4,569
0
3,718
8,809
21,585
0
W
6,710
235
0
0
6,816
2,094
0
3,756
3,060
30,656
0
W
3,069
790
0
1,189
9,737
9,105
205
3,968
5,769
10,576
0
W
Hachiman
sirmikelis
Hachiman
14,512
5,994
0
1,740
4,685
1,702
1,995
1,939
2,746
0
42,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
25,789
129
Minions Killed
129
0
Camps Cleared
0
659,153
Distance Traveled
667,033
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,210
586
53
4
0
229,022
1
L
Ymir
8,771
627
39
3
0
232,682
2
L
Freya
8,808
629
37
3
0
205,329
0
W
Janus
9,265
662
49
4
0
206,849
0
W
Ymir
9,421
673
21
2
0
220,894
0
W
Hachiman
10,007
715
59
4
0
231,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role