Player Matchup

Loki
Loki
AzX M4giK
Loki
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,494 Elo+
Party 1
Set
Set
JuanluR8
Set
Level 26
God Stats
3W - 3L
1,573 SR
Queue Stats
50W - 44L
1,549 Elo+
Solo
Xing Tian
Xing Tian
Turmelimurmeli
Xing Tian
Level 27
God Stats
2W - 5L
1,748 SR
Queue Stats
121W - 107L
1,646 Elo+
Solo
Tiamat
Tiamat
themirmir
Tiamat
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sol
Sol
yanou3001
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,377 Elo+
Party 1
Team Averages
Level 22
1,564 SR
1,513 Elo+

VS

Team Averages
Level 20
1,595 SR
1,541 Elo+
Ah Muzen Cab
Ah Muzen Cab
AwesomeFeline
Ah Muzen Cab
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 191L
1,413 Elo+
Party 2
Mulan
Mulan
CL1FF N G4Z
Mulan
Level 23
God Stats
6W - 3L
1,638 SR
Queue Stats
54W - 28L
1,710 Elo+
Party 3
Raijin
Raijin
G4Z N CL1FF
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 26L
1,710 Elo+
Party 3
Bakasura
Bakasura
Ownedbitach
Bakasura
Level 26
God Stats
32W - 28L
1,534 SR
Queue Stats
579W - 579L
1,420 Elo+
Solo
Aphrodite
Aphrodite
TheRufferStuff
Aphrodite
Level 7
God Stats
5W - 5L
1,804 SR
Queue Stats
12W - 13L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 6 / 1
4,188
419
2,008
5,193
1,054
Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 3 / 0
6,356
636
4,103
6,998
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Turmelimurmeli
Xing Tian
8
0 / 1 / 3
4,518
452
3,096
6,742
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
themirmir
Tiamat
7
0 / 5 / 0
4,008
401
1,170
4,880
2,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 1
4,021
402
1,265
4,004
851
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AwesomeFeline
Ah Muzen Cab
8
2 / 2 / 1
5,085
509
3,079
4,230
1,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 0 / 1
6,529
653
1,687
4,703
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Raijin
12
5 / 0 / 2
7,326
733
5,063
4,558
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Ownedbitach
Bakasura
11
5 / 3 / 2
6,550
655
4,866
5,476
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
TheRufferStuff
Aphrodite
8
0 / 1 / 3
5,420
542
2,176
3,701
1,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
17
19
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AwesomeFeline
Ah Muzen Cab
2
2
1
1.25
L
Loki
0
6
1
0.08
W
5
0
1
5.5
W
Raijin
5
0
2
6
L
6
3
0
2
W
Bakasura
Ownedbitach
Bakasura
5
3
2
2
W
Aphrodite
TheRufferStuff
Aphrodite
0
1
3
1.5
L
Xing Tian
Turmelimurmeli
Xing Tian
0
1
3
1.5
L
Tiamat
themirmir
Tiamat
0
5
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,642
Damage
16,871
27,817
Taken
22,668
9,763
Mitigated
9,110
4,574
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AwesomeFeline
Ah Muzen Cab
3,079
1,229
0
896
4,230
1,302
27
1,606
2,624
0
21,840
L
Loki
2,008
606
123
475
5,193
1,054
408
202
4,667
0
12,901
W
1,687
380
0
2,868
4,703
2,135
0
681
4,022
0
32,729
W
Raijin
5,063
383
0
1,657
4,558
1,457
600
669
3,889
43,279
0
L
4,103
2,219
0
225
6,998
2,695
0
2,150
4,400
0
32,463
W
Bakasura
Ownedbitach
Bakasura
4,866
3,620
0
1,145
5,476
2,597
1,222
670
4,806
0
23,615
W
Aphrodite
TheRufferStuff
Aphrodite
2,176
1,091
812
2,171
3,701
1,619
19
1,859
1,842
12,940
0
L
Xing Tian
Turmelimurmeli
Xing Tian
3,096
285
0
2,282
6,742
3,129
0
2,084
4,640
11,832
0
L
Tiamat
themirmir
Tiamat
1,170
228
0
740
4,880
2,034
0
1,565
3,231
12,324
0
L
1,265
398
0
729
4,004
851
330
882
2,926
8,073
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,091
Gold Earned
30,910
133
Minions Killed
308
0
Camps Cleared
0
851,867
Distance Traveled
930,133
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,085
509
51
5
0
159,592
0
L
Loki
4,188
419
27
3
0
169,208
1
W
Mulan
6,529
653
77
8
0
209,057
4
W
Raijin
7,326
733
98
10
0
178,834
6
L
Set
6,356
636
67
7
0
195,059
1
W
Bakasura
6,550
655
67
7
0
209,210
0
W
Aphrodite
5,420
542
15
2
0
173,440
0
L
Xing Tian
4,518
452
17
2
0
188,595
1
L
Tiamat
4,008
401
13
1
0
146,207
0
L
Sol
4,021
402
9
1
0
152,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role