Player Matchup

Zeus
Zeus
StvnCvlz
Zeus
Level 3
God Stats
2W - 6L
1,343 SR
Queue Stats
5W - 7L
1,184 Elo+
Party 1
Chernobog
Chernobog
Valadon92
Chernobog
Level 29
God Stats
3W - 8L
1,616 SR
Queue Stats
102W - 98L
1,475 Elo+
Solo
Izanami
Izanami
canna3190
Izanami
Level 26
God Stats
15W - 18L
1,290 SR
Queue Stats
89W - 103L
1,338 Elo+
Solo
Bellona
Bellona
erebrec
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,386 Elo+
Party 1
Thor
Thor
shisui57
Thor
Level 16
God Stats
1W - 3L
1,430 SR
Queue Stats
218W - 260L
1,184 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,313 Elo+

VS

Team Averages
Level 24
1,455 SR
1,310 Elo+
Jing Wei
Jing Wei
DoctorCarlos99
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,431 Elo+
Solo
Loki
Loki
LejlaNikolasz
Loki
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 80L
1,327 Elo+
Solo
Ymir
Ymir
NejKr0
Ymir
Level 27
God Stats
37W - 25L
1,547 SR
Queue Stats
899W - 931L
1,362 Elo+
Solo
Nu Wa
Nu Wa
OhOkayNiall
Nu Wa
Level 29
God Stats
42W - 32L
1,403 SR
Queue Stats
182W - 210L
1,303 Elo+
Solo
Olorun
Olorun
anarxikoulhs
Olorun
Level 18
God Stats
2W - 5L
1,323 SR
Queue Stats
6W - 16L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 11 / 1
8,236
374
3,198
13,389
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Valadon92
Chernobog
17
7 / 6 / 1
10,565
480
12,138
19,297
7,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
canna3190
Izanami
16
2 / 5 / 2
9,642
438
7,912
18,390
4,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
erebrec
Bellona
13
0 / 5 / 1
8,098
368
4,888
18,195
12,929
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
12
0 / 8 / 4
8,131
370
5,284
14,500
4,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
3 / 2 / 8
10,737
488
11,410
8,966
3,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 0 / 2
12,707
578
5,171
11,806
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
NejKr0
Ymir
18
6 / 0 / 7
12,236
556
10,901
11,905
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
14 / 0 / 6
13,488
613
22,463
13,509
5,833
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
16
4 / 8 / 4
11,287
513
12,038
18,206
7,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
35
35
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
2
8
3.5
W
8
0
2
9
W
Ymir
NejKr0
Ymir
6
0
7
9.5
W
14
0
6
17
L
Zeus
0
11
1
0.05
L
Chernobog
Valadon92
Chernobog
7
6
1
1.25
W
Olorun
4
8
4
0.75
L
Izanami
canna3190
Izanami
2
5
2
0.6
L
Bellona
erebrec
Bellona
0
5
1
0.1
L
Thor
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
61,983
83,771
Taken
64,392
33,193
Mitigated
33,633
12,675
Healing
21,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
11,410
10,084
0
2,914
8,966
3,374
2,755
442
8,484
0
52,486
W
5,171
1,230
0
4,941
11,806
4,932
2,401
0
11,806
0
77,821
W
Ymir
NejKr0
Ymir
10,901
908
0
896
11,905
11,811
1,112
550
11,350
55,186
0
W
22,463
9,132
730
6,598
13,509
5,833
5,242
1,867
11,348
91,972
0
L
Zeus
3,198
323
0
1,217
13,389
3,915
467
10,747
2,642
39,815
0
L
Chernobog
Valadon92
Chernobog
12,138
8,710
0
2,637
19,297
7,147
2,072
13,260
6,037
0
67,304
W
Olorun
12,038
5,971
233
5,186
18,206
7,683
3,285
0
18,206
58,240
0
L
Izanami
canna3190
Izanami
7,912
4,569
0
5,228
18,390
4,616
38
8,436
9,954
0
77,601
L
Bellona
erebrec
Bellona
4,888
1,152
0
2,373
18,195
12,929
475
4,427
13,768
0
25,810
L
Thor
5,284
2,276
0
1,220
14,500
4,586
0
8,532
5,968
0
39,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,672
Gold Earned
60,455
417
Minions Killed
577
0
Camps Cleared
0
1,713,711
Distance Traveled
1,918,884
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,737
488
95
4
0
409,586
0
W
Loki
12,707
578
143
7
0
423,779
1
W
Ymir
12,236
556
107
5
0
378,030
1
W
Nu Wa
13,488
613
128
6
0
378,816
6
L
Zeus
8,236
374
68
3
0
282,919
1
L
Chernobog
10,565
480
111
5
0
384,839
3
W
Olorun
11,287
513
104
5
0
328,673
0
L
Izanami
9,642
438
128
6
0
363,805
3
L
Bellona
8,098
368
41
2
0
396,976
1
L
Thor
8,131
370
69
3
0
285,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role