Player Matchup

Awilix
Awilix
Bronze III
LuciferTheHated
Awilix
Bronze III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,512 MMR
Party 1
Ares
Ares
Gold I
R30LA
Ares
Gold I
Level 143
God Stats
4W - 5L
1,406 SR
Queue Stats
120W - 117L
1,534 MMR
Solo
Scylla
Scylla
Bronze III
SimplyAverage
Scylla
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,541 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
TheRubrDuky
Cu Chulainn
Gold III
Level 158
God Stats
2W - 3L
1,126 SR
Queue Stats
165W - 167L
1,509 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Xirik
Cernunnos
Bronze III
Level 103
God Stats
2W - 0L
1,479 SR
Queue Stats
13W - 19L
1,541 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,402 SR
1,527 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,581 SR
1,528 MMR
Hun Batz
Hun Batz
Gold IV
Bozzart
Hun Batz
Gold IV
Level 126
God Stats
0W - 2L
1,327 SR
Queue Stats
305W - 313L
1,507 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
CrackedaF
Sun Wukong
Silver I
Level 69
God Stats
2W - 1L
1,460 SR
Queue Stats
10W - 12L
1,551 MMR
Solo
Eset
Eset
Gold III
Jeequeeyzfbaby
Eset
Gold III
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 59L
1,526 MMR
Solo
Chiron
Chiron
Silver III
PrinceCutty
Chiron
Silver III
Level 102
God Stats
11W - 6L
1,680 SR
Queue Stats
198W - 209L
1,509 MMR
Solo
Tiamat
Tiamat
Gold II
TheBestOfAll16
Tiamat
Gold II
Level 119
God Stats
2W - 2L
1,938 SR
Queue Stats
125W - 111L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 2 / 4
12,762
672
17,719
14,589
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
R30LA
Ares
14
2 / 3 / 8
9,709
511
9,361
14,145
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 4 / 8
12,581
662
15,273
13,597
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TheRubrDuky
Cu Chulainn
18
1 / 0 / 6
11,489
605
11,350
17,476
13,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Xirik
Cernunnos
18
1 / 0 / 5
11,013
580
7,810
10,101
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaSetTsukuyomiDanzaburouJanus

VS

Bans
ApolloGuan YuNemesisThanatosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bozzart
Hun Batz
14
1 / 6 / 1
8,609
453
4,212
12,918
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
CrackedaF
Sun Wukong
17
1 / 4 / 1
9,860
519
10,479
20,146
14,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 11 / 2
8,661
456
13,647
15,367
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
2 / 5 / 3
8,137
428
4,150
12,565
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 4
9,038
476
8,803
18,618
23,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
28
Kills
9
9
Deaths
28
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bozzart
Hun Batz
1
6
1
0.25
L
Sun Wukong
CrackedaF
Sun Wukong
1
4
1
0.38
L
3
11
2
0.36
W
16
2
4
9
L
Chiron
2
5
3
0.7
W
Ares
R30LA
Ares
2
3
8
2
W
8
4
8
3
L
2
2
4
2
W
Cu Chulainn
TheRubrDuky
Cu Chulainn
1
0
6
4
W
Cernunnos
Xirik
Cernunnos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,513
Damage
41,291
69,908
Taken
79,614
40,924
Mitigated
52,019
27,196
Healing
21,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bozzart
Hun Batz
4,212
1,213
0
3,320
12,918
4,418
0
2,994
9,848
0
48,657
L
Sun Wukong
CrackedaF
Sun Wukong
10,479
2,518
0
5,353
20,146
14,386
0
2,479
17,620
335
69,547
L
13,647
1,434
296
2,071
15,367
5,634
0
8,742
6,329
46,290
0
W
17,719
8,626
0
4,074
14,589
6,110
0
5,195
9,162
0
79,887
L
Chiron
4,150
2,694
540
4,310
12,565
4,097
0
4,598
7,927
0
37,743
W
Ares
R30LA
Ares
9,361
542
0
4,722
14,145
11,311
0
6,304
7,597
29,283
0
W
15,273
1,005
0
3,990
13,597
5,132
65
8,188
5,049
90,790
0
L
8,803
1,945
0
6,106
18,618
23,484
0
5,237
13,239
39,943
0
W
Cu Chulainn
TheRubrDuky
Cu Chulainn
11,350
3,616
0
7,642
17,476
13,730
226
2,493
14,961
0
85,649
W
Cernunnos
Xirik
Cernunnos
7,810
3,660
0
6,768
10,101
4,641
3,435
2,346
7,755
0
100,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,554
Gold Earned
44,305
618
Minions Killed
459
0
Camps Cleared
0
1,927,449
Distance Traveled
1,571,309
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,609
453
97
5
0
296,086
5
L
Sun Wukong
9,860
519
140
7
0
296,761
4
L
Eset
8,661
456
82
4
0
319,927
4
W
Awilix
12,762
672
117
6
0
439,635
1
L
Chiron
8,137
428
79
4
0
297,750
3
W
Ares
9,709
511
39
2
0
386,967
6
W
Scylla
12,581
662
157
8
0
336,332
4
L
Tiamat
9,038
476
61
3
0
360,785
7
W
Cu Chulainn
11,489
605
152
8
0
409,447
6
W
Cernunnos
11,013
580
153
8
0
355,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role