Player Matchup

Eset
Eset
LunaCodex
Eset
Level 29
God Stats
13W - 18L
1,531 SR
Queue Stats
52W - 71L
1,390 Elo+
Solo
Nemesis
Nemesis
alomike
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
unknown5383
Cthulhu
Level 8
God Stats
1W - 2L
1,580 SR
Queue Stats
5W - 15L
1,318 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,403 Elo+

VS

Team Averages
Level 38
1,509 SR
1,375 Elo+
Fenrir
Fenrir
BlitheTech78
Fenrir
Level 29
God Stats
52W - 45L
1,527 SR
Queue Stats
125W - 112L
1,386 Elo+
Party 1
Artemis
Artemis
Darkzak2319
Artemis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,380 Elo+
Solo
Cthulhu
Cthulhu
MungaDanno
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 103L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 2 / 3
9,606
600
11,759
10,147
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
alomike
Nemesis
10
0 / 10 / 4
8,774
548
5,608
16,414
11,212
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
unknown5383
Cthulhu
13
3 / 4 / 2
9,826
614
9,435
16,821
17,465
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
10 / 1 / 6
11,261
704
11,017
16,228
6,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Darkzak2319
Artemis
12
2 / 3 / 9
9,625
602
12,918
8,867
3,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
MungaDanno
Cthulhu
14
4 / 1 / 10
10,456
654
12,862
13,427
10,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
16
16
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
6
13
W
Artemis
Darkzak2319
Artemis
2
3
9
2.17
L
Eset
2
2
3
1.75
W
Cthulhu
MungaDanno
Cthulhu
4
1
10
9
L
Nemesis
alomike
Nemesis
0
10
4
0.2
L
Cthulhu
unknown5383
Cthulhu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,802
Damage
36,797
43,382
Taken
38,522
32,862
Mitigated
20,659
3,071
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,017
2,916
243
7,095
16,228
6,697
821
9,152
6,690
0
34,012
W
Artemis
Darkzak2319
Artemis
12,918
6,381
0
573
8,867
3,213
726
5,623
2,950
0
30,928
L
Eset
11,759
901
0
2,441
10,147
4,185
0
3,344
6,803
34,638
0
W
Cthulhu
MungaDanno
Cthulhu
12,862
1,185
651
2,176
13,427
10,749
139
6,284
6,644
56,121
0
L
Nemesis
alomike
Nemesis
5,608
2,383
0
515
16,414
11,212
0
3,395
13,019
0
21,840
L
Cthulhu
unknown5383
Cthulhu
9,435
1,966
115
0
16,821
17,465
0
6,168
10,653
32,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
31,342
130
Minions Killed
140
0
Camps Cleared
0
831,783
Distance Traveled
855,403
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,261
704
33
2
0
296,342
0
W
Artemis
9,625
602
41
3
0
240,202
2
L
Eset
9,606
600
63
4
0
272,800
4
W
Cthulhu
10,456
654
66
4
0
318,859
4
L
Nemesis
8,774
548
28
2
0
257,757
0
L
Cthulhu
9,826
614
39
2
0
301,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role