Player Matchup

Baron Samedi
Baron Samedi
Antkelly94
Baron Samedi
Level 73
God Stats
3W - 1L
1,541 SR
Queue Stats
4W - 8L
1,393 Elo+
Party 2
Nox
Nox
Crunchy92
Nox
Level 80
God Stats
0W - 2L
1,130 SR
Queue Stats
15W - 31L
1,158 Elo+
Party 2
Hou Yi
Hou Yi
MrMarcEddy
Hou Yi
Level 123
God Stats
0W - 3L
1,373 SR
Queue Stats
12W - 20L
1,274 Elo+
Party 2
Hercules
Hercules
SGT Spack7
Hercules
Level 107
God Stats
2W - 2L
1,722 SR
Queue Stats
67W - 104L
1,366 Elo+
Party 2
Ganesha
Ganesha
UniformAphid993
Ganesha
Level 47
God Stats
0W - 1L
1,164 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 2
Team Averages
Level 86
1,386 SR
1,330 Elo+

VS

Team Averages
Level 89
1,521 SR
1,358 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
GERRxHEADSHOT
Erlang Shen
Level 117
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 1
Cerberus
Cerberus
LILXSHRMIP
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,281 Elo+
Party 1
Sol
Sol
Vyxix
Sol
Level 59
God Stats
4W - 2L
1,790 SR
Queue Stats
12W - 14L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
hilwse
Danzaburou
Level 18
God Stats
3W - 8L
1,479 SR
Queue Stats
17W - 21L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antkelly94
Baron Samedi
15
5 / 6 / 5
9,943
765
9,950
11,601
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 4 / 4
9,083
699
8,355
11,973
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
MrMarcEddy
Hou Yi
15
1 / 4 / 5
8,857
681
13,155
11,635
4,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SGT Spack7
Hercules
14
2 / 5 / 6
9,042
696
5,970
20,719
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 4 / 5
8,173
629
8,081
13,538
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 3 / 9
8,946
688
6,042
10,220
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
GERRxHEADSHOT
Erlang Shen
17
10 / 3 / 5
11,243
865
14,972
16,191
12,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
LILXSHRMIP
Cerberus
15
3 / 3 / 11
9,929
764
12,015
16,269
16,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Vyxix
Sol
18
6 / 0 / 6
10,848
834
16,047
4,451
1,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
hilwse
Danzaburou
15
3 / 2 / 10
9,482
729
13,123
10,661
3,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
11
Kills
23
23
Deaths
11
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
3
9
1.83
L
Baron Samedi
Antkelly94
Baron Samedi
5
6
5
1.25
L
3
4
4
1.25
W
Erlang Shen
GERRxHEADSHOT
Erlang Shen
10
3
5
4.17
W
Cerberus
LILXSHRMIP
Cerberus
3
3
11
2.83
L
Hou Yi
MrMarcEddy
Hou Yi
1
4
5
0.88
L
Hercules
SGT Spack7
Hercules
2
5
6
1
L
0
4
5
0.63
W
Sol
Vyxix
Sol
6
0
6
9
W
Danzaburou
hilwse
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,511
Damage
62,199
69,466
Taken
57,792
35,211
Mitigated
41,647
15,171
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,042
582
0
2,862
10,220
7,521
297
3,847
6,047
27,118
1,686
L
Baron Samedi
Antkelly94
Baron Samedi
9,950
357
1,075
1,877
11,601
4,750
0
5,937
5,664
23,895
0
L
8,355
580
1,085
845
11,973
4,578
0
6,564
5,409
27,043
0
W
Erlang Shen
GERRxHEADSHOT
Erlang Shen
14,972
7,736
0
2,558
16,191
12,426
0
5,029
10,826
0
26,691
W
Cerberus
LILXSHRMIP
Cerberus
12,015
813
0
4,448
16,269
16,002
91
8,553
7,380
28,365
0
L
Hou Yi
MrMarcEddy
Hou Yi
13,155
6,257
0
1,575
11,635
4,138
1
6,409
5,226
0
33,172
L
Hercules
SGT Spack7
Hercules
5,970
1,351
698
6,549
20,719
15,708
0
9,628
11,091
0
10,184
L
8,081
461
0
1,467
13,538
6,037
0
5,451
8,087
30,687
0
W
Sol
Vyxix
Sol
16,047
2,983
0
1,792
4,451
1,703
1,517
1,565
2,773
47,446
0
W
Danzaburou
hilwse
Danzaburou
13,123
5,301
0
2,078
10,661
3,995
586
6,135
4,233
0
27,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
50,448
234
Minions Killed
271
6
Camps Cleared
6
1,105,593
Distance Traveled
1,118,295
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,946
688
46
4
4
213,286
3
L
Baron Samedi
9,943
765
44
3
0
201,330
0
L
Nox
9,083
699
70
5
1
212,735
1
W
Erlang Shen
11,243
865
26
2
1
240,719
0
W
Cerberus
9,929
764
44
3
0
221,550
0
L
Hou Yi
8,857
681
59
5
2
200,842
0
L
Hercules
9,042
696
22
2
3
244,934
2
L
Ganesha
8,173
629
39
3
0
245,752
1
W
Sol
10,848
834
102
8
1
239,489
5
W
Danzaburou
9,482
729
53
4
0
203,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role