Player Matchup

Awilix
Awilix
Aynto
Awilix
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Neith
Neith
DUMB_ODDBOT
Neith
Level 15
God Stats
3W - 2L
1,493 SR
Queue Stats
6W - 16L
1,169 Elo+
Solo
Yemoja
Yemoja
Str8Crzy07
Yemoja
Level 29
God Stats
20W - 25L
1,458 SR
Queue Stats
88W - 100L
1,372 Elo+
Solo
Agni
Agni
XGN 1NFERNO
Agni
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
XGN Medic7XS
Izanami
Level 28
God Stats
16W - 27L
1,483 SR
Queue Stats
74W - 104L
1,332 Elo+
Party 1
Team Averages
Level 19
1,487 SR
1,375 Elo+

VS

Team Averages
Level 25
1,527 SR
1,377 Elo+
Arachne
Arachne
Backlash951
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,266 Elo+
Solo
Terra
Terra
NasodCreationG
Terra
Level 29
God Stats
25W - 37L
1,255 SR
Queue Stats
137W - 193L
1,316 Elo+
Party 2
Amaterasu
Amaterasu
Necromancer__1
Amaterasu
Level 28
God Stats
2W - 2L
1,675 SR
Queue Stats
173W - 219L
1,392 Elo+
Solo
Jing Wei
Jing Wei
Ryakkusu
Jing Wei
Level 29
God Stats
6W - 10L
1,395 SR
Queue Stats
205W - 246L
1,395 Elo+
Party 2
Set
Set
cromaggus
Set
Level 25
God Stats
2W - 3L
1,807 SR
Queue Stats
7W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aynto
Awilix
16
11 / 1 / 1
9,733
608
9,228
9,735
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 1
9,096
569
3,964
5,963
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Str8Crzy07
Yemoja
12
2 / 1 / 8
8,065
504
10,269
8,338
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 5 / 4
7,870
492
7,840
8,432
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
XGN Medic7XS
Izanami
10
1 / 3 / 0
6,798
425
2,789
5,333
932
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Backlash951
Arachne
12
2 / 4 / 1
7,473
467
3,633
10,200
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 5 / 2
8,176
511
2,749
17,528
10,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Necromancer__1
Amaterasu
14
3 / 3 / 0
8,262
516
4,458
10,104
4,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Ryakkusu
Jing Wei
12
2 / 6 / 2
7,081
443
8,013
11,936
3,818
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

1
0 / 0 / 0
4,632
290
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
9
10
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aynto
Awilix
11
1
1
11.5
L
Arachne
Backlash951
Arachne
2
4
1
0.63
W
1
0
1
1.5
L
2
5
2
0.6
L
Amaterasu
Necromancer__1
Amaterasu
3
3
0
1
L
Jing Wei
Ryakkusu
Jing Wei
2
6
2
0.5
W
Yemoja
Str8Crzy07
Yemoja
2
1
8
6
W
3
5
4
1
W
Izanami
XGN Medic7XS
Izanami
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,090
Damage
18,853
37,801
Taken
49,768
15,000
Mitigated
23,413
7,234
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aynto
Awilix
9,228
4,960
0
654
9,735
3,473
0
248
9,487
0
74,942
L
Arachne
Backlash951
Arachne
3,633
2,300
0
3,233
10,200
4,376
176
2,161
7,907
0
30,186
W
3,964
1,125
0
2,548
5,963
2,123
2,824
0
5,963
0
61,637
L
2,749
1,075
2,779
5,637
17,528
10,410
146
9,192
7,974
23,759
0
L
Amaterasu
Necromancer__1
Amaterasu
4,458
951
0
1,626
10,104
4,809
1,325
853
9,195
0
40,313
L
Jing Wei
Ryakkusu
Jing Wei
8,013
6,688
417
2,207
11,936
3,818
270
5,205
6,583
0
28,985
W
Yemoja
Str8Crzy07
Yemoja
10,269
2,332
553
1,593
8,338
6,080
592
1,892
6,446
34,930
0
W
7,840
918
0
973
8,432
2,392
777
609
7,823
30,172
0
W
Izanami
XGN Medic7XS
Izanami
2,789
2,195
0
913
5,333
932
0
0
5,333
0
25,211
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,562
Gold Earned
35,624
412
Minions Killed
236
0
Camps Cleared
0
1,324,002
Distance Traveled
1,148,058
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,733
608
102
6
0
359,346
2
L
Arachne
7,473
467
70
4
0
295,447
2
W
Neith
9,096
569
151
9
0
259,485
0
L
Terra
8,176
511
36
2
0
299,367
1
L
Amaterasu
8,262
516
80
5
0
285,437
0
L
Jing Wei
7,081
443
50
3
0
267,807
3
W
Yemoja
8,065
504
51
3
0
277,185
4
W
Agni
7,870
492
58
4
0
289,233
0
W
Izanami
6,798
425
50
3
0
138,753
0
L
Set
4,632
290
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role