Player Matchup

Susano
Susano
BigFreshGoose
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,578 Elo+
Solo
Sobek
Sobek
Boom_Bot22
Sobek
Level 22
God Stats
16W - 13L
1,457 SR
Queue Stats
43W - 34L
1,508 Elo+
Solo
Chaac
Chaac
Camskiller8
Chaac
Level 29
God Stats
6W - 8L
1,485 SR
Queue Stats
59W - 62L
1,508 Elo+
Solo
Kukulkan
Kukulkan
SausageExtreme
Kukulkan
Level 5
God Stats
1W - 2L
1,764 SR
Queue Stats
5W - 5L
1,646 Elo+
Solo
Danzaburou
Danzaburou
hibooOO7
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,548 Elo+

VS

Team Averages
Level 40
1,579 SR
1,554 Elo+
Janus
Janus
ImConceitedd
Janus
Level 103
God Stats
13W - 10L
1,330 SR
Queue Stats
411W - 361L
1,535 Elo+
Party 1
Chang'e
Chang'e
Prysmic SOS
Chang'e
Level 32
God Stats
13W - 10L
1,636 SR
Queue Stats
230W - 218L
1,557 Elo+
Party 1
Anhur
Anhur
ShieldOfAchilles
Anhur
Level 11
God Stats
2W - 0L
1,825 SR
Queue Stats
56W - 40L
1,651 Elo+
Party 1
Cerberus
Cerberus
deIIyy
Cerberus
Level 27
God Stats
27W - 29L
1,601 SR
Queue Stats
72W - 86L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
iHaTePURPLEaPpLz
Ao Kuang
Level 28
God Stats
11W - 9L
1,502 SR
Queue Stats
112W - 117L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,460
461
4,945
11,036
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
9
0 / 3 / 2
5,854
418
3,570
9,740
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 2 / 0
8,177
584
3,904
7,775
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
9
0 / 3 / 2
5,520
394
1,429
4,577
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hibooOO7
Danzaburou
10
1 / 2 / 1
5,888
421
2,113
6,921
1,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,000
571
6,431
5,226
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Prysmic SOS
Chang'e
11
0 / 3 / 3
6,922
494
3,295
6,860
3,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 2 / 3
7,356
525
8,992
9,516
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
deIIyy
Cerberus
9
0 / 1 / 2
5,970
426
1,159
5,504
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 3
7,102
507
5,323
8,763
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
14
14
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Sobek
0
3
2
0.33
L
3
2
0
1.5
W
5
1
2
6
W
Chang'e
Prysmic SOS
Chang'e
0
3
3
0.5
L
Kukulkan
0
3
2
0.33
W
5
2
3
3.25
W
Cerberus
deIIyy
Cerberus
0
1
2
1
L
Danzaburou
hibooOO7
Danzaburou
1
2
1
0.75
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
25,200
40,049
Taken
35,869
18,112
Mitigated
13,093
12,187
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,945
656
0
2,456
11,036
3,163
0
4,668
6,368
0
27,326
L
Sobek
3,570
108
493
3,137
9,740
6,106
0
4,657
5,083
15,361
0
L
3,904
1,027
0
3,050
7,775
5,754
1,037
3,333
4,442
0
47,698
W
6,431
575
0
1,034
5,226
1,590
694
1,523
3,611
41,778
0
W
Chang'e
Prysmic SOS
Chang'e
3,295
823
200
2,183
6,860
3,302
82
460
6,075
32,712
0
L
Kukulkan
1,429
0
0
0
4,577
1,434
277
3,198
1,379
20,553
0
W
8,992
2,810
0
4,765
9,516
3,061
200
1,004
8,512
0
41,432
W
Cerberus
deIIyy
Cerberus
1,159
58
0
1,220
5,504
2,616
416
612
4,892
17,997
0
L
Danzaburou
hibooOO7
Danzaburou
2,113
838
0
3,051
6,921
1,655
0
352
6,569
0
27,685
W
5,323
1,393
0
4,160
8,763
2,524
0
1,276
7,430
28,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
35,350
279
Minions Killed
303
0
Camps Cleared
0
1,193,713
Distance Traveled
1,270,851
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,460
461
47
3
0
278,397
0
L
Sobek
5,854
418
18
1
0
277,249
5
L
Chaac
8,177
584
117
8
0
230,656
5
W
Janus
8,000
571
77
6
0
279,782
2
W
Chang'e
6,922
494
70
5
0
216,205
1
L
Kukulkan
5,520
394
42
3
0
185,002
0
W
Anhur
7,356
525
65
5
0
240,754
2
W
Cerberus
5,970
426
40
3
0
254,759
0
L
Danzaburou
5,888
421
55
4
0
222,409
3
W
Ao Kuang
7,102
507
51
4
0
279,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role