Player Matchup

Chronos
Chronos
Gold IV
IordofPurgatory
Chronos
Gold IV
Level 159
God Stats
38W - 36L
1,591 SR
Queue Stats
208W - 207L
1,413 MMR
Solo
Janus
Janus
Gold IV
Kaneki Ken1124
Janus
Gold IV
Level 79
God Stats
2W - 1L
1,534 SR
Queue Stats
29W - 32L
1,459 MMR
Solo
Fenrir
Fenrir
Silver I
KxyyTee
Fenrir
Silver I
Level 38
God Stats
1W - 2L
1,552 SR
Queue Stats
443W - 431L
1,346 MMR
Solo
Ymir
Ymir
Gold V
Skonbergendy
Ymir
Gold V
Level 86
God Stats
1W - 1L
1,762 SR
Queue Stats
123W - 124L
1,218 MMR
Solo
Nemesis
Nemesis
Gold III
bedoyraja
Nemesis
Gold III
Level 124
God Stats
8W - 11L
1,375 SR
Queue Stats
477W - 477L
1,432 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,563 SR
1,374 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,473 SR
1,377 MMR
Cthulhu
Cthulhu
Gold IV
HolyDivesss
Cthulhu
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
Largo OP
Athena
Silver IV
Level 118
God Stats
0W - 2L
1,220 SR
Queue Stats
9W - 18L
1,168 MMR
Solo
Medusa
Medusa
Silver I
RipKeif
Medusa
Silver I
Level 101
God Stats
0W - 1L
1,522 SR
Queue Stats
7W - 14L
1,266 MMR
Solo
Chang'e
Chang'e
Gold IV
TheLegitBearJew
Chang'e
Gold IV
Level 142
God Stats
7W - 4L
1,601 SR
Queue Stats
89W - 88L
1,487 MMR
Solo
Kali
Kali
Silver II
anthemofangelz
Kali
Silver II
Level 69
God Stats
5W - 6L
1,521 SR
Queue Stats
28W - 34L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,655
731
1,793
1,223
262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 1
3,426
685
1,308
689
136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
KxyyTee
Fenrir
5
1 / 0 / 2
3,538
708
1,775
2,246
547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 0 / 2
3,229
646
722
2,379
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
bedoyraja
Nemesis
6
1 / 0 / 0
3,858
772
1,788
2,446
603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetDanzaburouCupidApolloScylla

VS

Bans
TiamatCu ChulainnKing ArthurGuan YuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HolyDivesss
Cthulhu
4
0 / 1 / 0
2,875
575
869
3,074
1,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
Largo OP
Athena
4
0 / 0 / 0
2,955
591
356
2,167
815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
RipKeif
Medusa
5
0 / 2 / 0
2,927
585
515
3,268
722
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,412
482
0
0
0
5
0 / 1 / 0
2,940
588
315
2,261
575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HolyDivesss
Cthulhu
0
1
0
0
W
2
0
0
2
W
0
0
1
0.5
W
Fenrir
KxyyTee
Fenrir
1
0
2
2
L
Athena
Largo OP
Athena
0
0
0
0
L
Medusa
RipKeif
Medusa
0
2
0
0
W
0
0
2
1
L
0
0
0
0
L
0
1
0
0
W
Nemesis
bedoyraja
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,386
Damage
2,055
8,983
Taken
10,770
2,698
Mitigated
3,380
3,808
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HolyDivesss
Cthulhu
869
245
0
1,418
3,074
1,268
0
0
3,074
8,406
0
W
1,793
564
0
900
1,223
262
155
0
1,223
13,642
0
W
1,308
586
0
378
689
136
155
246
443
12,140
0
W
Fenrir
KxyyTee
Fenrir
1,775
612
0
1,059
2,246
547
0
0
2,246
0
9,431
L
Athena
Largo OP
Athena
356
189
0
943
2,167
815
0
945
1,190
5,055
0
L
Medusa
RipKeif
Medusa
515
220
0
720
3,268
722
0
2,018
1,250
0
8,389
W
722
266
0
721
2,379
1,150
0
110
2,269
7,502
0
L
0
0
0
0
0
0
0
0
0
0
0
L
315
68
0
137
2,261
575
0
736
1,433
0
9,128
W
Nemesis
bedoyraja
Nemesis
1,788
688
0
750
2,446
603
0
669
1,577
0
13,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,706
Gold Earned
14,109
128
Minions Killed
55
0
Camps Cleared
0
460,393
Distance Traveled
385,584
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,875
575
9
2
0
100,429
1
W
Chronos
3,655
731
28
6
0
87,979
0
W
Janus
3,426
685
25
5
0
83,191
0
W
Fenrir
3,538
708
23
5
0
103,195
0
L
Athena
2,955
591
11
2
0
98,602
1
L
Medusa
2,927
585
14
3
0
93,318
1
W
Ymir
3,229
646
16
3
0
92,205
0
L
Chang'e
2,412
482
0
0
0
0
0
L
Kali
2,940
588
21
4
0
93,235
1
W
Nemesis
3,858
772
36
7
0
93,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role