Player Matchup

Pele
Pele
DK5099
Pele
Level 13
God Stats
4W - 2L
1,611 SR
Queue Stats
13W - 24L
1,357 Elo+
Party 2
Yemoja
Yemoja
DragoTheRipper
Yemoja
Level 29
God Stats
5W - 10L
1,290 SR
Queue Stats
109W - 126L
1,320 Elo+
Solo
Cernunnos
Cernunnos
GP7731
Cernunnos
Level 10
God Stats
4W - 4L
1,442 SR
Queue Stats
11W - 22L
1,316 Elo+
Party 2
Athena
Athena
asonintrigue
Athena
Level 28
God Stats
33W - 55L
1,333 SR
Queue Stats
330W - 457L
1,307 Elo+
Solo
Anhur
Anhur
niKo_009s
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 103L
1,307 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,321 Elo+

VS

Team Averages
Level 13
1,535 SR
1,491 Elo+
Ymir
Ymir
BetterThanSlump
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
VintageSniperr
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ares
Ares
cddid
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xEl_Chicano209
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 258L
1,510 Elo+
Solo
Cupid
Cupid
xbioformx
Cupid
Level 29
God Stats
39W - 21L
1,673 SR
Queue Stats
140W - 122L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DK5099
Pele
14
2 / 3 / 7
8,967
498
4,695
12,713
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 6
8,964
498
5,029
4,979
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
GP7731
Cernunnos
16
4 / 1 / 4
9,433
524
6,877
11,542
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
15
4 / 2 / 1
9,057
503
3,168
10,025
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anhur
niKo_009s
Anhur
13
4 / 6 / 1
8,371
465
5,925
10,710
6,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,478
415
2,601
8,026
5,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 7 / 2
6,778
377
734
9,301
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
cddid
Ares
4
0 / 1 / 0
5,437
302
613
2,877
668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
xEl_Chicano209
Danzaburou
15
6 / 1 / 1
9,433
524
8,241
10,443
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
xbioformx
Cupid
13
3 / 4 / 1
8,070
448
8,462
11,425
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
11
12
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Pele
DK5099
Pele
2
3
7
1.83
W
1
0
6
4
W
Cernunnos
GP7731
Cernunnos
4
1
4
6
L
0
7
2
0.14
W
Athena
4
2
1
2.25
L
Ares
cddid
Ares
0
1
0
0
W
Anhur
niKo_009s
Anhur
4
6
1
0.75
L
Danzaburou
xEl_Chicano209
Danzaburou
6
1
1
6.5
L
Cupid
xbioformx
Cupid
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
20,651
49,969
Taken
42,072
27,363
Mitigated
17,744
13,973
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,601
829
0
664
8,026
5,181
0
557
7,448
25,577
0
W
Pele
DK5099
Pele
4,695
951
0
3,696
12,713
4,726
1,156
1,208
11,505
0
54,772
W
5,029
518
2,399
711
4,979
4,171
322
61
4,918
27,066
0
W
Cernunnos
GP7731
Cernunnos
6,877
1,996
0
4,718
11,542
4,444
1,914
167
11,375
0
75,920
L
734
197
0
200
9,301
5,012
358
1,357
7,819
0
18,995
W
Athena
3,168
409
0
2,449
10,025
7,147
944
451
9,574
37,552
0
L
Ares
cddid
Ares
613
0
78
156
2,877
668
0
362
2,490
4,682
0
W
Anhur
niKo_009s
Anhur
5,925
2,836
0
0
10,710
6,875
558
1,327
9,383
0
25,351
L
Danzaburou
xEl_Chicano209
Danzaburou
8,241
3,696
0
862
10,443
3,360
1,818
2,506
7,762
0
62,236
L
Cupid
xbioformx
Cupid
8,462
3,666
0
3,163
11,425
3,523
732
3,069
8,356
0
46,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
37,196
393
Minions Killed
294
0
Camps Cleared
0
1,612,876
Distance Traveled
1,372,885
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,478
415
51
3
0
350,994
0
W
Pele
8,967
498
84
5
0
353,360
0
W
Yemoja
8,964
498
56
3
0
274,543
2
W
Cernunnos
9,433
524
124
7
0
315,546
1
L
Bellona
6,778
377
38
2
0
309,176
3
W
Athena
9,057
503
85
5
0
352,245
1
L
Ares
5,437
302
6
0
0
150,272
0
W
Anhur
8,371
465
44
2
0
317,182
0
L
Danzaburou
9,433
524
116
6
0
281,757
1
L
Cupid
8,070
448
83
5
0
280,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role