Player Matchup

Ra
Ra
Arsosos
Ra
Level 50
God Stats
4W - 4L
1,773 SR
Queue Stats
10W - 14L
1,549 Elo+
Party 2
Zeus
Zeus
BreakNWO
Zeus
Level 44
God Stats
53W - 50L
1,638 SR
Queue Stats
145W - 148L
1,561 Elo+
Solo
Hades
Hades
Breakevenharp
Hades
Level 37
God Stats
1W - 2L
1,819 SR
Queue Stats
11W - 11L
1,550 Elo+
Solo
Bacchus
Bacchus
C00LName
Bacchus
Level 28
God Stats
0W - 1L
1,254 SR
Queue Stats
9W - 6L
1,568 Elo+
Party 2
Rama
Rama
Gabriel8
Rama
Level 73
God Stats
1W - 3L
1,759 SR
Queue Stats
27W - 44L
1,434 Elo+
Party 2
Team Averages
Level 46
1,649 SR
1,533 Elo+

VS

Team Averages
Level 81
1,492 SR
1,641 Elo+
Neith
Neith
JJ02
Neith
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
Riishii
Zhong Kui
Level 121
God Stats
34W - 18L
1,567 SR
Queue Stats
229W - 101L
1,766 Elo+
Party 1
Artio
Artio
Tokagebro
Artio
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Tortele
Thoth
Level 108
God Stats
8W - 1L
1,392 SR
Queue Stats
207W - 82L
1,773 Elo+
Party 1
Chernobog
Chernobog
arnox7012
Chernobog
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 186L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
10,158
1,016
7,130
10,298
4,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
17
3 / 8 / 8
10,734
1,073
22,724
13,890
5,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 5
11,264
1,126
16,183
14,418
9,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
C00LName
Bacchus
17
2 / 8 / 9
10,213
1,021
8,046
18,633
22,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
16
1 / 9 / 8
9,899
990
8,939
19,703
8,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

84

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JJ02
Neith
16
3 / 1 / 11
10,604
1,060
4,736
8,507
3,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Riishii
Zhong Kui
17
6 / 4 / 15
11,302
1,130
17,985
16,145
12,219
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artio
Tokagebro
Artio
18
0 / 2 / 23
10,529
1,053
6,244
21,458
25,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Tortele
Thoth
17
2 / 1 / 20
10,705
1,071
18,985
9,891
3,920
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
arnox7012
Chernobog
19
22 / 5 / 8
14,700
1,470
25,852
13,883
6,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
13
Kills
33
33
Deaths
13
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Zeus
3
8
8
0.88
L
5
4
5
1.88
L
Bacchus
C00LName
Bacchus
2
8
9
0.81
L
Rama
1
9
8
0.56
W
Neith
JJ02
Neith
3
1
11
8.5
W
Zhong Kui
Riishii
Zhong Kui
6
4
15
3.38
W
Artio
Tokagebro
Artio
0
2
23
5.75
W
Thoth
Tortele
Thoth
2
1
20
12
W
Chernobog
arnox7012
Chernobog
22
5
8
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,022
Damage
73,802
76,942
Taken
69,884
50,061
Mitigated
51,373
8,918
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,130
635
1,955
816
10,298
4,157
0
5,915
4,383
46,844
0
L
Zeus
22,724
1,738
0
0
13,890
5,449
0
7,045
6,845
38,554
0
L
16,183
920
560
4,060
14,418
9,557
0
8,068
6,350
24,638
0
L
Bacchus
C00LName
Bacchus
8,046
1,069
0
498
18,633
22,844
0
10,584
8,049
14,287
0
L
Rama
8,939
6,161
0
1,029
19,703
8,054
0
12,265
7,438
0
27,573
W
Neith
JJ02
Neith
4,736
981
0
795
8,507
3,227
0
7,440
1,067
0
23,870
W
Zhong Kui
Riishii
Zhong Kui
17,985
3,197
0
1,920
16,145
12,219
0
11,471
4,674
40,168
0
W
Artio
Tokagebro
Artio
6,244
2,111
739
1,545
21,458
25,194
0
15,619
5,839
12,184
0
W
Thoth
Tortele
Thoth
18,985
1,054
0
1,123
9,891
3,920
0
8,983
908
38,241
0
W
Chernobog
arnox7012
Chernobog
25,852
13,012
0
834
13,883
6,813
0
10,570
3,313
1,954
46,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,268
Gold Earned
57,840
187
Minions Killed
203
6
Camps Cleared
7
919,231
Distance Traveled
963,150
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,158
1,016
96
10
1
182,517
0
L
Zeus
10,734
1,073
26
3
2
185,914
0
L
Hades
11,264
1,126
29
3
0
188,128
0
L
Bacchus
10,213
1,021
12
1
0
191,069
1
L
Rama
9,899
990
24
2
3
171,603
0
W
Neith
10,604
1,060
58
6
1
193,772
0
W
Zhong Kui
11,302
1,130
64
6
1
184,433
1
W
Artio
10,529
1,053
14
1
1
210,325
1
W
Thoth
10,705
1,071
30
3
2
211,493
1
W
Chernobog
14,700
1,470
37
4
2
163,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role