Player Matchup

Sobek
Sobek
GrandMan70
Sobek
Level 21
God Stats
0W - 1L
1,265 SR
Queue Stats
28W - 31L
1,412 Elo+
Party 2
Vulcan
Vulcan
JRStone64
Vulcan
Level 26
God Stats
8W - 6L
1,567 SR
Queue Stats
57W - 55L
1,398 Elo+
Party 2
Apollo
Apollo
andysb1209
Apollo
Level 17
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
dotheswaney
Chaac
Level 18
God Stats
10W - 4L
1,790 SR
Queue Stats
33W - 34L
1,326 Elo+
Party 2
Fenrir
Fenrir
imdanieleg0518yt
Fenrir
Level 13
God Stats
0W - 1L
1,082 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,404 SR
1,427 Elo+

VS

Team Averages
Level 24
1,558 SR
1,396 Elo+
Hou Yi
Hou Yi
Danuvion
Hou Yi
Level 26
God Stats
41W - 41L
1,500 SR
Queue Stats
146W - 172L
1,148 Elo+
Solo
Anubis
Anubis
Jay Paddle
Anubis
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
345W - 239L
1,435 Elo+
Solo
Cthulhu
Cthulhu
KISSANDKILL
Cthulhu
Level 29
God Stats
3W - 0L
1,737 SR
Queue Stats
97W - 88L
1,459 Elo+
Solo
Pele
Pele
Marshmarsh12
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,436 Elo+
Solo
Hachiman
Hachiman
Zekutor
Hachiman
Level 25
God Stats
44W - 33L
1,554 SR
Queue Stats
69W - 62L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
1 / 11 / 5
10,202
927
7,629
25,569
27,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
JRStone64
Vulcan
17
4 / 5 / 6
11,538
1,049
12,585
11,988
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
andysb1209
Apollo
16
5 / 13 / 3
11,016
1,001
7,933
19,006
7,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 7 / 7
11,024
1,002
13,228
20,406
23,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 15 / 5
10,412
947
13,162
24,954
14,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Danuvion
Hou Yi
17
7 / 3 / 17
11,514
1,047
9,893
7,846
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Jay Paddle
Anubis
20
6 / 1 / 26
12,311
1,119
17,582
9,783
4,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KISSANDKILL
Cthulhu
20
4 / 1 / 35
12,939
1,176
19,487
10,051
7,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 4 / 18
13,984
1,271
17,175
12,924
5,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
Zekutor
Hachiman
20
19 / 5 / 17
14,221
1,293
29,131
18,431
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
164
14
Kills
51
51
Deaths
14
26
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Danuvion
Hou Yi
7
3
17
5.17
L
Sobek
1
11
5
0.32
L
Vulcan
JRStone64
Vulcan
4
5
6
1.4
W
Anubis
Jay Paddle
Anubis
6
1
26
19
W
Cthulhu
KISSANDKILL
Cthulhu
4
1
35
21.5
W
15
4
18
6
W
Hachiman
Zekutor
Hachiman
19
5
17
5.5
L
Apollo
andysb1209
Apollo
5
13
3
0.5
L
2
7
7
0.79
L
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,537
Damage
93,268
101,923
Taken
59,035
78,087
Mitigated
28,223
8,558
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Danuvion
Hou Yi
9,893
5,007
0
469
7,846
2,910
0
3,295
4,471
0
18,132
L
Sobek
7,629
723
0
2,632
25,569
27,734
0
11,039
14,530
29,521
0
L
Vulcan
JRStone64
Vulcan
12,585
1,853
0
0
11,988
4,859
0
4,233
7,755
37,823
0
W
Anubis
Jay Paddle
Anubis
17,582
2,205
0
4,643
9,783
4,966
0
3,744
5,963
34,038
0
W
Cthulhu
KISSANDKILL
Cthulhu
19,487
1,495
0
680
10,051
7,341
0
4,412
5,511
45,575
0
W
17,175
6,625
255
1,626
12,924
5,294
0
5,381
7,381
0
44,340
W
Hachiman
Zekutor
Hachiman
29,131
21,387
0
5,288
18,431
7,712
0
2,820
15,495
0
38,684
L
Apollo
andysb1209
Apollo
7,933
3,070
195
928
19,006
7,591
0
6,694
12,312
0
21,283
L
13,228
3,391
0
4,429
20,406
23,193
0
7,233
13,173
0
37,816
L
13,162
2,759
0
374
24,954
14,710
0
7,870
17,084
0
20,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
64,969
186
Minions Killed
218
4
Camps Cleared
5
996,383
Distance Traveled
984,345
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,514
1,047
17
2
0
122,489
0
L
Sobek
10,202
927
26
2
1
197,983
0
L
Vulcan
11,538
1,049
64
6
1
218,745
0
W
Anubis
12,311
1,119
39
4
0
193,438
0
W
Cthulhu
12,939
1,176
77
7
2
250,511
1
W
Pele
13,984
1,271
64
6
0
225,054
0
W
Hachiman
14,221
1,293
21
2
3
192,853
0
L
Apollo
11,016
1,001
27
2
2
162,529
0
L
Chaac
11,024
1,002
63
6
0
201,999
1
L
Fenrir
10,412
947
6
1
0
215,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role