Player Matchup

Bacchus
Bacchus
IAmTheValeyard
Bacchus
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 62L
1,490 Elo+
Party 1
Apollo
Apollo
Javix33
Apollo
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,414 Elo+
Party 4
Cupid
Cupid
ValeyardsBabe
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 62L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
XuxuLoL
Baron Samedi
Level 16
God Stats
5W - 2L
1,594 SR
Queue Stats
23W - 19L
1,464 Elo+
Solo
Guan Yu
Guan Yu
rubenkt2
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,341 Elo+
Party 4
Team Averages
Level 27
1,519 SR
1,440 Elo+

VS

Team Averages
Level 19
1,466 SR
1,339 Elo+
Ra
Ra
BabaYagaXP
Ra
Level 49
God Stats
6W - 14L
1,458 SR
Queue Stats
518W - 854L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
Deathcastle
Danzaburou
Level 25
God Stats
10W - 15L
1,454 SR
Queue Stats
178W - 231L
1,340 Elo+
Party 2
Ares
Ares
GODSSENTME
Ares
Level 12
God Stats
1W - 2L
1,669 SR
Queue Stats
62W - 93L
1,373 Elo+
Party 2
Thanatos
Thanatos
IamToniD
Thanatos
Level 5
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 3
Artemis
Artemis
allodapos96
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
8,233
549
4,271
7,576
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Javix33
Apollo
16
10 / 2 / 4
9,580
639
11,447
11,851
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 2 / 6
9,059
604
9,096
8,388
2,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
XuxuLoL
Baron Samedi
13
3 / 4 / 8
8,002
533
8,390
8,983
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
rubenkt2
Guan Yu
13
2 / 4 / 5
7,353
490
2,559
7,533
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,171
611
8,276
10,050
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Deathcastle
Danzaburou
15
6 / 4 / 2
9,140
609
8,369
10,784
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 3
7,369
491
1,392
9,914
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
IamToniD
Thanatos
9
2 / 5 / 1
6,276
418
2,261
9,657
2,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
allodapos96
Artemis
11
0 / 5 / 3
6,968
465
4,511
6,983
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
13
14
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Danzaburou
Deathcastle
Danzaburou
6
4
2
1.75
L
1
6
3
0.42
W
4
2
7
3.75
L
Thanatos
IamToniD
Thanatos
2
5
1
0.5
W
Apollo
Javix33
Apollo
10
2
4
6
W
6
2
6
4.5
W
Baron Samedi
XuxuLoL
Baron Samedi
3
4
8
1.75
L
Artemis
allodapos96
Artemis
0
5
3
0.3
W
Guan Yu
rubenkt2
Guan Yu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
24,809
44,331
Taken
47,388
23,409
Mitigated
18,831
12,027
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,276
1,694
1,087
3,184
10,050
6,072
58
860
9,039
53,717
0
L
Danzaburou
Deathcastle
Danzaburou
8,369
3,329
0
3,297
10,784
3,635
2,239
2,166
8,457
0
52,200
L
1,392
81
0
516
9,914
4,235
85
4,422
5,118
19,348
0
W
4,271
555
0
1,650
7,576
5,856
312
793
6,759
20,117
0
L
Thanatos
IamToniD
Thanatos
2,261
414
0
2,876
9,657
2,703
98
3,047
6,552
0
13,596
W
Apollo
Javix33
Apollo
11,447
6,125
0
2,024
11,851
4,707
504
4,803
6,852
0
59,443
W
9,096
4,720
625
3,755
8,388
2,832
288
18
8,370
0
67,619
W
Baron Samedi
XuxuLoL
Baron Samedi
8,390
903
409
2,510
8,983
4,548
766
899
8,070
40,065
0
L
Artemis
allodapos96
Artemis
4,511
2,070
0
0
6,983
2,186
976
1,579
5,386
0
23,810
W
Guan Yu
rubenkt2
Guan Yu
2,559
284
260
794
7,533
5,466
1,351
2,627
4,612
0
20,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,227
Gold Earned
38,924
359
Minions Killed
315
0
Camps Cleared
0
1,415,344
Distance Traveled
1,340,723
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,171
611
113
8
0
245,981
0
L
Danzaburou
9,140
609
90
6
0
263,900
3
L
Ares
7,369
491
42
3
0
263,788
0
W
Bacchus
8,233
549
32
2
0
308,421
1
L
Thanatos
6,276
418
29
2
0
284,556
0
W
Apollo
9,580
639
99
7
0
315,109
2
W
Cupid
9,059
604
116
8
0
264,968
6
W
Baron Samedi
8,002
533
76
5
0
250,392
4
L
Artemis
6,968
465
41
3
0
282,498
0
W
Guan Yu
7,353
490
36
2
0
276,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role