Player Matchup

Ares
Ares
Arvedui
Ares
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
Calenture
Kukulkan
Level 26
God Stats
6W - 4L
1,539 SR
Queue Stats
6W - 4L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Drendo1
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,391 Elo+
Party 1
Nemesis
Nemesis
KonchzaWARUDO
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,189 Elo+
Party 1
Tiamat
Tiamat
greenwaylander
Tiamat
Level 11
God Stats
6W - 4L
1,267 SR
Queue Stats
32W - 41L
1,328 Elo+
Party 2
Team Averages
Level 20
1,461 SR
1,354 Elo+

VS

Team Averages
Level 22
1,532 SR
1,532 Elo+
Izanami
Izanami
HarunoSasuke
Izanami
Level 28
God Stats
3W - 4L
1,725 SR
Queue Stats
431W - 405L
1,954 Elo+
Party 3
Pele
Pele
Randaliertier
Pele
Level 18
God Stats
5W - 5L
1,488 SR
Queue Stats
26W - 33L
1,343 Elo+
Solo
Bellona
Bellona
TatsuFullbuster
Bellona
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
79W - 81L
1,500 Elo+
Party 3
Zeus
Zeus
ZagreusHadesson
Zeus
Level 27
God Stats
72W - 78L
1,445 SR
Queue Stats
133W - 145L
1,365 Elo+
Solo
Khepri
Khepri
ozanyilmaz
Khepri
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arvedui
Ares
10
0 / 7 / 3
6,930
385
3,768
13,144
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Calenture
Kukulkan
15
2 / 4 / 0
9,257
514
7,729
7,611
2,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Drendo1
Ah Muzen Cab
11
5 / 11 / 1
7,866
437
9,287
17,355
5,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
11
1 / 5 / 2
7,042
391
2,699
10,144
2,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 3
8,556
475
8,918
9,517
4,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HarunoSasuke
Izanami
18
13 / 0 / 6
12,237
680
18,606
12,765
4,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 3 / 3
10,709
595
8,646
12,669
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 1 / 0
8,419
468
446
7,842
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 4 / 6
9,278
515
13,768
9,137
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
ozanyilmaz
Khepri
13
1 / 4 / 11
8,904
495
3,322
10,842
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
12
Kills
29
30
Deaths
12
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
Arvedui
Ares
0
7
3
0.21
L
Kukulkan
Calenture
Kukulkan
2
4
0
0.5
L
Ah Muzen Cab
Drendo1
Ah Muzen Cab
5
11
1
0.5
W
Izanami
HarunoSasuke
Izanami
13
0
6
16
L
Nemesis
1
5
2
0.4
W
10
3
3
3.83
W
0
1
0
0
W
5
4
6
2
L
4
3
3
1.83
W
Khepri
ozanyilmaz
Khepri
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
44,788
57,771
Taken
53,255
24,115
Mitigated
24,774
9,292
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arvedui
Ares
3,768
488
0
1,142
13,144
7,727
85
3,647
9,322
16,872
0
L
Kukulkan
Calenture
Kukulkan
7,729
587
0
390
7,611
2,918
406
2,233
5,289
52,465
0
L
Ah Muzen Cab
Drendo1
Ah Muzen Cab
9,287
4,507
403
3,412
17,355
5,545
182
5,679
11,478
0
35,384
W
Izanami
HarunoSasuke
Izanami
18,606
13,471
0
6,924
12,765
4,743
3,033
4,519
8,246
1,369
82,726
L
Nemesis
2,699
666
0
1,186
10,144
2,957
0
1,946
8,093
0
29,399
W
8,646
2,567
0
5,112
12,669
4,335
1,025
3,029
9,640
0
68,662
W
446
125
0
1,854
7,842
5,103
913
2,379
5,463
0
34,435
W
13,768
461
0
917
9,137
3,072
872
4,355
4,782
46,732
0
L
8,918
1,340
0
2,759
9,517
4,968
655
3,469
5,752
38,010
0
W
Khepri
ozanyilmaz
Khepri
3,322
323
0
1,196
10,842
7,521
1,151
6,133
4,709
16,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
49,547
323
Minions Killed
480
0
Camps Cleared
0
1,598,395
Distance Traveled
1,523,431
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,930
385
27
2
0
346,612
4
L
Kukulkan
9,257
514
121
7
0
318,106
0
L
Ah Muzen Cab
7,866
437
47
3
0
275,739
0
W
Izanami
12,237
680
143
8
0
289,297
0
L
Nemesis
7,042
391
59
3
0
318,845
1
W
Pele
10,709
595
116
6
0
344,217
0
W
Bellona
8,419
468
85
5
0
264,949
5
W
Zeus
9,278
515
107
6
0
283,936
0
L
Tiamat
8,556
475
69
4
0
339,093
0
W
Khepri
8,904
495
29
2
0
341,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role