Player Matchup

Susano
Susano
Heavytrafic
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 360L
1,331 Elo+
Party 2
King Arthur
King Arthur
Supportastico
King Arthur
Level 16
God Stats
6W - 13L
1,529 SR
Queue Stats
96W - 133L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
X04011991X
Kukulkan
Level 17
God Stats
0W - 3L
1,474 SR
Queue Stats
52W - 46L
1,460 Elo+
Solo
Ganesha
Ganesha
atrasp
Ganesha
Level 26
God Stats
2W - 2L
1,340 SR
Queue Stats
164W - 180L
1,442 Elo+
Solo
Neith
Neith
tafer30
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,141 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,341 Elo+

VS

Team Averages
Level 12
1,421 SR
1,314 Elo+
Set
Set
TayDestroyerTwo
Set
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 154L
1,232 Elo+
Party 1
Rama
Rama
dballin
Rama
Level 37
God Stats
2W - 10L
1,243 SR
Queue Stats
337W - 316L
1,456 Elo+
Party 1
Ra
Ra
dinokawaii123
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
lolAstral
Cerberus
Level 12
God Stats
5W - 2L
1,362 SR
Queue Stats
34W - 41L
1,319 Elo+
Solo
Tyr
Tyr
xXThorminatorXx
Tyr
Level 3
God Stats
8W - 1L
1,500 SR
Queue Stats
213W - 163L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 4 / 3
5,103
425
2,641
7,863
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Supportastico
King Arthur
9
4 / 1 / 0
5,398
450
4,307
8,334
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
X04011991X
Kukulkan
10
2 / 2 / 1
5,826
486
1,575
4,438
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
atrasp
Ganesha
8
0 / 2 / 3
4,903
409
1,461
6,883
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
tafer30
Neith
1
0 / 0 / 0
3,678
307
0
0
0
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,788
399
857
5,600
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
dballin
Rama
11
2 / 0 / 0
6,944
579
1,982
5,273
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 4 / 1
6,231
519
1,804
4,561
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
lolAstral
Cerberus
10
1 / 0 / 1
6,564
547
3,515
3,506
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 2
7,232
603
9,176
12,336
7,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
8
9
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
0
4
3
0.38
L
King Arthur
Supportastico
King Arthur
4
1
0
4
W
0
3
1
0.17
L
Kukulkan
X04011991X
Kukulkan
2
2
1
1.25
L
Ganesha
atrasp
Ganesha
0
2
3
0.75
W
Rama
dballin
Rama
2
0
0
2
W
2
4
1
0.63
W
Cerberus
lolAstral
Cerberus
1
0
1
1.5
L
Neith
tafer30
Neith
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,984
Damage
17,334
27,518
Taken
31,276
11,508
Mitigated
13,753
2,393
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
2,641
467
0
1,322
7,863
2,111
0
1,428
6,387
0
20,956
L
King Arthur
Supportastico
King Arthur
4,307
937
0
648
8,334
5,260
0
811
7,427
0
13,909
W
857
341
0
1,102
5,600
1,618
40
824
4,709
0
8,683
L
Kukulkan
X04011991X
Kukulkan
1,575
160
0
0
4,438
1,550
0
632
3,748
25,889
0
L
Ganesha
atrasp
Ganesha
1,461
205
51
372
6,883
2,587
0
2,246
4,637
14,607
0
W
Rama
dballin
Rama
1,982
1,626
0
3,271
5,273
1,444
500
257
5,016
0
40,944
W
1,804
258
176
519
4,561
1,393
561
265
4,089
26,013
0
W
Cerberus
lolAstral
Cerberus
3,515
110
0
1,319
3,506
1,704
434
289
3,192
25,640
0
L
Neith
tafer30
Neith
0
0
0
0
0
0
0
0
0
0
0
W
9,176
2,136
0
6,443
12,336
7,594
262
1,219
10,709
0
46,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
31,759
152
Minions Killed
314
0
Camps Cleared
0
938,047
Distance Traveled
1,121,831
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,103
425
51
4
0
237,596
0
L
King Arthur
5,398
450
24
2
0
240,660
1
W
Set
4,788
399
32
3
0
249,301
0
L
Kukulkan
5,826
486
61
5
0
231,939
1
L
Ganesha
4,903
409
16
1
0
227,852
0
W
Rama
6,944
579
90
8
0
179,255
1
W
Ra
6,231
519
52
4
0
202,498
1
W
Cerberus
6,564
547
61
5
0
257,433
5
L
Neith
3,678
307
0
0
0
0
0
W
Tyr
7,232
603
79
7
0
233,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role