Player Matchup

Scylla
Scylla
Earth1122
Scylla
Level 28
God Stats
0W - 2L
1,094 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Mulan
Mulan
ElYoKo
Mulan
Level 27
God Stats
12W - 15L
1,663 SR
Queue Stats
71W - 77L
1,506 Elo+
Party 2
Sol
Sol
ExtremelyUnique_
Sol
Level 37
God Stats
4W - 15L
1,447 SR
Queue Stats
27W - 35L
1,555 Elo+
Solo
Cthulhu
Cthulhu
UsagiGalaxia
Cthulhu
Level 59
God Stats
5W - 3L
1,554 SR
Queue Stats
109W - 119L
1,490 Elo+
Solo
Ullr
Ullr
oresir96
Ullr
Level 120
God Stats
4W - 6L
1,710 SR
Queue Stats
143W - 141L
1,543 Elo+
Party 2
Team Averages
Level 54
1,494 SR
1,521 Elo+

VS

Team Averages
Level 136
1,525 SR
1,534 Elo+
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GoodLilWhiteBoi
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,603 Elo+
Solo
Ratatoskr
Ratatoskr
MassiveMelody
Ratatoskr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 1
Bellona
Bellona
MyriadMelody
Bellona
Level 160
God Stats
4W - 6L
1,623 SR
Queue Stats
59W - 58L
1,617 Elo+
Party 1
Anhur
Anhur
iRarelyGetTired
Anhur
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Earth1122
Scylla
16
2 / 9 / 7
10,902
681
6,033
13,307
4,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
ElYoKo
Mulan
17
2 / 9 / 4
11,154
697
7,229
17,808
16,760
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 8 / 6
12,467
779
14,246
17,838
6,663
Cthulhu
UsagiGalaxia
Cthulhu
17
2 / 7 / 4
10,851
678
11,388
19,462
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
20
9 / 4 / 5
14,773
923
20,127
20,882
9,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
7 / 3 / 14
13,178
824
10,458
11,155
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
20
7 / 4 / 6
12,825
802
9,737
10,843
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
MassiveMelody
Ratatoskr
20
12 / 4 / 13
15,132
946
21,324
21,492
17,039
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
MyriadMelody
Bellona
20
6 / 4 / 17
13,462
841
16,457
19,791
17,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 4 / 17
13,353
835
20,686
12,778
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
19
Kills
37
37
Deaths
19
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
3
14
4.67
L
Scylla
Earth1122
Scylla
2
9
7
0.61
L
Mulan
ElYoKo
Mulan
2
9
4
0.44
L
4
8
6
0.88
W
Kukulkan
7
4
6
2.5
W
Ratatoskr
MassiveMelody
Ratatoskr
12
4
13
4.63
W
Bellona
MyriadMelody
Bellona
6
4
17
3.63
L
Cthulhu
UsagiGalaxia
Cthulhu
2
7
4
0.57
W
5
4
17
3.38
L
Ullr
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,023
Damage
78,662
89,297
Taken
76,059
56,007
Mitigated
49,854
11,160
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,458
1,436
0
1,245
11,155
4,738
930
6,573
4,582
42,868
0
L
Scylla
Earth1122
Scylla
6,033
1,138
0
671
13,307
4,331
0
1,955
11,326
20,213
0
L
Mulan
ElYoKo
Mulan
7,229
1,383
0
470
17,808
16,760
0
4,018
13,632
159
18,872
L
14,246
3,826
366
4,662
17,838
6,663
2,845
5,234
12,368
47,451
0
W
Kukulkan
9,737
1,132
0
2,025
10,843
4,757
80
4,093
6,000
48,218
0
W
Ratatoskr
MassiveMelody
Ratatoskr
21,324
6,665
0
7,267
21,492
17,039
561
7,440
14,052
698
41,185
W
Bellona
MyriadMelody
Bellona
16,457
8,886
0
4,927
19,791
17,351
264
9,251
10,540
0
35,455
L
Cthulhu
UsagiGalaxia
Cthulhu
11,388
356
1,211
1,896
19,462
18,783
172
6,781
12,516
31,829
0
W
20,686
9,483
0
592
12,778
5,969
2,840
5,077
7,701
0
60,520
L
Ullr
20,127
8,036
0
1,884
20,882
9,470
0
2,474
18,370
0
55,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,147
Gold Earned
67,950
315
Minions Killed
368
8
Camps Cleared
9
1,320,459
Distance Traveled
1,401,199
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,178
824
84
5
1
290,915
0
L
Scylla
10,902
681
43
3
0
252,669
0
L
Mulan
11,154
697
36
2
0
235,699
0
L
Sol
12,467
779
99
6
1
247,856
0
W
Kukulkan
12,825
802
111
7
1
267,693
1
W
Ratatoskr
15,132
946
40
3
2
302,269
0
W
Bellona
13,462
841
38
2
3
278,351
0
L
Cthulhu
10,851
678
57
4
0
300,789
3
W
Anhur
13,353
835
95
6
2
261,971
0
L
Ullr
14,773
923
80
5
7
283,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role