Player Matchup

Skadi
Skadi
Bronze III
ACR7
Skadi
Bronze III
Level 58
God Stats
0W - 1L
1,823 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
Aciik
Scylla
Bronze III
Level 121
God Stats
0W - 1L
1,871 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ganesha
Ganesha
Bronze III
Wercyn
Ganesha
Bronze III
Level 106
God Stats
0W - 1L
1,889 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,861 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,703 SR
1,051 MMR
Artemis
Artemis
Silver IV
Panaceas
Artemis
Silver IV
Level 67
God Stats
1W - 1L
1,665 SR
Queue Stats
17W - 31L
996 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
Sfuji
Zhong Kui
Silver IV
Level 75
God Stats
1W - 0L
1,707 SR
Queue Stats
9W - 26L
1,070 MMR
Party 1
Amaterasu
Amaterasu
Silver III
roadss
Amaterasu
Silver III
Level 89
God Stats
1W - 1L
1,737 SR
Queue Stats
12W - 22L
1,085 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ACR7
Skadi
16
5 / 11 / 8
12,954
682
17,707
18,428
8,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Aciik
Scylla
17
10 / 5 / 4
13,523
712
16,959
12,902
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Wercyn
Ganesha
16
2 / 3 / 12
13,204
695
9,070
25,610
38,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
PersephoneNoxBacchusDanzaburouThoth

VS

Bans
KumbhakarnaNeithAh Muzen CabHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Panaceas
Artemis
18
6 / 4 / 10
13,872
730
24,034
18,724
6,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Sfuji
Zhong Kui
17
7 / 4 / 9
13,515
711
13,198
16,402
12,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
roadss
Amaterasu
17
6 / 9 / 11
13,983
736
12,038
23,442
18,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
17
Kills
19
19
Deaths
17
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
ACR7
Skadi
5
11
8
0.82
L
Scylla
Aciik
Scylla
10
5
4
2.4
W
Artemis
Panaceas
Artemis
6
4
10
2.75
W
Zhong Kui
Sfuji
Zhong Kui
7
4
9
2.88
L
Ganesha
Wercyn
Ganesha
2
3
12
2.67
W
Amaterasu
roadss
Amaterasu
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,736
Damage
49,270
56,940
Taken
58,568
54,191
Mitigated
36,514
8,797
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ACR7
Skadi
17,707
8,692
561
2,857
18,428
8,797
2,024
3,518
14,701
0
63,876
L
Scylla
Aciik
Scylla
16,959
1,208
151
1,392
12,902
6,423
1,090
3,541
9,211
58,176
0
W
Artemis
Panaceas
Artemis
24,034
14,758
0
8,141
18,724
6,394
2,674
7,627
10,777
0
87,243
W
Zhong Kui
Sfuji
Zhong Kui
13,198
628
396
5,716
16,402
12,118
625
7,651
8,533
57,637
0
L
Ganesha
Wercyn
Ganesha
9,070
443
524
3,312
25,610
38,971
207
6,221
19,216
31,257
0
W
Amaterasu
roadss
Amaterasu
12,038
5,189
0
3,576
23,442
18,002
553
10,188
12,940
0
51,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
41,370
184
Minions Killed
217
0
Camps Cleared
0
970,049
Distance Traveled
962,361
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,954
682
100
5
0
296,852
3
L
Scylla
13,523
712
77
4
0
326,229
6
W
Artemis
13,872
730
112
6
0
311,872
2
W
Zhong Kui
13,515
711
54
3
0
322,170
3
L
Ganesha
13,204
695
7
0
0
346,968
3
W
Amaterasu
13,983
736
51
3
0
328,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role