Player Matchup

Danzaburou
Danzaburou
Rafael Junior12
Danzaburou
Level 65
God Stats
1W - 1L
1,292 SR
Queue Stats
51W - 62L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Tokyo3549
Kukulkan
Level 33
God Stats
2W - 2L
1,558 SR
Queue Stats
157W - 158L
1,413 Elo+
Solo
Horus
Horus
temp-422765
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,428 Elo+
Solo
Team Averages
Level 56
1,450 SR
1,409 Elo+

VS

Team Averages
Level 68
1,282 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
Charley41517
Tsukuyomi
Level 47
God Stats
0W - 2L
1,211 SR
Queue Stats
114W - 116L
1,366 Elo+
Party 1
Ganesha
Ganesha
DaveKilldYou
Ganesha
Level 67
God Stats
2W - 3L
1,321 SR
Queue Stats
132W - 133L
1,483 Elo+
Party 1
Merlin
Merlin
Mister-ALDUIN
Merlin
Level 89
God Stats
0W - 2L
1,315 SR
Queue Stats
78W - 84L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rafael Junior12
Danzaburou
12
5 / 0 / 8
8,801
800
6,700
3,906
1,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Tokyo3549
Kukulkan
11
6 / 5 / 5
8,496
772
9,640
6,614
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 8
8,627
784
5,481
6,776
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Charley41517
Tsukuyomi
9
2 / 5 / 2
6,950
632
2,672
7,183
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
DaveKilldYou
Ganesha
10
1 / 5 / 3
7,447
677
3,080
12,313
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 1
7,463
678
6,704
6,776
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Charley41517
Tsukuyomi
2
5
2
0.6
L
Ganesha
DaveKilldYou
Ganesha
1
5
3
0.5
L
3
4
1
0.88
W
Danzaburou
Rafael Junior12
Danzaburou
5
0
8
9
W
Kukulkan
Tokyo3549
Kukulkan
6
5
5
1.7
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,821
Damage
12,456
17,296
Taken
26,272
8,285
Mitigated
16,253
3,151
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Charley41517
Tsukuyomi
2,672
490
0
336
7,183
3,067
0
4,148
2,821
0
12,092
L
Ganesha
DaveKilldYou
Ganesha
3,080
121
0
852
12,313
10,938
0
3,152
8,947
11,277
0
L
6,704
110
0
817
6,776
2,248
0
1,838
4,840
29,590
0
W
Danzaburou
Rafael Junior12
Danzaburou
6,700
3,144
0
674
3,906
1,301
1,682
2,108
1,592
0
23,804
W
Kukulkan
Tokyo3549
Kukulkan
9,640
2,139
0
0
6,614
2,250
466
3,399
2,997
32,996
0
W
5,481
2,538
385
2,092
6,776
4,734
863
3,591
2,879
0
16,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
21,860
120
Minions Killed
89
0
Camps Cleared
0
544,344
Distance Traveled
523,868
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,950
632
23
2
0
170,638
0
L
Ganesha
7,447
677
4
0
0
202,663
0
L
Merlin
7,463
678
62
6
0
150,567
3
W
Danzaburou
8,801
800
43
4
0
175,777
2
W
Kukulkan
8,496
772
50
5
0
155,663
4
W
Horus
8,627
784
27
2
0
212,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role