Player Matchup

Olorun
Olorun
DiggL347
Olorun
Level 143
God Stats
1W - 0L
1,464 SR
Queue Stats
104W - 102L
1,565 Elo+
Party 2
Skadi
Skadi
Paul51
Skadi
Level 152
God Stats
18W - 10L
1,761 SR
Queue Stats
150W - 137L
1,544 Elo+
Party 2
Ganesha
Ganesha
Stuzi
Ganesha
Level 68
God Stats
3W - 1L
1,549 SR
Queue Stats
26W - 28L
1,497 Elo+
Party 2
Chaac
Chaac
firebam
Chaac
Level 115
God Stats
9W - 7L
1,527 SR
Queue Stats
95W - 84L
1,542 Elo+
Party 2
Thoth
Thoth
iLostBruh
Thoth
Level 97
God Stats
1W - 1L
1,656 SR
Queue Stats
91W - 56L
1,534 Elo+
Solo
Team Averages
Level 115
1,591 SR
1,536 Elo+

VS

Team Averages
Level 113
1,470 SR
1,497 Elo+
Merlin
Merlin
Aeovas
Merlin
Level 107
God Stats
1W - 1L
1,612 SR
Queue Stats
9W - 8L
1,435 Elo+
Solo
Hercules
Hercules
HyouTatsuMaki
Hercules
Level 79
God Stats
0W - 1L
1,228 SR
Queue Stats
18W - 19L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
S4UC1SS0N
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Nox
Nox
Winky_Winky_Bum_
Nox
Level 155
God Stats
0W - 1L
1,510 SR
Queue Stats
78W - 77L
1,514 Elo+
Solo
Thanatos
Thanatos
Witscho
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DiggL347
Olorun
17
4 / 1 / 6
10,778
770
14,818
11,140
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Paul51
Skadi
17
5 / 3 / 6
11,018
787
12,026
10,010
3,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Stuzi
Ganesha
15
1 / 3 / 8
10,109
722
5,371
16,460
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
firebam
Chaac
17
3 / 1 / 10
10,596
757
10,089
14,015
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
iLostBruh
Thoth
17
2 / 3 / 5
10,330
738
8,419
7,094
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aeovas
Merlin
17
1 / 3 / 7
9,590
685
8,886
9,315
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
HyouTatsuMaki
Hercules
16
4 / 3 / 5
9,776
698
10,422
19,100
18,371
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
S4UC1SS0N
Danzaburou
14
1 / 5 / 7
9,324
666
8,895
13,946
5,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 1 / 7
9,853
704
8,405
6,503
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Witscho
Thanatos
17
4 / 3 / 6
10,383
742
10,127
11,695
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
15
Kills
11
11
Deaths
15
35
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aeovas
Merlin
1
3
7
1.5
W
Olorun
DiggL347
Olorun
4
1
6
7
L
Hercules
HyouTatsuMaki
Hercules
4
3
5
2.17
W
Skadi
Paul51
Skadi
5
3
6
2.67
L
Danzaburou
S4UC1SS0N
Danzaburou
1
5
7
0.9
W
Ganesha
Stuzi
Ganesha
1
3
8
1.67
L
1
1
7
4.5
L
Thanatos
Witscho
Thanatos
4
3
6
2.33
W
Chaac
firebam
Chaac
3
1
10
8
W
Thoth
iLostBruh
Thoth
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,723
Damage
46,735
58,719
Taken
60,559
41,278
Mitigated
35,007
19,701
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aeovas
Merlin
8,886
382
0
1,612
9,315
3,821
96
3,291
5,856
47,655
0
W
Olorun
DiggL347
Olorun
14,818
8,070
2,943
6,588
11,140
5,741
2,597
2,655
8,485
44,627
0
L
Hercules
HyouTatsuMaki
Hercules
10,422
2,683
240
5,470
19,100
18,371
77
8,795
10,008
0
22,045
W
Skadi
Paul51
Skadi
12,026
4,251
0
1,463
10,010
3,869
4,475
2,396
7,614
0
39,710
L
Danzaburou
S4UC1SS0N
Danzaburou
8,895
4,026
1,017
2,924
13,946
5,369
308
7,779
5,774
0
20,624
W
Ganesha
Stuzi
Ganesha
5,371
445
0
1,410
16,460
16,096
144
5,440
11,020
13,112
0
L
8,405
136
0
480
6,503
2,395
456
3,304
3,063
49,105
0
L
Thanatos
Witscho
Thanatos
10,127
1,834
0
7,904
11,695
5,051
317
5,056
6,504
0
28,687
W
Chaac
firebam
Chaac
10,089
1,820
0
6,547
14,015
12,754
567
3,763
10,252
0
32,443
W
Thoth
iLostBruh
Thoth
8,419
332
0
750
7,094
2,818
170
3,309
3,785
37,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,831
Gold Earned
48,926
316
Minions Killed
312
7
Camps Cleared
5
1,297,636
Distance Traveled
1,235,380
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,590
685
99
7
0
245,927
4
W
Olorun
10,778
770
81
6
1
255,518
1
L
Hercules
9,776
698
31
2
1
254,686
0
W
Skadi
11,018
787
71
5
3
247,749
5
L
Danzaburou
9,324
666
22
2
0
221,340
2
W
Ganesha
10,109
722
0
0
0
249,600
2
L
Nox
9,853
704
109
8
3
240,619
1
L
Thanatos
10,383
742
51
4
1
272,808
2
W
Chaac
10,596
757
63
5
1
296,910
1
W
Thoth
10,330
738
101
7
2
247,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role