Player Matchup

Ra
Ra
Aquerian
Ra
Level 2
God Stats
2W - 2L
1,272 SR
Queue Stats
4W - 3L
1,214 Elo+
Solo
Nemesis
Nemesis
Jackster414
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Khepri
Khepri
Mafiacool
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 78L
1,344 Elo+
Party 1
Vamana
Vamana
StefanZoe
Vamana
Level 25
God Stats
56W - 57L
1,456 SR
Queue Stats
114W - 153L
1,240 Elo+
Solo
Danzaburou
Danzaburou
tryservepro
Danzaburou
Level 1
God Stats
1W - 5L
1,244 SR
Queue Stats
1W - 5L
1,139 Elo+
Party 1
Team Averages
Level 16
1,394 SR
1,288 Elo+

VS

Team Averages
Level 10
1,581 SR
1,414 Elo+
Amaterasu
Amaterasu
Chendelf
Amaterasu
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Indil04
Anubis
Level 2
God Stats
6W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Artio
Artio
Marshall951
Artio
Level 29
God Stats
32W - 35L
1,692 SR
Queue Stats
433W - 502L
1,312 Elo+
Party 2
Neith
Neith
Table820
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 356L
1,500 Elo+
Party 2
Susano
Susano
bananagod2
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 5
11,183
658
15,776
7,324
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Jackster414
Nemesis
12
1 / 4 / 5
7,802
459
2,969
14,837
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Mafiacool
Khepri
13
7 / 2 / 10
9,671
569
5,721
9,400
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
StefanZoe
Vamana
14
6 / 0 / 4
9,329
549
4,605
7,169
2,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
tryservepro
Danzaburou
13
4 / 0 / 13
8,635
508
7,817
3,999
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chendelf
Amaterasu
14
2 / 5 / 0
8,068
475
5,341
10,789
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Indil04
Anubis
10
1 / 9 / 0
6,579
387
1,536
10,278
4,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 7 / 2
7,550
444
4,179
16,866
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Table820
Neith
11
1 / 9 / 4
7,096
417
7,454
11,185
3,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
bananagod2
Susano
4
0 / 2 / 0
5,060
298
445
2,554
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
32
Kills
6
7
Deaths
32
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
L
Amaterasu
Chendelf
Amaterasu
2
5
0
0.4
L
Anubis
Indil04
Anubis
1
9
0
0.11
W
Nemesis
Jackster414
Nemesis
1
4
5
0.88
W
Khepri
Mafiacool
Khepri
7
2
10
6
L
2
7
2
0.43
W
Vamana
StefanZoe
Vamana
6
0
4
8
L
Neith
Table820
Neith
1
9
4
0.33
L
Susano
bananagod2
Susano
0
2
0
0
W
Danzaburou
tryservepro
Danzaburou
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,888
Damage
18,955
42,729
Taken
51,672
21,929
Mitigated
29,716
11,738
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,776
3,606
785
2,794
7,324
3,220
1,538
1,893
5,431
76,585
0
L
Amaterasu
Chendelf
Amaterasu
5,341
1,683
0
2,376
10,789
6,346
0
1,529
9,234
0
35,749
L
Anubis
Indil04
Anubis
1,536
139
0
1,154
10,278
4,885
270
7,658
2,270
21,332
0
W
Nemesis
Jackster414
Nemesis
2,969
1,203
0
3,452
14,837
5,682
109
622
14,215
0
50,569
W
Khepri
Mafiacool
Khepri
5,721
994
330
1,702
9,400
8,395
982
2,291
7,109
27,487
0
L
4,179
1,267
0
1,306
16,866
14,356
120
6,652
10,048
21,695
0
W
Vamana
StefanZoe
Vamana
4,605
2,786
0
1,258
7,169
2,936
800
200
6,969
0
40,106
L
Neith
Table820
Neith
7,454
5,527
0
1,993
11,185
3,561
484
4,729
6,251
0
38,272
L
Susano
bananagod2
Susano
445
142
0
662
2,554
568
0
169
2,372
0
6,542
W
Danzaburou
tryservepro
Danzaburou
7,817
3,002
0
1,417
3,999
1,696
3,679
709
3,290
0
40,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
34,353
399
Minions Killed
237
0
Camps Cleared
0
1,528,846
Distance Traveled
1,198,375
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,183
658
149
9
0
321,741
0
L
Amaterasu
8,068
475
59
3
0
350,603
2
L
Anubis
6,579
387
46
3
0
228,820
2
W
Nemesis
7,802
459
66
4
0
294,816
1
W
Khepri
9,671
569
47
3
0
283,821
0
L
Artio
7,550
444
41
2
0
258,381
2
W
Vamana
9,329
549
75
4
0
331,233
1
L
Neith
7,096
417
75
4
0
251,061
3
L
Susano
5,060
298
16
1
0
109,510
0
W
Danzaburou
8,635
508
62
4
0
297,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role