Player Matchup

Hel
Hel
Caizo4102
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
693W - 718L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Jimjim3411
Danzaburou
Level 69
God Stats
7W - 6L
1,434 SR
Queue Stats
379W - 378L
1,389 Elo+
Solo
Cerberus
Cerberus
RandyLayhe69
Cerberus
Level 140
God Stats
77W - 58L
1,739 SR
Queue Stats
367W - 334L
1,558 Elo+
Party 1
Serqet
Serqet
Scrillnasty
Serqet
Level 99
God Stats
2W - 0L
1,793 SR
Queue Stats
305W - 269L
1,490 Elo+
Solo
Hercules
Hercules
THUNDERGHOST101
Hercules
Level 67
God Stats
2W - 4L
1,363 SR
Queue Stats
129W - 118L
1,467 Elo+
Party 1
Team Averages
Level 106
1,566 SR
1,475 Elo+

VS

Team Averages
Level 75
1,455 SR
1,440 Elo+
Cabrakan
Cabrakan
BEBEKENNU
Cabrakan
Level 99
God Stats
1W - 1L
1,554 SR
Queue Stats
48W - 36L
1,590 Elo+
Solo
Artemis
Artemis
GodWawa
Artemis
Level 44
God Stats
4W - 8L
1,171 SR
Queue Stats
157W - 176L
1,505 Elo+
Solo
Hercules
Hercules
JuanchoCrazyBoy
Hercules
Level 53
God Stats
12W - 10L
1,575 SR
Queue Stats
797W - 758L
1,552 Elo+
Solo
Poseidon
Poseidon
WariTrvppn
Poseidon
Level 113
God Stats
1W - 2L
1,723 SR
Queue Stats
148W - 129L
1,086 Elo+
Solo
Fenrir
Fenrir
fuzzball2003
Fenrir
Level 67
God Stats
0W - 2L
1,254 SR
Queue Stats
59W - 55L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
11,670
467
9,212
19,342
11,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Jimjim3411
Danzaburou
20
9 / 6 / 7
15,106
604
20,917
23,626
11,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
RandyLayhe69
Cerberus
20
8 / 3 / 16
15,827
633
22,247
29,854
36,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
19
7 / 7 / 8
13,392
536
13,503
21,368
10,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
18
3 / 4 / 16
12,358
494
10,639
23,894
25,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BEBEKENNU
Cabrakan
17
2 / 9 / 6
11,654
466
17,953
23,215
23,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GodWawa
Artemis
19
6 / 6 / 7
12,326
493
17,141
19,808
6,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
3 / 5 / 11
11,502
460
10,925
23,430
16,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
WariTrvppn
Poseidon
18
5 / 6 / 5
11,979
479
22,134
16,810
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
19
11 / 5 / 2
12,419
497
17,386
21,488
19,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
31
Kills
27
27
Deaths
31
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BEBEKENNU
Cabrakan
2
9
6
0.56
W
4
7
6
1
L
Artemis
GodWawa
Artemis
6
6
7
1.58
W
Danzaburou
Jimjim3411
Danzaburou
9
6
7
2.08
L
Hercules
3
5
11
1.7
W
Cerberus
RandyLayhe69
Cerberus
8
3
16
5.33
W
Serqet
7
7
8
1.57
W
Hercules
3
4
16
2.75
L
Poseidon
WariTrvppn
Poseidon
5
6
5
1.25
L
Fenrir
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,518
Damage
85,539
118,084
Taken
104,751
95,369
Mitigated
73,041
48,199
Healing
32,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BEBEKENNU
Cabrakan
17,953
2,404
0
5,513
23,215
23,947
0
5,516
16,961
80,237
0
W
9,212
624
11,399
10,587
19,342
11,782
1,665
7,110
12,232
56,628
0
L
Artemis
GodWawa
Artemis
17,141
7,414
0
8,661
19,808
6,845
648
4,894
14,371
0
71,610
W
Danzaburou
Jimjim3411
Danzaburou
20,917
10,113
0
10,153
23,626
11,299
3,333
7,765
15,861
0
115,207
L
Hercules
10,925
1,574
0
8,121
23,430
16,913
0
8,602
13,276
9,429
20,115
W
Cerberus
RandyLayhe69
Cerberus
22,247
2,049
0
4,529
29,854
36,809
3,618
10,431
19,423
73,245
0
W
Serqet
13,503
3,112
0
4,788
21,368
10,395
2,473
5,970
15,398
0
68,753
W
Hercules
10,639
2,659
0
6,743
23,894
25,084
1,269
11,379
12,515
0
52,174
L
Poseidon
WariTrvppn
Poseidon
22,134
2,550
242
4,753
16,810
5,914
1,128
6,844
9,609
106,635
0
L
Fenrir
17,386
4,615
0
5,402
21,488
19,422
0
5,603
15,295
0
88,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,353
Gold Earned
59,880
555
Minions Killed
585
0
Camps Cleared
0
2,282,176
Distance Traveled
2,142,007
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,654
466
145
6
0
387,125
1
W
Hel
11,670
467
89
4
0
477,334
1
L
Artemis
12,326
493
113
5
0
384,174
3
W
Danzaburou
15,106
604
170
7
0
416,135
0
L
Hercules
11,502
460
44
2
0
480,674
0
W
Cerberus
15,827
633
95
4
0
445,479
7
W
Serqet
13,392
536
102
4
0
479,581
1
W
Hercules
12,358
494
99
4
0
463,647
1
L
Poseidon
11,979
479
171
7
0
425,013
5
L
Fenrir
12,419
497
112
4
0
465,021
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role