Player Matchup

Cthulhu
Cthulhu
Donald_Duck_47
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,348 Elo+
Party 1
Agni
Agni
Doomslayer_KJM
Agni
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 112L
1,603 Elo+
Party 2
Guan Yu
Guan Yu
UnwillingPlays
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,640 Elo+
Party 2
Tsukuyomi
Tsukuyomi
adamwahid789
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,743 Elo+
Party 2
King Arthur
King Arthur
young-sin123
King Arthur
Level 18
God Stats
11W - 7L
1,713 SR
Queue Stats
82W - 69L
1,338 Elo+
Party 1
Team Averages
Level 30
1,543 SR
1,534 Elo+

VS

Team Averages
Level 24
1,561 SR
1,482 Elo+
Merlin
Merlin
ANAKIN2432
Merlin
Level 29
God Stats
21W - 31L
1,400 SR
Queue Stats
118W - 147L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
JYL_64
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,418 Elo+
Solo
Neith
Neith
Lexlelex
Neith
Level 20
God Stats
5W - 6L
1,826 SR
Queue Stats
13W - 16L
1,536 Elo+
Solo
Ares
Ares
R700xSeAn
Ares
Level 22
God Stats
11W - 7L
1,490 SR
Queue Stats
23W - 16L
1,585 Elo+
Solo
Chaac
Chaac
Sindrak
Chaac
Level 27
God Stats
10W - 9L
1,586 SR
Queue Stats
33W - 41L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 4
11,203
934
15,646
24,339
24,959
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 1 / 4
10,989
916
17,438
9,560
3,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 9 / 2
10,515
876
9,551
21,706
17,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
adamwahid789
Tsukuyomi
17
1 / 10 / 4
10,863
905
9,910
21,975
9,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
young-sin123
King Arthur
16
1 / 8 / 3
10,411
868
7,979
23,038
14,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANAKIN2432
Merlin
19
6 / 1 / 23
12,659
1,055
18,745
8,695
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
JYL_64
Zhong Kui
19
3 / 2 / 22
12,224
1,019
15,817
12,853
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Lexlelex
Neith
19
9 / 0 / 14
12,775
1,065
18,642
7,303
2,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
18
5 / 3 / 21
11,962
997
19,310
16,996
18,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Sindrak
Chaac
20
11 / 0 / 20
13,110
1,093
19,744
22,772
25,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
134
6
Kills
34
34
Deaths
6
17
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Merlin
ANAKIN2432
Merlin
6
1
23
17.5
L
2
6
4
0.67
L
1
1
4
3
W
Zhong Kui
JYL_64
Zhong Kui
3
2
22
7
W
Neith
Lexlelex
Neith
9
0
14
16
W
Ares
5
3
21
5.17
W
Chaac
Sindrak
Chaac
11
0
20
21
L
1
9
2
0.22
L
Tsukuyomi
adamwahid789
Tsukuyomi
1
10
4
0.3
L
King Arthur
young-sin123
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,524
Damage
92,258
100,618
Taken
68,619
70,057
Mitigated
61,285
7,796
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ANAKIN2432
Merlin
18,745
961
0
240
8,695
3,752
0
5,453
3,242
40,057
0
L
15,646
865
857
3,029
24,339
24,959
0
14,491
8,879
34,044
0
L
17,438
446
0
1,589
9,560
3,546
0
4,597
4,825
47,813
0
W
Zhong Kui
JYL_64
Zhong Kui
15,817
3,419
0
2,911
12,853
10,440
0
5,349
7,504
37,977
0
W
Neith
Lexlelex
Neith
18,642
6,059
0
1,713
7,303
2,941
0
3,773
3,530
0
42,709
W
Ares
19,310
666
0
2,418
16,996
18,159
0
7,957
9,039
24,269
0
W
Chaac
Sindrak
Chaac
19,744
3,541
1,773
11,731
22,772
25,993
0
10,552
12,220
0
33,511
L
9,551
987
695
1,094
21,706
17,598
0
11,208
9,868
0
20,202
L
Tsukuyomi
adamwahid789
Tsukuyomi
9,910
1,952
0
60
21,975
9,202
0
10,938
10,470
0
26,908
L
King Arthur
young-sin123
King Arthur
7,979
2,877
0
472
23,038
14,752
0
10,348
11,860
0
15,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,981
Gold Earned
62,730
197
Minions Killed
217
2
Camps Cleared
4
1,121,795
Distance Traveled
1,154,564
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,659
1,055
55
5
1
205,778
0
L
Cthulhu
11,203
934
45
4
0
240,618
0
L
Agni
10,989
916
80
7
0
258,871
0
W
Zhong Kui
12,224
1,019
66
6
1
208,493
1
W
Neith
12,775
1,065
60
5
0
251,249
0
W
Ares
11,962
997
12
1
0
225,808
0
W
Chaac
13,110
1,093
24
2
2
263,236
0
L
Guan Yu
10,515
876
19
2
0
191,868
0
L
Tsukuyomi
10,863
905
38
3
1
244,404
1
L
King Arthur
10,411
868
15
1
1
186,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role