Player Matchup

Rama
Rama
AgusCoolGirl
Rama
Level 27
God Stats
66W - 59L
1,464 SR
Queue Stats
174W - 198L
1,281 Elo+
Solo
Janus
Janus
Cosmar7842
Janus
Level 13
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 7L
1,105 Elo+
Solo
Yemoja
Yemoja
NecaliX
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Set
Set
SushiWade
Set
Level 12
God Stats
14W - 32L
1,085 SR
Queue Stats
28W - 45L
1,160 Elo+
Solo
Merlin
Merlin
TeoTheDarkone
Merlin
Level 6
God Stats
1W - 3L
1,537 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Team Averages
Level 13
1,379 SR
1,213 Elo+

VS

Team Averages
Level 26
1,414 SR
1,316 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ddrychiolaeth
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,390 Elo+
Solo
Tiamat
Tiamat
MiraiMizu
Tiamat
Level 28
God Stats
35W - 27L
1,503 SR
Queue Stats
95W - 90L
1,360 Elo+
Solo
Apollo
Apollo
Psyminder
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,501 Elo+
Solo
Bellona
Bellona
TripxxSlay3rr
Bellona
Level 22
God Stats
1W - 5L
1,067 SR
Queue Stats
12W - 20L
1,211 Elo+
Solo
Thor
Thor
eduardmanta21
Thor
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 2
11,055
503
9,307
21,869
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
10
0 / 21 / 2
7,459
339
5,630
19,066
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
NecaliX
Yemoja
11
1 / 16 / 4
7,716
351
3,824
24,403
14,558
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 6 / 3
11,628
529
8,277
19,586
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 22 / 4
7,992
363
4,166
22,126
5,809
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ddrychiolaeth
Ah Muzen Cab
17
12 / 1 / 14
12,280
558
17,442
10,087
5,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
MiraiMizu
Tiamat
20
35 / 2 / 17
14,464
657
36,210
16,737
14,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Psyminder
Apollo
15
4 / 5 / 18
11,009
500
11,987
12,310
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
15
2 / 4 / 13
10,544
479
3,708
11,825
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
14 / 6 / 13
11,640
529
16,579
18,817
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
142
17
Kills
67
72
Deaths
18
15
Assists
75
Player
Kills
Deaths
Assists
KDA
L
8
7
2
1.29
L
Janus
0
21
2
0.05
W
Ah Muzen Cab
Ddrychiolaeth
Ah Muzen Cab
12
1
14
19
W
Tiamat
MiraiMizu
Tiamat
35
2
17
21.75
L
Yemoja
NecaliX
Yemoja
1
16
4
0.19
W
Apollo
Psyminder
Apollo
4
5
18
2.6
L
7
6
3
1.42
L
1
22
4
0.14
W
Bellona
2
4
13
2.13
W
14
6
13
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,204
Damage
85,926
107,050
Taken
69,776
40,363
Mitigated
38,971
12,352
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,307
8,566
0
6,853
21,869
7,334
946
6,441
15,280
0
47,766
L
Janus
5,630
1,781
0
110
19,066
4,838
732
7,038
11,716
33,544
0
W
Ah Muzen Cab
Ddrychiolaeth
Ah Muzen Cab
17,442
9,488
0
3,629
10,087
5,144
3,430
2,084
7,754
0
55,633
W
Tiamat
MiraiMizu
Tiamat
36,210
4,612
0
7,104
16,737
14,298
3,147
4,137
12,373
87,452
0
L
Yemoja
NecaliX
Yemoja
3,824
2,064
748
83
24,403
14,558
168
9,282
14,671
18,606
0
W
Apollo
Psyminder
Apollo
11,987
8,511
0
1,166
12,310
4,281
3,432
2,606
9,646
0
44,496
L
8,277
3,261
0
3,929
19,586
7,824
0
6,282
13,154
0
69,702
L
4,166
725
0
629
22,126
5,809
169
5,861
16,019
18,089
0
W
Bellona
3,708
300
0
2,584
11,825
7,814
570
1,005
10,607
0
45,823
W
16,579
4,878
0
4,630
18,817
7,434
1,640
3,295
15,340
0
66,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
59,937
355
Minions Killed
418
0
Camps Cleared
0
1,414,712
Distance Traveled
1,935,902
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,055
503
111
5
0
295,209
0
L
Janus
7,459
339
69
3
0
281,279
2
W
Ah Muzen Cab
12,280
558
74
3
0
424,078
1
W
Tiamat
14,464
657
109
5
0
399,369
3
L
Yemoja
7,716
351
25
1
0
256,067
2
W
Apollo
11,009
500
74
3
0
388,529
1
L
Set
11,628
529
119
5
0
310,594
0
L
Merlin
7,992
363
31
1
0
271,563
1
W
Bellona
10,544
479
79
4
0
353,359
1
W
Thor
11,640
529
82
4
0
370,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role