Player Matchup

Zhong Kui
Zhong Kui
Bagoc
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,414 Elo+
Solo
Xbalanque
Xbalanque
MirrorBrothers
Xbalanque
Level 24
God Stats
88W - 75L
1,524 SR
Queue Stats
96W - 101L
1,429 Elo+
Party 1
Bakasura
Bakasura
Quolfgang
Bakasura
Level 21
God Stats
141W - 116L
1,598 SR
Queue Stats
179W - 142L
1,498 Elo+
Solo
Sobek
Sobek
SnookVegas
Sobek
Level 29
God Stats
48W - 46L
1,472 SR
Queue Stats
100W - 114L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
chillmilay
Nu Wa
Level 24
God Stats
73W - 49L
1,536 SR
Queue Stats
299W - 298L
1,473 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,445 Elo+

VS

Team Averages
Level 22
1,499 SR
1,357 Elo+
Ra
Ra
Boroludi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,162 Elo+
Solo
Artemis
Artemis
HarPeAce
Artemis
Level 18
God Stats
0W - 1L
1,619 SR
Queue Stats
5W - 8L
1,256 Elo+
Solo
Fenrir
Fenrir
NemoBratan
Fenrir
Level 13
God Stats
15W - 23L
1,414 SR
Queue Stats
18W - 27L
1,394 Elo+
Party 2
Ares
Ares
bobi34
Ares
Level 7
God Stats
3W - 2L
1,635 SR
Queue Stats
11W - 15L
1,454 Elo+
Party 2
He Bo
He Bo
vasica
He Bo
Level 65
God Stats
3W - 8L
1,326 SR
Queue Stats
30W - 24L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bagoc
Zhong Kui
20
5 / 7 / 18
12,987
999
18,177
17,605
14,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
MirrorBrothers
Xbalanque
20
7 / 8 / 27
14,161
1,089
25,649
17,084
7,185
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Quolfgang
Bakasura
20
18 / 8 / 18
15,967
1,228
30,346
20,498
9,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
20
5 / 2 / 22
13,731
1,056
5,988
14,472
16,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
20
8 / 6 / 23
13,694
1,053
16,541
13,173
5,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 19
12,261
943
12,767
18,185
7,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
HarPeAce
Artemis
20
3 / 7 / 10
13,712
1,055
20,601
20,497
7,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
NemoBratan
Fenrir
18
9 / 1 / 5
13,686
1,053
7,308
15,191
7,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
bobi34
Ares
20
1 / 13 / 21
12,585
968
7,770
30,252
34,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

He Bo
vasica
He Bo
20
18 / 12 / 10
16,834
1,295
29,680
21,426
8,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
96
43
Kills
31
31
Deaths
43
108
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bagoc
Zhong Kui
5
7
18
2
L
0
10
19
0.95
L
Artemis
HarPeAce
Artemis
3
7
10
1.14
W
Xbalanque
MirrorBrothers
Xbalanque
7
8
27
2.56
L
Fenrir
NemoBratan
Fenrir
9
1
5
11.5
W
Bakasura
Quolfgang
Bakasura
18
8
18
3.38
W
Sobek
5
2
22
8
L
Ares
bobi34
Ares
1
13
21
0.88
W
Nu Wa
8
6
23
3.25
L
He Bo
vasica
He Bo
18
12
10
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,701
Damage
78,126
82,832
Taken
105,551
53,176
Mitigated
65,509
9,241
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bagoc
Zhong Kui
18,177
2,473
0
2,295
17,605
14,561
0
6,524
11,081
44,932
0
L
12,767
889
371
207
18,185
7,788
0
7,277
9,918
47,690
0
L
Artemis
HarPeAce
Artemis
20,601
8,603
0
3,318
20,497
7,706
0
7,051
12,293
0
86,352
W
Xbalanque
MirrorBrothers
Xbalanque
25,649
18,428
0
0
17,084
7,185
0
12,580
4,504
0
53,064
L
Fenrir
NemoBratan
Fenrir
7,308
1,189
0
504
15,191
7,504
0
6,847
7,984
0
18,231
W
Bakasura
Quolfgang
Bakasura
30,346
24,495
0
3,752
20,498
9,476
0
11,122
9,376
0
39,764
W
Sobek
5,988
447
0
1,573
14,472
16,377
0
10,802
3,670
17,641
0
L
Ares
bobi34
Ares
7,770
540
0
0
30,252
34,466
0
11,074
16,852
14,326
0
W
Nu Wa
16,541
3,101
508
1,113
13,173
5,577
0
9,189
3,984
36,974
0
L
He Bo
vasica
He Bo
29,680
889
0
0
21,426
8,045
0
7,761
13,005
41,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,540
Gold Earned
69,078
241
Minions Killed
260
7
Camps Cleared
7
1,105,938
Distance Traveled
1,155,308
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,987
999
68
5
2
204,587
0
L
Ra
12,261
943
71
5
1
225,277
0
L
Artemis
13,712
1,055
123
9
3
201,070
0
W
Xbalanque
14,161
1,089
67
5
0
184,489
0
L
Fenrir
13,686
1,053
29
2
0
249,875
0
W
Bakasura
15,967
1,228
49
4
5
254,883
2
W
Sobek
13,731
1,056
22
2
0
272,075
6
L
Ares
12,585
968
11
1
1
240,766
0
W
Nu Wa
13,694
1,053
35
3
0
189,904
1
L
He Bo
16,834
1,295
26
2
2
238,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role