Player Matchup

Cerberus
Cerberus
Enderos1
Cerberus
Level 25
God Stats
1W - 1L
1,875 SR
Queue Stats
5W - 4L
1,701 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrReschpeckt
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,701 Elo+
Party 1
Jing Wei
Jing Wei
SirIntALot
Jing Wei
Level 12
God Stats
0W - 1L
1,597 SR
Queue Stats
4W - 4L
1,659 Elo+
Party 1
Guan Yu
Guan Yu
Steingoblin
Guan Yu
Level 23
God Stats
1W - 2L
1,804 SR
Queue Stats
5W - 4L
1,701 Elo+
Party 1
Janus
Janus
Trate
Janus
Level 26
God Stats
1W - 1L
1,502 SR
Queue Stats
5W - 4L
1,701 Elo+
Party 1
Team Averages
Level 21
1,656 SR
1,693 Elo+

VS

Team Averages
Level 28
1,526 SR
1,474 Elo+
Xing Tian
Xing Tian
BartwaSvk0
Xing Tian
Level 7
God Stats
1W - 0L
1,768 SR
Queue Stats
2W - 1L
1,494 Elo+
Party 2
Fenrir
Fenrir
Demon2130
Fenrir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 2
Janus
Janus
OeloDasiek
Janus
Level 27
God Stats
1W - 1L
1,213 SR
Queue Stats
9W - 10L
1,451 Elo+
Party 2
Chernobog
Chernobog
Xiduz
Chernobog
Level 27
God Stats
34W - 12L
1,649 SR
Queue Stats
469W - 442L
1,542 Elo+
Solo
Camazotz
Camazotz
oelokoper
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enderos1
Cerberus
17
4 / 6 / 4
12,106
466
12,601
21,390
18,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
MrReschpeckt
Tsukuyomi
17
2 / 9 / 8
11,687
450
12,608
23,637
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
SirIntALot
Jing Wei
17
3 / 10 / 7
11,711
450
13,636
24,570
7,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Steingoblin
Guan Yu
17
5 / 4 / 3
12,269
472
8,821
22,109
24,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Trate
Janus
18
2 / 11 / 3
11,960
460
7,260
17,064
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BartwaSvk0
Xing Tian
16
0 / 3 / 6
11,622
447
4,119
13,091
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Demon2130
Fenrir
20
15 / 5 / 4
15,342
590
30,184
29,284
12,968
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
20
9 / 2 / 5
15,724
605
14,996
13,395
4,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Xiduz
Chernobog
20
16 / 4 / 5
16,159
622
28,270
21,172
8,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
oelokoper
Camazotz
18
0 / 3 / 7
12,133
467
5,389
14,749
7,627
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
16
Kills
40
40
Deaths
17
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BartwaSvk0
Xing Tian
0
3
6
1
W
Fenrir
Demon2130
Fenrir
15
5
4
3.4
L
Cerberus
Enderos1
Cerberus
4
6
4
1
L
Tsukuyomi
MrReschpeckt
Tsukuyomi
2
9
8
0.67
W
Janus
9
2
5
5.75
L
Jing Wei
SirIntALot
Jing Wei
3
10
7
0.65
L
Guan Yu
Steingoblin
Guan Yu
5
4
3
1.63
L
Janus
Trate
Janus
2
11
3
0.32
W
Chernobog
Xiduz
Chernobog
16
4
5
4.63
W
Camazotz
oelokoper
Camazotz
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,926
Damage
82,958
108,770
Taken
91,691
63,778
Mitigated
46,056
27,039
Healing
29,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BartwaSvk0
Xing Tian
4,119
450
0
912
13,091
12,022
234
3,701
9,350
26,896
0
W
Fenrir
Demon2130
Fenrir
30,184
8,882
0
14,273
29,284
12,968
613
3,966
24,906
0
126,341
L
Cerberus
Enderos1
Cerberus
12,601
544
0
3,701
21,390
18,596
0
2,176
19,189
45,440
0
L
Tsukuyomi
MrReschpeckt
Tsukuyomi
12,608
4,031
0
7,973
23,637
7,827
0
3,499
20,063
0
90,574
W
Janus
14,996
1,407
304
3,563
13,395
4,964
480
3,552
9,642
120,039
0
L
Jing Wei
SirIntALot
Jing Wei
13,636
10,662
0
5,976
24,570
7,556
0
5,790
18,675
0
66,443
L
Guan Yu
Steingoblin
Guan Yu
8,821
1,589
1,293
7,571
22,109
24,452
525
1,903
19,756
0
47,658
L
Janus
Trate
Janus
7,260
511
0
525
17,064
5,347
0
5,747
11,317
64,034
0
W
Chernobog
Xiduz
Chernobog
28,270
19,962
0
7,160
21,172
8,475
9,492
6,012
15,038
0
135,761
W
Camazotz
oelokoper
Camazotz
5,389
700
0
3,635
14,749
7,627
634
2,060
12,319
0
51,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,733
Gold Earned
70,980
527
Minions Killed
643
0
Camps Cleared
0
2,255,367
Distance Traveled
2,587,401
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,622
447
30
1
0
470,847
0
W
Fenrir
15,342
590
150
6
0
526,898
1
L
Cerberus
12,106
466
60
2
0
472,093
2
L
Tsukuyomi
11,687
450
135
5
0
426,465
0
W
Janus
15,724
605
204
8
0
518,125
1
L
Jing Wei
11,711
450
110
4
0
435,812
2
L
Guan Yu
12,269
472
93
4
0
461,858
3
L
Janus
11,960
460
129
5
0
459,139
5
W
Chernobog
16,159
622
174
7
0
523,617
3
W
Camazotz
12,133
467
85
3
0
547,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role