Player Matchup

Khepri
Khepri
Anubis The Fool
Khepri
Level 107
God Stats
4W - 3L
1,624 SR
Queue Stats
210W - 124L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
I VINSTER I
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,572 Elo+
Party 1
Janus
Janus
Vicious Arkane
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 86L
1,647 Elo+
Party 1
Team Averages
Level 92
1,541 SR
1,626 Elo+

VS

Team Averages
Level 111
1,476 SR
1,492 Elo+
Serqet
Serqet
DeathsGrasp75
Serqet
Level 141
God Stats
1W - 0L
1,254 SR
Queue Stats
312W - 395L
1,412 Elo+
Solo
Tiamat
Tiamat
H00SIERDADDY
Tiamat
Level 145
God Stats
8W - 7L
1,540 SR
Queue Stats
113W - 119L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
gregdeboss5729
Sun Wukong
Level 46
God Stats
8W - 11L
1,633 SR
Queue Stats
166W - 169L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
9,826
578
3,627
13,638
11,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
I VINSTER I
Danzaburou
12
0 / 2 / 1
9,104
536
5,857
11,670
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 0
9,104
536
12,637
6,704
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
9,806
577
4,688
10,924
5,278
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
1 / 0 / 6
10,465
616
15,152
10,156
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
gregdeboss5729
Sun Wukong
14
5 / 0 / 2
10,457
615
6,715
9,053
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
1
1
5
3.5
W
Tiamat
1
0
6
4
L
Danzaburou
I VINSTER I
Danzaburou
0
2
1
0.25
L
1
5
0
0.2
W
Sun Wukong
gregdeboss5729
Sun Wukong
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
26,555
32,012
Taken
30,133
17,422
Mitigated
17,320
7,031
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,627
84
109
4,752
13,638
11,447
0
4,846
7,517
27,974
0
W
4,688
527
1,098
720
10,924
5,278
995
6,803
3,837
0
26,296
W
Tiamat
15,152
1,132
163
4,906
10,156
6,103
109
4,538
5,367
75,691
0
L
Danzaburou
I VINSTER I
Danzaburou
5,857
1,827
0
1,808
11,670
3,883
47
6,253
4,551
0
34,110
L
12,637
953
0
362
6,704
2,092
0
2,798
3,559
44,916
0
W
Sun Wukong
gregdeboss5729
Sun Wukong
6,715
67
0
1,749
9,053
5,939
0
4,266
4,561
0
26,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
30,728
222
Minions Killed
185
0
Camps Cleared
0
831,820
Distance Traveled
898,718
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,826
578
57
3
0
292,347
5
W
Serqet
9,806
577
33
2
0
245,621
5
W
Tiamat
10,465
616
130
8
0
316,969
7
L
Danzaburou
9,104
536
68
4
0
269,374
0
L
Janus
9,104
536
97
6
0
270,099
2
W
Sun Wukong
10,457
615
22
1
0
336,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role