Player Matchup

Ares
Ares
Einvander
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,295 Elo+
Party 2
Danzaburou
Danzaburou
Falleneyed
Danzaburou
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
HourLiar
Nu Wa
Level 106
God Stats
35W - 37L
1,674 SR
Queue Stats
167W - 195L
1,459 Elo+
Solo
Ra
Ra
Vevtor
Ra
Level 39
God Stats
1W - 2L
1,568 SR
Queue Stats
78W - 97L
1,445 Elo+
Party 2
Loki
Loki
iggyAnimations
Loki
Level 63
God Stats
2W - 10L
1,312 SR
Queue Stats
165W - 189L
1,497 Elo+
Party 2
Team Averages
Level 66
1,511 SR
1,439 Elo+

VS

Team Averages
Level 95
1,586 SR
1,570 Elo+
Izanami
Izanami
BlackAngelsSN
Izanami
Level 28
God Stats
10W - 4L
1,653 SR
Queue Stats
35W - 18L
1,598 Elo+
Party 1
Geb
Geb
Carles2029
Geb
Level 148
God Stats
17W - 2L
1,813 SR
Queue Stats
201W - 118L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
Sofi222
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
kakarotos
Janus
Level 69
God Stats
2W - 1L
1,377 SR
Queue Stats
56W - 43L
1,491 Elo+
Solo
Serqet
Serqet
shingurux
Serqet
Level 125
God Stats
10W - 1L
1,590 SR
Queue Stats
339W - 252L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 4 / 1
9,318
847
4,808
12,283
11,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Falleneyed
Danzaburou
13
0 / 1 / 0
8,535
776
2,279
3,539
1,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
HourLiar
Nu Wa
16
0 / 7 / 3
9,687
881
11,161
16,650
4,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
17
2 / 9 / 2
10,703
973
12,578
19,293
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 2
10,166
924
7,278
16,840
5,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

79

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
3 / 2 / 10
10,512
956
9,432
9,415
3,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 0 / 20
12,002
1,091
7,068
10,403
12,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Sofi222
Baron Samedi
18
6 / 0 / 11
11,887
1,081
16,835
7,299
4,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
kakarotos
Janus
17
2 / 2 / 17
10,781
980
14,493
5,947
2,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
shingurux
Serqet
18
13 / 0 / 7
12,946
1,177
14,967
9,194
3,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
4
Kills
25
25
Deaths
4
8
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
2
10
4
W
1
0
20
11
L
Ares
1
4
1
0.38
L
Danzaburou
Falleneyed
Danzaburou
0
1
0
0
L
Nu Wa
HourLiar
Nu Wa
0
7
3
0.21
W
Baron Samedi
Sofi222
Baron Samedi
6
0
11
11.5
L
Ra
2
9
2
0.33
L
1
4
2
0.5
W
Janus
kakarotos
Janus
2
2
17
5.25
W
Serqet
shingurux
Serqet
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
62,795
68,605
Taken
42,258
29,665
Mitigated
25,650
3,643
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,432
6,058
0
6
9,415
3,050
0
5,723
3,533
0
43,321
W
7,068
1,429
0
1,706
10,403
12,253
0
7,282
2,837
17,874
0
L
Ares
4,808
449
0
0
12,283
11,614
0
5,921
6,170
9,849
0
L
Danzaburou
Falleneyed
Danzaburou
2,279
1,080
316
88
3,539
1,206
0
1,654
1,885
0
10,772
L
Nu Wa
HourLiar
Nu Wa
11,161
2,865
195
1,036
16,650
4,842
0
9,158
7,309
29,329
0
W
Baron Samedi
Sofi222
Baron Samedi
16,835
1,526
3,256
3,006
7,299
4,217
0
3,891
3,244
50,900
0
L
Ra
12,578
846
547
1,328
19,293
6,798
0
13,122
5,557
47,507
0
L
7,278
1,720
0
133
16,840
5,205
0
8,541
8,299
0
30,071
W
Janus
kakarotos
Janus
14,493
37
983
732
5,947
2,311
0
4,464
1,307
33,341
0
W
Serqet
shingurux
Serqet
14,967
3,687
0
35
9,194
3,819
0
6,160
2,790
0
31,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,409
Gold Earned
58,128
206
Minions Killed
261
5
Camps Cleared
11
841,575
Distance Traveled
1,094,090
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,512
956
98
9
0
175,031
0
W
Geb
12,002
1,091
26
2
0
225,388
0
L
Ares
9,318
847
2
0
1
188,321
0
L
Danzaburou
8,535
776
18
2
0
53,178
0
L
Nu Wa
9,687
881
54
5
1
150,750
2
W
Baron Samedi
11,887
1,081
60
5
3
222,291
0
L
Ra
10,703
973
100
9
1
199,776
0
L
Loki
10,166
924
32
3
2
249,550
3
W
Janus
10,781
980
50
5
0
209,752
0
W
Serqet
12,946
1,177
27
2
8
261,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role