Player Matchup

Bacchus
Bacchus
Jeekim
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Shady027
Nemesis
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 25L
1,403 Elo+
Party 4
Mercury
Mercury
Spuhb
Mercury
Level 149
God Stats
7W - 5L
1,489 SR
Queue Stats
471W - 252L
1,789 Elo+
Party 2
Hachiman
Hachiman
Visceral
Hachiman
Level 156
God Stats
7W - 1L
1,913 SR
Queue Stats
457W - 245L
1,795 Elo+
Party 2
Janus
Janus
iTrollFace
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 105
1,580 SR
1,597 Elo+

VS

Team Averages
Level 78
1,463 SR
1,379 Elo+
Arachne
Arachne
FierySpectre
Arachne
Level 125
God Stats
27W - 15L
1,619 SR
Queue Stats
286W - 243L
1,619 Elo+
Party 3
Neith
Neith
Julezcore89
Neith
Level 7
God Stats
7W - 16L
1,347 SR
Queue Stats
29W - 77L
1,291 Elo+
Party 1
Guan Yu
Guan Yu
PHY_Trilogys
Guan Yu
Level 86
God Stats
1W - 3L
1,347 SR
Queue Stats
162W - 159L
1,510 Elo+
Party 3
Anubis
Anubis
Seroun
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 53L
1,165 Elo+
Party 1
Hades
Hades
Wintermann
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jeekim
Bacchus
7
1 / 0 / 8
4,567
761
1,946
3,152
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Shady027
Nemesis
6
0 / 0 / 1
3,611
602
1,341
2,490
528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mercury
Spuhb
Mercury
8
2 / 0 / 1
4,476
746
3,162
3,808
847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Visceral
Hachiman
8
4 / 0 / 2
4,654
776
2,793
3,213
819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
8
5 / 2 / 0
4,536
756
2,103
2,738
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FierySpectre
Arachne
6
2 / 1 / 0
4,269
712
2,008
4,256
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 3 / 0
3,078
513
1,225
2,173
321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
PHY_Trilogys
Guan Yu
7
0 / 2 / 0
3,865
644
1,389
4,501
1,648
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Seroun
Anubis
6
0 / 3 / 2
3,985
664
892
2,847
1,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
3
0 / 3 / 0
3,062
510
922
2,918
1,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
FierySpectre
Arachne
2
1
0
2
W
Bacchus
Jeekim
Bacchus
1
0
8
5
L
0
3
0
0
L
Guan Yu
PHY_Trilogys
Guan Yu
0
2
0
0
L
Anubis
Seroun
Anubis
0
3
2
0.33
W
Nemesis
Shady027
Nemesis
0
0
1
0.5
W
Mercury
Spuhb
Mercury
2
0
1
2.5
W
Hachiman
Visceral
Hachiman
4
0
2
5
L
Hades
0
3
0
0
W
Janus
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,345
Damage
6,436
15,401
Taken
16,695
3,882
Mitigated
5,269
6,782
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FierySpectre
Arachne
2,008
1,294
0
1,026
4,256
1,116
0
1,139
3,053
0
16,075
W
Bacchus
Jeekim
Bacchus
1,946
417
0
1,175
3,152
1,207
0
324
2,828
7,509
0
L
1,225
807
0
227
2,173
321
0
370
1,803
0
6,218
L
Guan Yu
PHY_Trilogys
Guan Yu
1,389
218
0
1,394
4,501
1,648
0
40
4,461
0
15,088
L
Anubis
Seroun
Anubis
892
132
0
307
2,847
1,125
0
1,525
1,162
11,583
0
W
Nemesis
Shady027
Nemesis
1,341
643
0
1,414
2,490
528
0
33
2,457
0
12,873
W
Mercury
Spuhb
Mercury
3,162
2,148
0
1,602
3,808
847
0
0
3,808
0
22,344
W
Hachiman
Visceral
Hachiman
2,793
1,478
0
2,091
3,213
819
207
598
2,615
0
24,861
L
Hades
922
390
0
25
2,918
1,059
0
685
2,167
3,983
0
W
Janus
2,103
75
0
500
2,738
481
34
859
1,879
14,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,844
Gold Earned
18,259
184
Minions Killed
106
0
Camps Cleared
0
636,157
Distance Traveled
545,577
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,269
712
30
5
0
138,640
4
W
Bacchus
4,567
761
20
3
0
140,079
1
L
Neith
3,078
513
9
2
0
94,668
0
L
Guan Yu
3,865
644
32
5
0
113,680
3
L
Anubis
3,985
664
26
4
0
113,313
2
W
Nemesis
3,611
602
32
5
0
127,437
2
W
Mercury
4,476
746
51
9
0
141,746
1
W
Hachiman
4,654
776
51
9
0
101,390
0
L
Hades
3,062
510
9
2
0
85,276
4
W
Janus
4,536
756
30
5
0
125,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role