Player Matchup

Discordia
Discordia
OgDPlug
Discordia
Level 64
God Stats
45W - 21L
1,680 SR
Queue Stats
384W - 173L
1,662 Elo+
Party 1
Fenrir
Fenrir
Theman9111
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
lilwormy224
Heimdallr
Level 85
God Stats
3W - 6L
1,500 SR
Queue Stats
561W - 466L
1,601 Elo+
Solo
Team Averages
Level 65
1,560 SR
1,587 Elo+

VS

Team Averages
Level 106
1,353 SR
1,548 Elo+
Sylvanus
Sylvanus
ChuckDoy
Sylvanus
Level 125
God Stats
3W - 8L
1,305 SR
Queue Stats
119W - 148L
1,544 Elo+
Solo
Loki
Loki
Cpf_Nix
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
ELVENGADOR55
Raijin
Level 153
God Stats
7W - 9L
1,253 SR
Queue Stats
835W - 950L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OgDPlug
Discordia
12
4 / 2 / 2
8,723
727
15,652
5,611
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Theman9111
Fenrir
12
1 / 1 / 6
8,873
739
7,125
9,945
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
lilwormy224
Heimdallr
12
2 / 3 / 5
8,434
703
7,121
8,371
2,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChuckDoy
Sylvanus
12
2 / 1 / 2
7,961
663
5,547
12,956
10,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Cpf_Nix
Loki
11
2 / 2 / 1
8,004
667
2,670
9,208
3,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
11
2 / 4 / 3
8,085
674
8,160
10,940
4,397
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
7
Kills
6
6
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChuckDoy
Sylvanus
2
1
2
3
L
Loki
Cpf_Nix
Loki
2
2
1
1.25
L
Raijin
2
4
3
0.88
W
Discordia
OgDPlug
Discordia
4
2
2
2.5
W
Fenrir
Theman9111
Fenrir
1
1
6
4
W
Heimdallr
lilwormy224
Heimdallr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
16,377
23,927
Taken
33,104
9,934
Mitigated
18,558
6,268
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChuckDoy
Sylvanus
5,547
775
2,513
4,714
12,956
10,713
0
5,641
6,843
20,089
4,794
L
Loki
Cpf_Nix
Loki
2,670
417
312
638
9,208
3,448
0
4,648
4,281
0
17,336
L
Raijin
8,160
477
0
775
10,940
4,397
35
4,250
6,270
40,923
0
W
Discordia
OgDPlug
Discordia
15,652
431
0
1,242
5,611
1,935
334
2,977
2,634
47,859
0
W
Fenrir
Theman9111
Fenrir
7,125
1,110
0
3,232
9,945
5,050
184
6,296
3,649
0
16,063
W
Heimdallr
lilwormy224
Heimdallr
7,121
3,634
0
1,794
8,371
2,949
204
4,354
4,017
0
46,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
24,050
185
Minions Killed
143
0
Camps Cleared
0
710,579
Distance Traveled
691,862
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,961
663
34
3
0
222,602
2
L
Loki
8,004
667
31
3
0
266,257
4
L
Raijin
8,085
674
78
7
0
203,003
6
W
Discordia
8,723
727
90
8
0
227,854
5
W
Fenrir
8,873
739
21
2
0
274,463
3
W
Heimdallr
8,434
703
74
6
0
208,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role