Player Matchup

Apollo
Apollo
Avriaa
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 86L
1,375 Elo+
Solo
Chronos
Chronos
ClapasaurusRex-
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,380 Elo+
Solo
Nemesis
Nemesis
Colonel_Lingus07
Nemesis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 224L
1,430 Elo+
Solo
Hel
Hel
LuC Kacchan
Hel
Level 91
God Stats
2W - 5L
1,123 SR
Queue Stats
880W - 901L
1,370 Elo+
Solo
Jormungandr
Jormungandr
zaphikelAC
Jormungandr
Level 84
God Stats
12W - 10L
1,480 SR
Queue Stats
158W - 185L
1,358 Elo+
Solo
Team Averages
Level 82
1,421 SR
1,382 Elo+

VS

Team Averages
Level 99
1,534 SR
1,385 Elo+
Olorun
Olorun
AuronFFX
Olorun
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
416W - 390L
1,450 Elo+
Solo
Susano
Susano
MonkeyDTony22
Susano
Level 55
God Stats
1W - 2L
1,531 SR
Queue Stats
93W - 133L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Ravenwiccam
Baron Samedi
Level 126
God Stats
7W - 6L
1,422 SR
Queue Stats
279W - 318L
1,356 Elo+
Solo
Ymir
Ymir
ShuraArioch
Ymir
Level 78
God Stats
17W - 11L
1,486 SR
Queue Stats
204W - 245L
1,402 Elo+
Solo
Chaac
Chaac
mark42035
Chaac
Level 107
God Stats
2W - 1L
1,733 SR
Queue Stats
176W - 162L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Avriaa
Apollo
11
2 / 10 / 7
7,641
449
7,665
12,204
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 6
8,328
490
8,508
14,425
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 5 / 5
9,066
533
10,906
13,266
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 2
8,404
494
6,835
13,533
5,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
zaphikelAC
Jormungandr
12
3 / 7 / 4
7,789
458
11,109
17,086
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AuronFFX
Olorun
14
8 / 4 / 7
9,264
545
9,147
16,425
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 3 / 11
9,318
548
8,555
15,119
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Ravenwiccam
Baron Samedi
13
5 / 2 / 5
8,518
501
8,852
7,844
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 3 / 15
10,050
591
12,115
14,453
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
mark42035
Chaac
16
8 / 1 / 8
10,079
593
14,422
14,527
11,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
13
Kills
34
34
Deaths
13
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Olorun
AuronFFX
Olorun
8
4
7
2.88
L
Apollo
Avriaa
Apollo
2
10
7
0.55
L
2
5
6
1
L
5
5
5
1.5
L
1
7
2
0.29
W
5
3
11
3.5
W
Baron Samedi
Ravenwiccam
Baron Samedi
5
2
5
3.75
W
8
3
15
5.17
W
Chaac
mark42035
Chaac
8
1
8
12
L
Jormungandr
zaphikelAC
Jormungandr
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,023
Damage
53,091
70,514
Taken
68,368
33,691
Mitigated
40,798
12,210
Healing
29,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AuronFFX
Olorun
9,147
5,596
2,537
8,363
16,425
6,639
3,217
4,673
11,752
59,454
0
L
Apollo
Avriaa
Apollo
7,665
4,371
0
0
12,204
4,365
1,043
7,182
4,963
0
27,359
L
8,508
2,221
0
3,473
14,425
5,162
577
6,754
7,338
40,512
0
L
10,906
4,297
0
3,450
13,266
5,381
0
5,045
8,086
0
39,680
L
6,835
208
172
3,592
13,533
5,369
294
2,129
11,380
48,403
0
W
8,555
1,067
80
5,527
15,119
5,968
634
5,855
9,264
0
47,892
W
Baron Samedi
Ravenwiccam
Baron Samedi
8,852
555
1,614
3,464
7,844
3,480
1,397
3,555
4,289
36,407
0
W
12,115
2,549
841
1,561
14,453
12,880
253
6,903
7,550
31,915
0
W
Chaac
mark42035
Chaac
14,422
3,497
0
5,991
14,527
11,831
831
5,466
9,061
0
60,503
L
Jormungandr
zaphikelAC
Jormungandr
11,109
3,002
0
1,523
17,086
13,414
193
8,373
8,633
33,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
47,229
311
Minions Killed
380
0
Camps Cleared
0
1,459,408
Distance Traveled
1,467,378
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,264
545
101
6
0
286,487
4
L
Apollo
7,641
449
34
2
0
276,134
0
L
Chronos
8,328
490
64
4
0
280,176
1
L
Nemesis
9,066
533
58
3
0
326,819
2
L
Hel
8,404
494
109
6
0
283,551
0
W
Susano
9,318
548
81
5
0
341,802
1
W
Baron Samedi
8,518
501
63
4
0
218,096
5
W
Ymir
10,050
591
40
2
0
309,550
0
W
Chaac
10,079
593
95
6
0
311,443
0
L
Jormungandr
7,789
458
46
3
0
292,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role