Player Matchup

Medusa
Medusa
DK_BraGa-
Medusa
Level 37
God Stats
52W - 61L
1,485 SR
Queue Stats
91W - 118L
1,435 Elo+
Party 1
Ymir
Ymir
Dk_Cebola
Ymir
Level 46
God Stats
69W - 75L
1,501 SR
Queue Stats
163W - 191L
1,473 Elo+
Party 1
Ares
Ares
MaLocateli
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
Raminha
Ah Puch
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 92L
1,659 Elo+
Solo
Hercules
Hercules
TecoNights
Hercules
Level 25
God Stats
56W - 43L
1,613 SR
Queue Stats
101W - 92L
1,525 Elo+
Party 1
Team Averages
Level 29
1,520 SR
1,505 Elo+

VS

Team Averages
Level 27
1,547 SR
1,575 Elo+
Sobek
Sobek
DemonCarp31
Sobek
Level 22
God Stats
20W - 22L
1,662 SR
Queue Stats
298W - 285L
1,624 Elo+
Party 2
Hel
Hel
MDK_kaslov
Hel
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 129L
1,409 Elo+
Solo
Persephone
Persephone
NagaRoyalGuard1
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 116L
1,559 Elo+
Solo
Fenrir
Fenrir
sinketchup2001
Fenrir
Level 28
God Stats
1W - 1L
1,313 SR
Queue Stats
164W - 123L
1,660 Elo+
Party 2
Aphrodite
Aphrodite
xAnubisOfDeath
Aphrodite
Level 27
God Stats
8W - 4L
1,760 SR
Queue Stats
118W - 84L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DK_BraGa-
Medusa
16
3 / 5 / 1
10,068
403
7,562
17,082
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
2 / 7 / 4
10,541
422
11,494
23,962
11,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 4
8,603
344
3,383
18,963
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
Raminha
Ah Puch
18
3 / 5 / 3
11,493
460
20,229
12,663
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
TecoNights
Hercules
16
0 / 1 / 1
8,944
358
4,810
22,792
15,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
11,773
471
8,246
30,552
45,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 3 / 4
9,989
400
4,981
8,324
4,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
NagaRoyalGuard1
Persephone
19
2 / 1 / 8
13,294
532
23,138
12,159
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 1 / 7
13,766
551
17,983
18,629
14,790
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
xAnubisOfDeath
Aphrodite
20
5 / 1 / 11
13,065
523
16,908
21,199
12,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
8
Kills
22
23
Deaths
8
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
DK_BraGa-
Medusa
3
5
1
0.7
W
3
2
10
4
L
Ymir
2
7
4
0.57
W
1
3
4
1
L
0
5
4
0.4
W
Persephone
NagaRoyalGuard1
Persephone
2
1
8
6
L
Ah Puch
Raminha
Ah Puch
3
5
3
0.9
L
Hercules
TecoNights
Hercules
0
1
1
0.5
W
11
1
7
14.5
W
Aphrodite
xAnubisOfDeath
Aphrodite
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,478
Damage
71,256
95,462
Taken
90,863
57,128
Mitigated
80,999
26,560
Healing
52,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DK_BraGa-
Medusa
7,562
3,572
0
4,038
17,082
7,163
1,484
6,162
10,920
0
61,578
W
8,246
1,096
0
8,125
30,552
45,047
1,799
7,272
23,058
37,745
0
L
Ymir
11,494
2,007
1,017
6,278
23,962
11,833
0
12,167
11,795
82,217
0
W
4,981
980
5,687
3,289
8,324
4,285
1,432
5,921
2,353
32,329
0
L
3,383
687
0
1,585
18,963
17,437
0
12,798
6,165
12,271
0
W
Persephone
NagaRoyalGuard1
Persephone
23,138
1,670
0
2,414
12,159
4,674
1,035
5,818
6,304
90,836
0
L
Ah Puch
Raminha
Ah Puch
20,229
177
0
2,380
12,663
4,980
0
6,951
5,712
83,773
0
L
Hercules
TecoNights
Hercules
4,810
1,210
0
11,262
22,792
15,715
0
15,195
7,597
0
41,079
W
17,983
5,392
0
8,280
18,629
14,790
3,407
5,402
13,009
0
120,772
W
Aphrodite
xAnubisOfDeath
Aphrodite
16,908
1,124
7,954
16,296
21,199
12,203
1,167
9,458
11,033
93,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
61,887
494
Minions Killed
610
0
Camps Cleared
0
2,110,072
Distance Traveled
2,357,038
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,068
403
115
5
0
357,126
0
W
Sobek
11,773
471
57
2
0
484,926
3
L
Ymir
10,541
422
135
5
0
424,803
0
W
Hel
9,989
400
52
2
0
412,849
0
L
Ares
8,603
344
13
1
0
384,818
0
W
Persephone
13,294
532
144
6
0
449,782
3
L
Ah Puch
11,493
460
160
6
0
470,389
6
L
Hercules
8,944
358
71
3
0
472,936
0
W
Fenrir
13,766
551
169
7
0
535,744
4
W
Aphrodite
13,065
523
188
8
0
473,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role