Player Matchup

Thanatos
Thanatos
ERUPTunEZ
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,234 Elo+
Party 1
Cerberus
Cerberus
ExiledCrocodile
Cerberus
Level 7
God Stats
1W - 8L
1,442 SR
Queue Stats
1W - 8L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
LIghtisbright
Cthulhu
Level 6
God Stats
0W - 3L
1,350 SR
Queue Stats
1W - 10L
1,234 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MetaIDragon
Tsukuyomi
Level 8
God Stats
1W - 5L
1,450 SR
Queue Stats
1W - 10L
1,234 Elo+
Party 1
Jormungandr
Jormungandr
haydenbuttil
Jormungandr
Level 3
God Stats
1W - 3L
1,491 SR
Queue Stats
1W - 6L
1,412 Elo+
Party 1
Team Averages
Level 6
1,447 SR
1,270 Elo+

VS

Team Averages
Level 10
1,428 SR
1,382 Elo+
Ymir
Ymir
BetterGPU
Ymir
Level 4
God Stats
3W - 2L
1,486 SR
Queue Stats
5W - 4L
1,383 Elo+
Solo
Neith
Neith
C4rlooos
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Solo
Kukulkan
Kukulkan
LBG217
Kukulkan
Level 7
God Stats
1W - 1L
1,210 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Fenrir
Fenrir
Lahjean
Fenrir
Level 18
God Stats
11W - 14L
1,484 SR
Queue Stats
139W - 187L
1,426 Elo+
Party 2
Tiamat
Tiamat
Mute0058
Tiamat
Level 17
God Stats
39W - 50L
1,458 SR
Queue Stats
112W - 157L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ERUPTunEZ
Thanatos
16
8 / 9 / 5
11,416
496
11,485
22,575
9,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
16
0 / 4 / 10
9,938
432
7,450
18,202
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
15
4 / 3 / 11
9,748
424
9,727
20,224
23,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MetaIDragon
Tsukuyomi
16
13 / 7 / 6
11,442
497
16,676
19,016
9,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
haydenbuttil
Jormungandr
14
3 / 7 / 7
9,177
399
8,850
15,647
16,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
11 / 3 / 5
13,062
568
22,561
24,556
23,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
C4rlooos
Neith
15
4 / 7 / 6
10,688
465
11,324
12,268
4,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LBG217
Kukulkan
17
4 / 9 / 4
12,078
525
11,988
14,825
6,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lahjean
Fenrir
17
7 / 6 / 3
11,687
508
11,441
20,352
8,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Mute0058
Tiamat
18
4 / 3 / 3
12,431
540
11,331
14,757
10,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
28
Kills
30
30
Deaths
28
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
11
3
5
4.5
W
Neith
C4rlooos
Neith
4
7
6
1
L
Thanatos
ERUPTunEZ
Thanatos
8
9
5
1.17
L
Cerberus
0
4
10
1.25
W
Kukulkan
LBG217
Kukulkan
4
9
4
0.67
L
Cthulhu
4
3
11
3.17
W
Fenrir
Lahjean
Fenrir
7
6
3
1.42
L
Tsukuyomi
MetaIDragon
Tsukuyomi
13
7
6
2.29
W
Tiamat
Mute0058
Tiamat
4
3
3
1.83
L
Jormungandr
haydenbuttil
Jormungandr
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,188
Damage
68,645
95,664
Taken
86,758
73,349
Mitigated
53,031
20,130
Healing
27,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
22,561
4,711
0
4,843
24,556
23,141
0
9,236
15,107
76,955
0
W
Neith
C4rlooos
Neith
11,324
7,634
0
2,806
12,268
4,195
2,394
5,739
6,433
0
41,230
L
Thanatos
ERUPTunEZ
Thanatos
11,485
3,897
708
12,879
22,575
9,005
0
8,458
14,109
0
58,813
L
Cerberus
7,450
350
0
4,053
18,202
15,512
299
6,701
11,353
52,518
0
W
Kukulkan
LBG217
Kukulkan
11,988
2,128
0
4,325
14,825
6,640
2,445
2,170
12,580
61,682
0
L
Cthulhu
9,727
1,616
530
0
20,224
23,364
216
10,592
9,507
30,372
0
W
Fenrir
Lahjean
Fenrir
11,441
3,204
0
8,268
20,352
8,382
881
4,024
16,303
0
72,978
L
Tsukuyomi
MetaIDragon
Tsukuyomi
16,676
4,974
0
1,294
19,016
9,215
736
11,938
6,990
0
39,147
W
Tiamat
Mute0058
Tiamat
11,331
2,740
96
6,755
14,757
10,673
5,070
4,379
10,308
65,475
0
L
Jormungandr
haydenbuttil
Jormungandr
8,850
1,405
0
666
15,647
16,253
0
7,498
7,825
25,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,721
Gold Earned
59,946
367
Minions Killed
528
0
Camps Cleared
0
1,932,015
Distance Traveled
1,830,713
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,062
568
76
3
0
390,798
3
W
Neith
10,688
465
70
3
0
378,442
0
L
Thanatos
11,416
496
71
3
0
359,816
2
L
Cerberus
9,938
432
136
6
0
401,877
2
W
Kukulkan
12,078
525
118
5
0
322,057
6
L
Cthulhu
9,748
424
48
2
0
404,473
2
W
Fenrir
11,687
508
110
5
0
402,219
4
L
Tsukuyomi
11,442
497
66
3
0
400,222
0
W
Tiamat
12,431
540
154
7
0
337,197
3
L
Jormungandr
9,177
399
46
2
0
365,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role