Player Matchup

Sol
Sol
MommyMcDaddy
Sol
Level 27
God Stats
6W - 5L
1,454 SR
Queue Stats
115W - 116L
1,454 Elo+
Solo
Anhur
Anhur
TRSAVAG33
Anhur
Level 27
God Stats
20W - 17L
1,552 SR
Queue Stats
114W - 106L
1,466 Elo+
Solo
Scylla
Scylla
ZappyCrawdad477
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,109 Elo+
Solo
Nox
Nox
joshy14499
Nox
Level 22
God Stats
5W - 7L
1,320 SR
Queue Stats
26W - 31L
1,335 Elo+
Party 1
Bellona
Bellona
spooky_ghost_boi
Bellona
Level 28
God Stats
4W - 2L
1,613 SR
Queue Stats
43W - 45L
1,297 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,332 Elo+

VS

Team Averages
Level 16
1,463 SR
1,353 Elo+
King Arthur
King Arthur
Dikiy_Swin
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 222L
1,415 Elo+
Solo
Set
Set
KingScat25
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,218 Elo+
Solo
Medusa
Medusa
Thewindycity80
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
malhavik93
Izanami
Level 29
God Stats
111W - 112L
1,495 SR
Queue Stats
278W - 365L
1,289 Elo+
Solo
Bakasura
Bakasura
unknown5383
Bakasura
Level 8
God Stats
2W - 2L
1,321 SR
Queue Stats
5W - 7L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
26 / 6 / 10
13,201
695
27,155
19,094
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
TRSAVAG33
Anhur
20
11 / 1 / 4
12,741
671
13,346
16,937
6,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 9 / 7
8,744
460
3,552
12,892
3,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 8 / 16
10,226
538
10,124
15,654
4,741
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 1 / 3
11,543
608
9,787
18,460
11,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dikiy_Swin
King Arthur
15
7 / 8 / 2
10,128
533
8,214
16,757
9,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 9 / 2
8,525
449
4,713
14,449
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 13 / 5
10,547
555
17,771
20,849
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
malhavik93
Izanami
16
1 / 8 / 2
10,144
534
9,594
15,006
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
unknown5383
Bakasura
14
5 / 11 / 5
9,590
505
11,907
19,457
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
49
Kills
23
25
Deaths
49
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dikiy_Swin
King Arthur
7
8
2
1
L
1
9
2
0.22
W
26
6
10
5.17
W
Anhur
TRSAVAG33
Anhur
11
1
4
13
L
9
13
5
0.88
W
0
9
7
0.39
W
6
8
16
1.75
L
Izanami
malhavik93
Izanami
1
8
2
0.25
W
6
1
3
7.5
L
Bakasura
unknown5383
Bakasura
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,964
Damage
52,199
83,037
Taken
86,518
31,700
Mitigated
33,438
35,959
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dikiy_Swin
King Arthur
8,214
1,926
0
450
16,757
9,871
644
4,622
12,135
468
45,314
L
4,713
553
0
2,110
14,449
5,732
0
8,212
6,237
0
30,072
W
27,155
9,011
0
11,238
19,094
5,900
3,239
107
18,234
68,378
0
W
Anhur
TRSAVAG33
Anhur
13,346
11,166
0
9,682
16,937
6,585
3,201
156
16,706
0
91,066
L
17,771
9,934
0
1,613
20,849
6,793
778
13,485
7,364
0
52,411
W
3,552
1,163
0
183
12,892
3,023
111
0
12,792
29,570
0
W
10,124
2,722
616
4,060
15,654
4,741
1,469
0
15,134
27,494
0
L
Izanami
malhavik93
Izanami
9,594
5,727
0
1,764
15,006
3,482
2,796
487
14,519
0
74,532
W
9,787
3,352
0
10,180
18,460
11,451
2,706
134
18,301
0
89,122
L
Bakasura
unknown5383
Bakasura
11,907
8,607
0
2,969
19,457
7,560
256
14,025
5,432
0
22,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,455
Gold Earned
48,934
459
Minions Killed
356
0
Camps Cleared
0
1,588,798
Distance Traveled
1,531,819
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,128
533
73
4
0
329,000
0
L
Set
8,525
449
43
2
0
262,166
0
W
Sol
13,201
695
96
5
0
328,443
0
W
Anhur
12,741
671
143
8
0
326,828
0
L
Medusa
10,547
555
61
3
0
286,862
0
W
Scylla
8,744
460
37
2
0
269,621
8
W
Nox
10,226
538
39
2
0
263,960
0
L
Izanami
10,144
534
128
7
0
278,408
0
W
Bellona
11,543
608
144
8
0
399,946
0
L
Bakasura
9,590
505
51
3
0
375,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role