Player Matchup

Arachne
Arachne
BruxaTrevosah
Arachne
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ChaosMutated
Zhong Kui
Level 29
God Stats
7W - 9L
1,605 SR
Queue Stats
63W - 90L
1,353 Elo+
Solo
Neith
Neith
GasparHot
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
jokit12
Cabrakan
Level 29
God Stats
0W - 3L
1,105 SR
Queue Stats
8W - 11L
1,406 Elo+
Solo
Bastet
Bastet
p0ph55
Bastet
Level 8
God Stats
8W - 4L
1,572 SR
Queue Stats
26W - 17L
1,403 Elo+
Solo
Team Averages
Level 14
1,457 SR
1,432 Elo+

VS

Team Averages
Level 46
1,679 SR
1,427 Elo+
Ymir
Ymir
BoooooooomALM16
Ymir
Level 16
God Stats
2W - 0L
1,727 SR
Queue Stats
3W - 4L
1,320 Elo+
Solo
Janus
Janus
Evidental60
Janus
Level 11
God Stats
40W - 35L
1,381 SR
Queue Stats
144W - 136L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
RangaTempest
Heimdallr
Level 146
God Stats
5W - 2L
1,982 SR
Queue Stats
476W - 383L
1,572 Elo+
Party 1
Mercury
Mercury
XxGhost09xX
Mercury
Level 26
God Stats
23W - 21L
1,589 SR
Queue Stats
103W - 118L
1,337 Elo+
Solo
Bellona
Bellona
puppylegcrippler
Bellona
Level 31
God Stats
46W - 29L
1,717 SR
Queue Stats
346W - 305L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
5
0 / 9 / 0
4,142
377
1,191
7,826
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
ChaosMutated
Zhong Kui
9
1 / 3 / 0
5,624
511
2,162
9,078
7,898
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
GasparHot
Neith
10
2 / 3 / 2
5,695
518
3,405
4,682
1,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
jokit12
Cabrakan
4
0 / 6 / 1
4,183
380
1,960
5,773
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
p0ph55
Bastet
10
3 / 4 / 1
6,531
594
5,540
9,454
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 12
6,714
610
1,809
4,329
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 2
6,427
584
5,547
2,635
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
RangaTempest
Heimdallr
12
15 / 2 / 3
8,173
743
11,224
7,129
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
XxGhost09xX
Mercury
12
4 / 3 / 3
6,886
626
3,759
6,889
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 2
6,337
576
4,525
7,702
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
25
25
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
Arachne
0
9
0
0
L
Zhong Kui
ChaosMutated
Zhong Kui
1
3
0
0.33
W
2
0
2
3
L
Neith
GasparHot
Neith
2
3
2
1
W
Heimdallr
RangaTempest
Heimdallr
15
2
3
8.25
W
Mercury
XxGhost09xX
Mercury
4
3
3
1.83
L
Cabrakan
jokit12
Cabrakan
0
6
1
0.08
L
Bastet
p0ph55
Bastet
3
4
1
0.88
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,258
Damage
26,864
36,813
Taken
28,684
17,803
Mitigated
11,933
7,891
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,809
516
0
1,321
4,329
2,220
559
1,028
3,243
17,228
0
L
Arachne
1,191
970
0
698
7,826
2,538
0
1,204
6,618
0
4,376
L
Zhong Kui
ChaosMutated
Zhong Kui
2,162
191
0
3,070
9,078
7,898
0
4,382
4,136
22,503
0
W
5,547
33
75
833
2,635
822
245
1,485
1,150
31,808
0
L
Neith
GasparHot
Neith
3,405
2,691
0
907
4,682
1,442
774
0
4,682
0
20,304
W
Heimdallr
RangaTempest
Heimdallr
11,224
7,447
0
2,338
7,129
2,542
1,692
980
6,092
0
44,082
W
Mercury
XxGhost09xX
Mercury
3,759
1,225
0
100
6,889
2,188
448
490
6,399
0
37,946
L
Cabrakan
jokit12
Cabrakan
1,960
589
0
424
5,773
3,227
0
1,081
4,654
7,014
0
L
Bastet
p0ph55
Bastet
5,540
1,479
0
2,792
9,454
2,698
0
87
9,367
0
30,719
W
4,525
1,449
0
3,310
7,702
4,161
386
139
7,386
0
22,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
34,537
170
Minions Killed
326
0
Camps Cleared
0
880,735
Distance Traveled
1,025,417
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,714
610
50
5
0
210,874
0
L
Arachne
4,142
377
9
1
0
171,734
0
L
Zhong Kui
5,624
511
36
3
0
187,381
1
W
Janus
6,427
584
56
5
0
216,560
0
L
Neith
5,695
518
38
3
0
154,655
0
W
Heimdallr
8,173
743
81
7
0
204,034
0
W
Mercury
6,886
626
83
8
0
216,099
5
L
Cabrakan
4,183
380
19
2
0
168,528
1
L
Bastet
6,531
594
68
6
0
198,437
0
W
Bellona
6,337
576
56
5
0
177,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role