Player Matchup

Medusa
Medusa
DemonicCream
Medusa
Level 135
God Stats
2W - 2L
1,503 SR
Queue Stats
71W - 83L
1,391 Elo+
Party 1
Vulcan
Vulcan
MrTeeeeeeSPOON1
Vulcan
Level 138
God Stats
1W - 0L
1,490 SR
Queue Stats
77W - 97L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
OrnateArtist740
Baron Samedi
Level 87
God Stats
1W - 1L
1,815 SR
Queue Stats
73W - 81L
1,396 Elo+
Solo
Tiamat
Tiamat
Soulmaxx91
Tiamat
Level 47
God Stats
4W - 3L
1,577 SR
Queue Stats
321W - 314L
1,411 Elo+
Solo
Bastet
Bastet
yensmited
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,577 SR
1,415 Elo+

VS

Team Averages
Level 88
1,501 SR
1,459 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BSpence35
Janus
Level 85
God Stats
3W - 5L
1,249 SR
Queue Stats
336W - 343L
1,451 Elo+
Party 3
Baron Samedi
Baron Samedi
Firemakesmoke
Baron Samedi
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
258W - 272L
1,390 Elo+
Solo
Freya
Freya
Fleischsalat007
Freya
Level 66
God Stats
10W - 8L
1,589 SR
Queue Stats
250W - 242L
1,459 Elo+
Party 2
Serqet
Serqet
I3 H3RM4N 37
Serqet
Level 125
God Stats
4W - 3L
1,668 SR
Queue Stats
414W - 402L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
14 / 5 / 7
12,583
968
19,037
13,141
6,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 5 / 15
11,705
900
16,888
14,708
5,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
OrnateArtist740
Baron Samedi
18
5 / 5 / 14
10,648
819
12,388
13,477
6,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Soulmaxx91
Tiamat
16
2 / 3 / 14
10,642
819
10,820
20,964
24,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
yensmited
Bastet
14
3 / 6 / 8
10,027
771
4,960
8,602
3,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 7 / 12
10,254
789
9,058
15,964
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
BSpence35
Janus
19
5 / 5 / 14
10,481
806
12,959
11,311
4,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Firemakesmoke
Baron Samedi
17
2 / 3 / 14
9,415
724
15,395
14,959
6,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 6 / 12
9,530
733
7,222
17,127
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
18
12 / 7 / 4
11,280
868
9,454
12,428
4,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
80
28
Kills
24
24
Deaths
28
58
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
7
12
1.29
L
Janus
BSpence35
Janus
5
5
14
2.4
W
Medusa
14
5
7
3.5
L
Baron Samedi
Firemakesmoke
Baron Samedi
2
3
14
3
L
2
6
12
1.33
L
Serqet
12
7
4
2
W
4
5
15
2.3
W
Baron Samedi
OrnateArtist740
Baron Samedi
5
5
14
2.4
W
Tiamat
Soulmaxx91
Tiamat
2
3
14
3
W
Bastet
yensmited
Bastet
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,093
Damage
54,088
70,892
Taken
71,789
46,594
Mitigated
26,410
28,532
Healing
28,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,058
6,118
1,556
2,932
15,964
5,408
649
6,716
9,248
0
23,826
L
Janus
BSpence35
Janus
12,959
1,779
2,370
1,595
11,311
4,006
328
5,394
5,917
23,280
0
W
Medusa
19,037
7,118
1,569
2,257
13,141
6,453
3,495
6,369
6,772
0
40,251
L
Baron Samedi
Firemakesmoke
Baron Samedi
15,395
1,023
3,813
4,840
14,959
6,229
374
9,634
5,325
31,742
0
L
7,222
1,767
2,773
5,704
17,127
5,811
82
11,592
5,535
23,003
0
L
Serqet
9,454
2,235
1,065
1,434
12,428
4,956
464
6,760
5,668
0
12,880
W
16,888
4,833
1,155
6,039
14,708
5,685
1,524
8,725
5,086
42,902
0
W
Baron Samedi
OrnateArtist740
Baron Samedi
12,388
660
3,100
3,629
13,477
6,771
1,397
5,509
7,091
20,275
0
W
Tiamat
Soulmaxx91
Tiamat
10,820
1,660
609
10,174
20,964
24,443
206
10,999
9,791
19,697
0
W
Bastet
yensmited
Bastet
4,960
650
0
0
8,602
3,242
694
3,974
4,454
0
9,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,605
Gold Earned
50,960
138
Minions Killed
146
0
Camps Cleared
0
1,062,710
Distance Traveled
1,047,912
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,254
789
43
3
0
214,508
0
L
Janus
10,481
806
34
3
0
199,729
0
W
Medusa
12,583
968
39
3
0
187,766
2
L
Baron Samedi
9,415
724
25
2
0
218,533
1
L
Freya
9,530
733
30
2
0
205,305
0
L
Serqet
11,280
868
14
1
0
209,837
2
W
Vulcan
11,705
900
59
5
0
248,841
1
W
Baron Samedi
10,648
819
20
2
0
211,918
0
W
Tiamat
10,642
819
10
1
0
215,587
0
W
Bastet
10,027
771
10
1
0
198,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role