Player Matchup

King Arthur
King Arthur
FAFM3ISTER
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,396 Elo+
Solo
Ra
Ra
Ostrayck028
Ra
Level 7
God Stats
9W - 13L
1,325 SR
Queue Stats
19W - 27L
1,210 Elo+
Solo
He Bo
He Bo
VICT0R FREEZE
He Bo
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
842W - 986L
1,360 Elo+
Solo
Thor
Thor
anepaixao
Thor
Level 7
God Stats
7W - 15L
1,384 SR
Queue Stats
31W - 50L
1,258 Elo+
Solo
Sobek
Sobek
zDemonBlackz
Sobek
Level 6
God Stats
0W - 4L
1,091 SR
Queue Stats
6W - 16L
1,054 Elo+
Solo
Team Averages
Level 14
1,399 SR
1,255 Elo+

VS

Team Averages
Level 23
1,494 SR
1,356 Elo+
Mercury
Mercury
A7 Ritzky
Mercury
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 20L
1,384 Elo+
Solo
Agni
Agni
Ashewinter
Agni
Level 29
God Stats
9W - 6L
1,458 SR
Queue Stats
88W - 85L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guto0722
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,285 Elo+
Solo
Danzaburou
Danzaburou
UpbeatCondition
Danzaburou
Level 29
God Stats
56W - 22L
1,648 SR
Queue Stats
491W - 469L
1,410 Elo+
Solo
Sol
Sol
rhipcity
Sol
Level 14
God Stats
33W - 37L
1,363 SR
Queue Stats
34W - 42L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FAFM3ISTER
King Arthur
18
5 / 6 / 1
12,134
867
13,004
27,169
23,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 13 / 5
11,546
825
10,859
19,912
8,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 0 / 6
11,541
824
12,362
9,358
3,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
18
1 / 5 / 4
12,074
862
4,933
19,928
8,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 4
10,882
777
8,478
20,615
11,303
Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A7 Ritzky
Mercury
18
0 / 0 / 11
11,406
815
3,265
2,734
1,115
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 2 / 17
13,509
965
13,978
10,170
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Guto0722
Cu Chulainn
19
1 / 6 / 15
11,952
854
9,894
23,609
19,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
UpbeatCondition
Danzaburou
20
17 / 0 / 9
16,326
1,166
36,564
14,327
6,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 0 / 16
14,861
1,062
21,339
8,817
3,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
100
8
Kills
32
32
Deaths
8
20
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Mercury
A7 Ritzky
Mercury
0
0
11
5.5
W
4
2
17
6.25
L
King Arthur
FAFM3ISTER
King Arthur
5
6
1
0.92
W
Cu Chulainn
Guto0722
Cu Chulainn
1
6
15
1.42
L
0
13
5
0.19
W
Danzaburou
UpbeatCondition
Danzaburou
17
0
9
21.5
L
1
0
6
4
L
Thor
1
5
4
0.6
W
10
0
16
18
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,636
Damage
85,040
96,982
Taken
59,657
55,068
Mitigated
34,916
9,045
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
A7 Ritzky
Mercury
3,265
1,002
0
198
2,734
1,115
0
1,123
1,611
0
15,381
W
13,978
2,947
0
688
10,170
4,243
0
6,715
3,455
31,884
0
L
King Arthur
FAFM3ISTER
King Arthur
13,004
605
0
4,673
27,169
23,096
0
7,118
19,716
190
22,870
W
Cu Chulainn
Guto0722
Cu Chulainn
9,894
4,674
0
4,218
23,609
19,171
0
11,468
11,041
0
14,404
L
10,859
2,845
543
966
19,912
8,441
0
8,848
10,792
32,328
0
W
Danzaburou
UpbeatCondition
Danzaburou
36,564
20,158
0
4,843
14,327
6,854
0
7,501
6,622
0
81,126
L
12,362
2,114
0
1,700
9,358
3,802
0
2,176
7,068
23,209
0
L
Thor
4,933
669
0
0
19,928
8,426
0
8,690
10,960
0
36,637
W
21,339
10,008
0
4,470
8,817
3,533
0
5,082
3,735
49,437
0
L
8,478
599
0
1,163
20,615
11,303
0
7,104
13,129
15,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,177
Gold Earned
68,054
186
Minions Killed
260
1
Camps Cleared
17
1,148,265
Distance Traveled
1,241,278
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,406
815
27
2
0
303,916
2
W
Agni
13,509
965
62
4
0
226,640
0
L
King Arthur
12,134
867
27
2
0
242,203
1
W
Cu Chulainn
11,952
854
10
1
0
192,614
0
L
Ra
11,546
825
45
3
1
235,694
1
W
Danzaburou
16,326
1,166
92
7
16
251,526
2
L
He Bo
11,541
824
25
2
0
232,795
0
L
Thor
12,074
862
81
6
0
254,577
0
W
Sol
14,861
1,062
69
5
1
266,582
1
L
Sobek
10,882
777
8
1
0
182,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role