Player Matchup

Cerberus
Cerberus
Direraven23
Cerberus
Level 24
God Stats
1W - 0L
1,276 SR
Queue Stats
25W - 27L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Pancakes4evs
Danzaburou
Level 23
God Stats
1W - 1L
1,216 SR
Queue Stats
101W - 112L
1,504 Elo+
Solo
Scylla
Scylla
XObtt
Scylla
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 61L
1,551 Elo+
Party 2
Team Averages
Level 30
1,331 SR
1,509 Elo+

VS

Team Averages
Level 73
1,581 SR
1,455 Elo+
Skadi
Skadi
BanCJ
Skadi
Level 13
God Stats
0W - 2L
1,378 SR
Queue Stats
5W - 11L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rebelnitsuj
Kumbhakarna
Level 48
God Stats
4W - 3L
1,651 SR
Queue Stats
76W - 106L
1,432 Elo+
Solo
Anubis
Anubis
iZAcuariozR
Anubis
Level 159
God Stats
0W - 3L
1,715 SR
Queue Stats
85W - 99L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Direraven23
Cerberus
16
3 / 3 / 15
12,853
714
16,437
24,349
29,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Pancakes4evs
Danzaburou
17
4 / 3 / 13
12,915
718
22,409
16,283
4,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
XObtt
Scylla
18
13 / 7 / 5
14,617
812
20,303
14,450
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BanCJ
Skadi
14
3 / 8 / 4
11,352
631
7,304
17,014
5,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Rebelnitsuj
Kumbhakarna
15
1 / 4 / 11
12,614
701
9,165
29,237
21,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
9 / 8 / 3
13,304
739
25,757
24,285
11,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
20
Kills
13
13
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
BanCJ
Skadi
3
8
4
0.63
W
Cerberus
Direraven23
Cerberus
3
3
15
3.5
W
Danzaburou
Pancakes4evs
Danzaburou
4
3
13
3.5
L
Kumbhakarna
Rebelnitsuj
Kumbhakarna
1
4
11
1.63
W
Scylla
XObtt
Scylla
13
7
5
2.21
L
Anubis
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,149
Damage
42,226
55,082
Taken
70,536
37,772
Mitigated
38,174
16,215
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BanCJ
Skadi
7,304
3,920
0
941
17,014
5,679
883
9,659
6,808
0
29,287
W
Cerberus
Direraven23
Cerberus
16,437
1,868
0
6,941
24,349
29,074
216
14,273
10,076
38,590
0
W
Danzaburou
Pancakes4evs
Danzaburou
22,409
12,810
0
8,341
16,283
4,685
1,924
11,737
4,546
0
75,763
L
Kumbhakarna
Rebelnitsuj
Kumbhakarna
9,165
1,300
685
8,926
29,237
21,460
0
14,551
14,020
23,038
0
W
Scylla
XObtt
Scylla
20,303
2,490
0
933
14,450
4,013
1,407
8,946
5,504
52,173
0
L
Anubis
25,757
1,599
0
9,039
24,285
11,035
2,161
10,886
12,903
104,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
37,270
241
Minions Killed
204
0
Camps Cleared
0
924,408
Distance Traveled
860,843
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,352
631
43
2
0
298,875
0
W
Cerberus
12,853
714
75
4
0
329,757
2
W
Danzaburou
12,915
718
78
4
0
309,805
3
L
Kumbhakarna
12,614
701
27
2
0
328,404
2
W
Scylla
14,617
812
88
5
0
284,846
4
L
Anubis
13,304
739
134
7
0
233,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role