Player Matchup

Athena
Athena
JohnDixen
Athena
Level 60
God Stats
1W - 1L
1,392 SR
Queue Stats
93W - 59L
1,582 Elo+
Party 2
Thanatos
Thanatos
XiaIum
Thanatos
Level 28
God Stats
2W - 1L
1,476 SR
Queue Stats
3W - 2L
1,309 Elo+
Party 2
Nemesis
Nemesis
Zesos
Nemesis
Level 29
God Stats
20W - 6L
1,697 SR
Queue Stats
59W - 37L
1,577 Elo+
Party 2
Team Averages
Level 39
1,522 SR
1,489 Elo+

VS

Team Averages
Level 39
1,481 SR
1,468 Elo+
Da Ji
Da Ji
Fatemarie
Da Ji
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LeBusssh
Tiamat
Level 21
God Stats
3W - 2L
1,443 SR
Queue Stats
19W - 18L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
OrganicOscar
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JohnDixen
Athena
15
2 / 2 / 15
11,798
737
11,998
10,055
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
XiaIum
Thanatos
13
3 / 3 / 11
10,222
639
4,303
7,542
2,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Zesos
Nemesis
17
14 / 3 / 5
13,145
822
13,480
11,277
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fatemarie
Da Ji
13
4 / 7 / 4
10,400
650
9,242
12,772
4,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
LeBusssh
Tiamat
13
1 / 4 / 6
9,978
624
6,176
8,944
3,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
OrganicOscar
Cthulhu
13
3 / 8 / 5
10,130
633
6,507
15,052
13,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
19
Kills
8
8
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Fatemarie
Da Ji
4
7
4
0.86
W
Athena
JohnDixen
Athena
2
2
15
4.75
L
Tiamat
LeBusssh
Tiamat
1
4
6
1
L
Cthulhu
OrganicOscar
Cthulhu
3
8
5
0.69
W
Thanatos
XiaIum
Thanatos
3
3
11
2.83
W
Nemesis
Zesos
Nemesis
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
21,925
28,874
Taken
36,768
13,325
Mitigated
22,111
7,246
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Fatemarie
Da Ji
9,242
2,423
0
2,418
12,772
4,393
0
3,933
8,839
0
37,268
W
Athena
JohnDixen
Athena
11,998
3,280
258
1,676
10,055
5,606
577
5,086
4,969
35,136
0
L
Tiamat
LeBusssh
Tiamat
6,176
930
0
2,174
8,944
3,933
0
2,678
6,266
29,867
0
L
Cthulhu
OrganicOscar
Cthulhu
6,507
842
344
1,413
15,052
13,785
0
5,487
9,565
27,291
0
W
Thanatos
XiaIum
Thanatos
4,303
417
0
3,231
7,542
2,886
373
3,339
4,203
0
21,671
W
Nemesis
Zesos
Nemesis
13,480
8,644
0
2,081
11,277
4,833
1,765
4,355
6,922
0
85,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
30,508
177
Minions Killed
152
0
Camps Cleared
0
910,338
Distance Traveled
793,663
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,400
650
60
4
0
277,757
5
W
Athena
11,798
737
39
2
0
282,599
4
L
Tiamat
9,978
624
48
3
0
269,551
5
L
Cthulhu
10,130
633
44
3
0
246,355
4
W
Thanatos
10,222
639
36
2
0
299,829
6
W
Nemesis
13,145
822
102
6
0
327,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role