Player Matchup

Discordia
Discordia
ATARIONE1
Discordia
Level 157
God Stats
1W - 1L
1,980 SR
Queue Stats
94W - 65L
1,630 Elo+
Party 3
Serqet
Serqet
IZY_DocPoods
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,748 Elo+
Party 3
Horus
Horus
Jessin20013
Horus
Level 127
God Stats
4W - 5L
1,836 SR
Queue Stats
589W - 553L
1,570 Elo+
Party 1
Anubis
Anubis
Smartdude1991
Anubis
Level 106
God Stats
3W - 3L
1,834 SR
Queue Stats
701W - 696L
1,535 Elo+
Party 1
Thor
Thor
Trøklan
Thor
Level 155
God Stats
1W - 5L
1,530 SR
Queue Stats
67W - 54L
1,435 Elo+
Party 3
Team Averages
Level 126
1,736 SR
1,584 Elo+

VS

Team Averages
Level 129
1,645 SR
1,464 Elo+
Apollo
Apollo
Gunnthraa
Apollo
Level 151
God Stats
8W - 7L
1,742 SR
Queue Stats
575W - 507L
1,567 Elo+
Party 2
Eset
Eset
LqueteponeN4
Eset
Level 145
God Stats
11W - 7L
1,742 SR
Queue Stats
422W - 375L
1,591 Elo+
Party 2
Zeus
Zeus
Onetwo26
Zeus
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
90W - 112L
1,076 Elo+
Solo
Cerberus
Cerberus
Pablo Poncho
Cerberus
Level 108
God Stats
20W - 12L
1,647 SR
Queue Stats
550W - 480L
1,584 Elo+
Party 2
Artemis
Artemis
brsom
Artemis
Level 111
God Stats
26W - 20L
1,592 SR
Queue Stats
1,968W - 1,968L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ATARIONE1
Discordia
20
10 / 4 / 7
13,371
836
24,040
12,593
5,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Serqet
16
3 / 5 / 7
10,427
652
3,764
9,411
7,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 17
10,006
625
10,502
16,629
19,256
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 4 / 11
10,795
675
10,628
12,746
7,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
5 / 7 / 9
10,682
668
13,813
16,921
7,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gunnthraa
Apollo
16
5 / 6 / 6
10,517
657
8,808
13,050
6,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
3 / 3 / 16
11,484
718
11,116
12,083
5,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
18
5 / 6 / 10
11,329
708
17,603
12,590
4,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Pablo Poncho
Cerberus
20
5 / 2 / 15
13,056
816
7,938
22,734
21,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
brsom
Artemis
18
4 / 6 / 11
11,137
696
15,154
15,076
7,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
80
23
Kills
22
22
Deaths
23
51
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
ATARIONE1
Discordia
10
4
7
3.38
W
Apollo
Gunnthraa
Apollo
5
6
6
1.33
L
Serqet
3
5
7
1.3
L
1
2
17
4.75
W
3
3
16
3.67
W
Zeus
5
6
10
1.67
W
Cerberus
Pablo Poncho
Cerberus
5
2
15
6.25
L
4
4
11
2.38
L
Thor
5
7
9
1.36
W
Artemis
brsom
Artemis
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,747
Damage
60,619
68,300
Taken
75,533
46,307
Mitigated
45,161
30,961
Healing
26,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ATARIONE1
Discordia
24,040
389
1,320
1,807
12,593
5,257
804
6,701
5,892
59,536
0
W
Apollo
Gunnthraa
Apollo
8,808
4,188
1,524
2,047
13,050
6,047
2,207
5,727
6,773
0
17,629
L
Serqet
3,764
570
998
1,094
9,411
7,038
292
4,419
4,992
0
5,983
L
10,502
4,452
7,895
9,512
16,629
19,256
449
8,734
7,895
0
12,803
W
11,116
451
2,445
1,619
12,083
5,192
444
5,795
5,379
31,162
0
W
Zeus
17,603
929
2,819
2,602
12,590
4,934
532
4,977
7,332
30,885
0
W
Cerberus
Pablo Poncho
Cerberus
7,938
1,036
2,366
7,844
22,734
21,659
0
9,584
12,221
13,616
0
L
10,628
53
1,964
2,796
12,746
7,261
928
7,526
5,220
26,693
0
L
Thor
13,813
3,412
1,171
2,404
16,921
7,495
966
9,277
7,644
0
21,432
W
Artemis
brsom
Artemis
15,154
6,876
243
2,876
15,076
7,329
1,103
7,541
7,122
0
41,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,281
Gold Earned
57,523
155
Minions Killed
164
0
Camps Cleared
0
1,300,467
Distance Traveled
1,355,122
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,371
836
95
6
0
296,536
1
W
Apollo
10,517
657
18
1
0
260,345
1
L
Serqet
10,427
652
9
1
0
183,050
0
L
Horus
10,006
625
8
1
0
270,074
1
W
Eset
11,484
718
49
3
0
287,697
0
W
Zeus
11,329
708
28
2
0
286,058
2
W
Cerberus
13,056
816
20
1
0
301,891
0
L
Anubis
10,795
675
34
2
0
292,229
0
L
Thor
10,682
668
9
1
0
258,578
0
W
Artemis
11,137
696
49
3
0
219,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role